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📄 fix16.h

📁 早期freebsd实现
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation    written by Kurt Baudendistel (gt-eedsp!baud@gatech.edu)    adapted for libg++ by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _Fix16_h#ifdef __GNUG__#pragma interface#endif#define _Fix16_h 1#include <stream.h>#include <std.h>// constant definitions#define Fix16_fs 	((double)((unsigned)(1 << 15)))#define Fix16_msb	(1 << 15)#define Fix16_m_max	((1 << 15) - 1)#define Fix16_m_min	((short)(1 << 15))#define Fix16_mult	Fix16_fs#define Fix16_div	(1./Fix16_fs)#define Fix16_max	(1. - .5/Fix16_fs)#define Fix16_min	(-1.)#define Fix32_fs 	((double)((unsigned long)(1 << 31)))#define Fix32_msb	((unsigned long)(1 << 31))#define Fix32_m_max	((1 << 31) - 1)#define Fix32_m_min	((long)(1 << 31))#define Fix32_mult	Fix32_fs#define Fix32_div	(1./Fix32_fs)#define Fix32_max	(1. - .5/Fix32_fs)#define Fix32_min	(-1.)//// Fix16    class: 16-bit Fixed point data type////	consists of a 16-bit mantissa (sign bit & 15 data bits).//class Fix16 {   friend class          Fix32;  short                 m;  short                 round(double d);  short                 assign(double d);                        Fix16(short i);                        Fix16(int i);         operator       double();public:                        Fix16();                        Fix16(Fix16&  f);                        Fix16(double d);                        Fix16(Fix32& f);                        ~Fix16();  Fix16&                operator=(Fix16&  f);  Fix16&                operator=(double d);  Fix16&                operator=(Fix32& f);  friend short&         mantissa(Fix16&  f);  friend double         value(Fix16&  f);  Fix16                 operator +  ();  Fix16                 operator -  ();  friend Fix16          operator +  (Fix16&  f, Fix16&  g);  friend Fix16          operator -  (Fix16&  f, Fix16&  g);  friend Fix32          operator *  (Fix16&  f, Fix16&  g);  friend Fix16          operator /  (Fix16&  f, Fix16&  g);  friend Fix16          operator << (Fix16&  f, int b);  friend Fix16          operator >> (Fix16&  f, int b);  Fix16&                operator += (Fix16&  f);  Fix16&                operator -= (Fix16&  f);  Fix16&                operator *= (Fix16& );  Fix16&                operator /= (Fix16&  f);    Fix16&                operator <<=(int b);  Fix16&                operator >>=(int b);  friend int            operator == (Fix16&  f, Fix16&  g);  friend int            operator != (Fix16&  f, Fix16&  g);  friend int            operator >= (Fix16&  f, Fix16&  g);  friend int            operator <= (Fix16&  f, Fix16&  g);  friend int            operator >  (Fix16&  f, Fix16&  g);  friend int            operator <  (Fix16&  f, Fix16&  g);  friend istream&       operator >> (istream& s, Fix16&  f);  friend ostream&       operator << (ostream& s, Fix16&  f);  void                  overflow(short&);  void                  range_error(short&);  friend Fix16          operator *  (Fix16&  f, int g);  friend Fix16          operator *  (int g, Fix16&  f);  Fix16&                operator *= (int g);}; //// Fix32 class: 32-bit Fixed point data type////	consists of a 32-bit mantissa (sign bit & 31 data bits).//class Fix32 {   friend class         Fix16;  long                 m;  long                 round(double d);  long                 assign(double d);                       Fix32(long i);                       operator double();public:                       Fix32();                       Fix32(Fix32& f);                       Fix32(Fix16&  f);                       Fix32(double d);                       ~Fix32();  Fix32&               operator =  (Fix32& f);  Fix32&               operator =  (Fix16&  f);  Fix32&               operator =  (double d);  friend long&         mantissa(Fix32& f);  friend double        value(Fix32& f);  Fix32                operator +  ();  Fix32                operator -  ();  friend Fix32         operator +  (Fix32& f, Fix32& g);  friend Fix32         operator -  (Fix32& f, Fix32& g);  friend Fix32         operator *  (Fix32& f, Fix32& g);  friend Fix32         operator /  (Fix32& f, Fix32& g);  friend Fix32         operator << (Fix32& f, int b);  friend Fix32         operator >> (Fix32& f, int b);  friend Fix32         operator *  (Fix16&  f, Fix16&  g);  Fix32&               operator += (Fix32& f);  Fix32&               operator -= (Fix32& f);  Fix32&               operator *= (Fix32& f);  Fix32&               operator /= (Fix32& f);  Fix32&               operator <<=(int b);  Fix32&               operator >>=(int b);  friend int           operator == (Fix32& f, Fix32& g);  friend int           operator != (Fix32& f, Fix32& g);  friend int           operator >= (Fix32& f, Fix32& g);  friend int           operator <= (Fix32& f, Fix32& g);  friend int           operator >  (Fix32& f, Fix32& g);  friend int           operator <  (Fix32& f, Fix32& g);  friend istream&      operator >> (istream& s, Fix32& f);  friend ostream&      operator << (ostream& s, Fix32& f);  void                 overflow(long& i);  void                 range_error(long& i);  friend Fix32          operator *  (Fix32&  f, int g);  friend Fix32          operator *  (int g, Fix32&  f);  Fix32&                operator *= (int g);};// active error handler declarationstypedef void (*Fix16_peh)(short&);typedef void (*Fix32_peh)(long&);extern Fix16_peh Fix16_overflow_handler;extern Fix32_peh Fix32_overflow_handler;extern Fix16_peh Fix16_range_error_handler;extern Fix32_peh Fix32_range_error_handler;#if defined(SHORT_NAMES) || defined(VMS)#define	set_overflow_handler	sohndl#define set_range_error_handler	srnghdl#endif// error handler declarationsextern Fix16_peh set_Fix16_overflow_handler(Fix16_peh);extern Fix32_peh set_Fix32_overflow_handler(Fix32_peh);extern void set_overflow_handler(Fix16_peh, Fix32_peh);extern Fix16_peh set_Fix16_range_error_handler(Fix16_peh);extern Fix32_peh set_Fix32_range_error_handler(Fix32_peh);extern void set_range_error_handler(Fix16_peh, Fix32_peh);extern void  Fix16_ignore(short&),  Fix16_overflow_saturate(short&),  Fix16_overflow_warning_saturate(short&),  Fix16_warning(short&),  Fix16_abort(short&);extern void  Fix32_ignore(long&),  Fix32_overflow_saturate(long&),  Fix32_overflow_warning_saturate(long&),  Fix32_warning(long&),  Fix32_abort(long&);inline Fix16::~Fix16() {}inline short Fix16::round(double d){   return short( (d >= 0)? d + 0.5 : d - 0.5); }inline Fix16::Fix16(short i)		{   m = i; }inline Fix16::Fix16(int i)	    {   m = i; }inline Fix16::operator double() {   return  Fix16_div * m; }inline Fix16::Fix16()     			{   m = 0; }inline Fix16::Fix16(Fix16&  f)		{   m = f.m; }inline Fix16::Fix16(double d)		{  m = assign(d);}inline Fix16&  Fix16::operator=(Fix16&  f)	{   m = f.m;   return *this; }inline Fix16&  Fix16::operator=(double d) {   m = assign(d);   return *this; }inline Fix32::Fix32()			    {   m = 0;}inline Fix32::Fix32(long i)		{   m = i;}inline Fix32:: operator double()		{   return Fix32_div * m;}inline Fix32::Fix32(Fix32& f)		{   m = f.m;}inline Fix32::Fix32(Fix16&  f)    {   m = long(f.m) << 16;}inline Fix32::Fix32(double d)		{   m = assign(d);}inline Fix16::Fix16(Fix32& f)		{   m = f.m >> 16; }inline Fix16&  Fix16::operator=(Fix32& f){   m = f.m >> 16;   return *this; }inline Fix32& Fix32::operator=(Fix32& f)	{   m = f.m;  return *this; }inline Fix32& Fix32::operator=(Fix16&  f)	{   m = long(f.m) << 16;  return *this;}inline Fix32& Fix32::operator=(double d)	{   m = assign(d);  return *this; }inline short& mantissa(Fix16&  f)	{   return f.m; }inline double value(Fix16&  f)		{   return double(f); }inline Fix16 Fix16::operator+() 		{   return m; }inline Fix16 Fix16::operator-() 		{   return -m; }inline Fix16 operator+(Fix16&  f, Fix16&  g) {  short sum = f.m + g.m;  if ( (f.m ^ sum) & (g.m ^ sum) & Fix16_msb )    f.overflow(sum);  return sum;}inline Fix16 operator-(Fix16&  f, Fix16&  g) {  short sum = f.m - g.m;  if ( (f.m ^ sum) & (-g.m ^ sum) & Fix16_msb )    f.overflow(sum);  return sum;}inline Fix32 operator*(Fix16&  f, Fix16&  g){   return Fix32( long( long(f.m) * long(g.m) << 1)); }inline Fix16 operator<<(Fix16& a, int b) 	{   return a.m << b; }inline Fix16 operator>>(Fix16& a, int b) 	{   return a.m >> b; }inline  Fix16&  Fix16:: operator+=(Fix16&  f){   return *this = *this + f; }inline Fix16&  Fix16:: operator-=(Fix16&  f) 	{   return *this = *this - f; }inline Fix16& Fix16::operator*=(Fix16& f) 	{   return *this = *this * f; }inline Fix16&  Fix16:: operator/=(Fix16&  f) 	{   return *this = *this / f; }inline Fix16&  Fix16:: operator<<=(int b)	{   return *this = *this << b;}inline Fix16&  Fix16:: operator>>=(int b)	{   return *this = *this >> b;}inline int operator==(Fix16&  f, Fix16&  g)	{   return f.m == g.m;}inline int operator!=(Fix16&  f, Fix16&  g)	{   return f.m != g.m;}inline int operator>=(Fix16&  f, Fix16&  g)	{   return f.m >= g.m;}inline int operator<=(Fix16&  f, Fix16&  g)	{   return f.m <= g.m;}inline int operator>(Fix16&  f, Fix16&  g)	{   return f.m > g.m;}inline int operator<(Fix16&  f, Fix16&  g)	{   return f.m < g.m;}inline istream&  operator>>(istream& s, Fix16&  f){   double d;  s >> d;   f = d;   return s; }inline ostream&  operator<<(ostream& s, Fix16&  f){   return s << double(f);}inline Fix16 operator*(Fix16&  f, int g){  return Fix16(short(f.m * g));}inline Fix16 operator*(int g, Fix16&  f){  return f * g;}inline Fix16& Fix16::operator*=(int g){  return *this = *this * g;}inline Fix32::~Fix32() {}inline long Fix32::round(double d){   return long( (d >= 0)? d + 0.5 : d - 0.5);}inline long& mantissa(Fix32& f)	{   return f.m;}inline double value(Fix32& f)		{   return double(f);}inline Fix32 Fix32::operator+() 		{   return m;}inline Fix32 Fix32::operator-() 		{   return -m;}inline Fix32 operator+(Fix32& f, Fix32& g) {  long sum = f.m + g.m;  if ( (f.m ^ sum) & (g.m ^ sum) & Fix32_msb )    f.overflow(sum);  return sum;}inline Fix32 operator-(Fix32& f, Fix32& g) {  long sum = f.m - g.m;  if ( (f.m ^ sum) & (-g.m ^ sum) & Fix32_msb )    f.overflow(sum);  return sum;}inline Fix32 operator<<(Fix32& a, int b) 	{   return a.m << b;}inline Fix32 operator>>(Fix32& a, int b) 	{   return a.m >> b;}inline Fix32& Fix32::operator+=(Fix32& f) 	{   return *this = *this + f;}inline Fix32& Fix32::operator-=(Fix32& f) 	{   return *this = *this - f;}inline Fix32& Fix32::operator*=(Fix32& f) 	{   return *this = *this * f;}inline Fix32& Fix32::operator/=(Fix32& f) 	{   return *this = *this / f;}inline Fix32& Fix32::operator<<=(int b)	{   return *this = *this << b;}inline Fix32& Fix32::operator>>=(int b)	{   return *this = *this >> b;}inline int operator==(Fix32& f, Fix32& g)	{   return f.m == g.m;}inline int operator!=(Fix32& f, Fix32& g)	{   return f.m != g.m;}inline int operator>=(Fix32& f, Fix32& g)	{   return f.m >= g.m;}inline int operator<=(Fix32& f, Fix32& g)	{   return f.m <= g.m;}inline int operator>(Fix32& f, Fix32& g)	{   return f.m > g.m;}inline int operator<(Fix32& f, Fix32& g)	{   return f.m < g.m;}inline istream& operator>>(istream& s, Fix32& f){   double d;  s >> d;   f = d;   return s; }inline ostream& operator<<(ostream& s, Fix32& f){   return s << double(f);}inline Fix32 operator*(Fix32&  f, int g){  return Fix32(long(f.m * g));}inline Fix32 operator*(int g, Fix32&  f){  return f * g;}inline Fix32& Fix32::operator*=(int g){  return *this = *this * g;}#endif

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