📄 fix16.h
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation written by Kurt Baudendistel (gt-eedsp!baud@gatech.edu) adapted for libg++ by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _Fix16_h#ifdef __GNUG__#pragma interface#endif#define _Fix16_h 1#include <stream.h>#include <std.h>// constant definitions#define Fix16_fs ((double)((unsigned)(1 << 15)))#define Fix16_msb (1 << 15)#define Fix16_m_max ((1 << 15) - 1)#define Fix16_m_min ((short)(1 << 15))#define Fix16_mult Fix16_fs#define Fix16_div (1./Fix16_fs)#define Fix16_max (1. - .5/Fix16_fs)#define Fix16_min (-1.)#define Fix32_fs ((double)((unsigned long)(1 << 31)))#define Fix32_msb ((unsigned long)(1 << 31))#define Fix32_m_max ((1 << 31) - 1)#define Fix32_m_min ((long)(1 << 31))#define Fix32_mult Fix32_fs#define Fix32_div (1./Fix32_fs)#define Fix32_max (1. - .5/Fix32_fs)#define Fix32_min (-1.)//// Fix16 class: 16-bit Fixed point data type//// consists of a 16-bit mantissa (sign bit & 15 data bits).//class Fix16 { friend class Fix32; short m; short round(double d); short assign(double d); Fix16(short i); Fix16(int i); operator double();public: Fix16(); Fix16(Fix16& f); Fix16(double d); Fix16(Fix32& f); ~Fix16(); Fix16& operator=(Fix16& f); Fix16& operator=(double d); Fix16& operator=(Fix32& f); friend short& mantissa(Fix16& f); friend double value(Fix16& f); Fix16 operator + (); Fix16 operator - (); friend Fix16 operator + (Fix16& f, Fix16& g); friend Fix16 operator - (Fix16& f, Fix16& g); friend Fix32 operator * (Fix16& f, Fix16& g); friend Fix16 operator / (Fix16& f, Fix16& g); friend Fix16 operator << (Fix16& f, int b); friend Fix16 operator >> (Fix16& f, int b); Fix16& operator += (Fix16& f); Fix16& operator -= (Fix16& f); Fix16& operator *= (Fix16& ); Fix16& operator /= (Fix16& f); Fix16& operator <<=(int b); Fix16& operator >>=(int b); friend int operator == (Fix16& f, Fix16& g); friend int operator != (Fix16& f, Fix16& g); friend int operator >= (Fix16& f, Fix16& g); friend int operator <= (Fix16& f, Fix16& g); friend int operator > (Fix16& f, Fix16& g); friend int operator < (Fix16& f, Fix16& g); friend istream& operator >> (istream& s, Fix16& f); friend ostream& operator << (ostream& s, Fix16& f); void overflow(short&); void range_error(short&); friend Fix16 operator * (Fix16& f, int g); friend Fix16 operator * (int g, Fix16& f); Fix16& operator *= (int g);}; //// Fix32 class: 32-bit Fixed point data type//// consists of a 32-bit mantissa (sign bit & 31 data bits).//class Fix32 { friend class Fix16; long m; long round(double d); long assign(double d); Fix32(long i); operator double();public: Fix32(); Fix32(Fix32& f); Fix32(Fix16& f); Fix32(double d); ~Fix32(); Fix32& operator = (Fix32& f); Fix32& operator = (Fix16& f); Fix32& operator = (double d); friend long& mantissa(Fix32& f); friend double value(Fix32& f); Fix32 operator + (); Fix32 operator - (); friend Fix32 operator + (Fix32& f, Fix32& g); friend Fix32 operator - (Fix32& f, Fix32& g); friend Fix32 operator * (Fix32& f, Fix32& g); friend Fix32 operator / (Fix32& f, Fix32& g); friend Fix32 operator << (Fix32& f, int b); friend Fix32 operator >> (Fix32& f, int b); friend Fix32 operator * (Fix16& f, Fix16& g); Fix32& operator += (Fix32& f); Fix32& operator -= (Fix32& f); Fix32& operator *= (Fix32& f); Fix32& operator /= (Fix32& f); Fix32& operator <<=(int b); Fix32& operator >>=(int b); friend int operator == (Fix32& f, Fix32& g); friend int operator != (Fix32& f, Fix32& g); friend int operator >= (Fix32& f, Fix32& g); friend int operator <= (Fix32& f, Fix32& g); friend int operator > (Fix32& f, Fix32& g); friend int operator < (Fix32& f, Fix32& g); friend istream& operator >> (istream& s, Fix32& f); friend ostream& operator << (ostream& s, Fix32& f); void overflow(long& i); void range_error(long& i); friend Fix32 operator * (Fix32& f, int g); friend Fix32 operator * (int g, Fix32& f); Fix32& operator *= (int g);};// active error handler declarationstypedef void (*Fix16_peh)(short&);typedef void (*Fix32_peh)(long&);extern Fix16_peh Fix16_overflow_handler;extern Fix32_peh Fix32_overflow_handler;extern Fix16_peh Fix16_range_error_handler;extern Fix32_peh Fix32_range_error_handler;#if defined(SHORT_NAMES) || defined(VMS)#define set_overflow_handler sohndl#define set_range_error_handler srnghdl#endif// error handler declarationsextern Fix16_peh set_Fix16_overflow_handler(Fix16_peh);extern Fix32_peh set_Fix32_overflow_handler(Fix32_peh);extern void set_overflow_handler(Fix16_peh, Fix32_peh);extern Fix16_peh set_Fix16_range_error_handler(Fix16_peh);extern Fix32_peh set_Fix32_range_error_handler(Fix32_peh);extern void set_range_error_handler(Fix16_peh, Fix32_peh);extern void Fix16_ignore(short&), Fix16_overflow_saturate(short&), Fix16_overflow_warning_saturate(short&), Fix16_warning(short&), Fix16_abort(short&);extern void Fix32_ignore(long&), Fix32_overflow_saturate(long&), Fix32_overflow_warning_saturate(long&), Fix32_warning(long&), Fix32_abort(long&);inline Fix16::~Fix16() {}inline short Fix16::round(double d){ return short( (d >= 0)? d + 0.5 : d - 0.5); }inline Fix16::Fix16(short i) { m = i; }inline Fix16::Fix16(int i) { m = i; }inline Fix16::operator double() { return Fix16_div * m; }inline Fix16::Fix16() { m = 0; }inline Fix16::Fix16(Fix16& f) { m = f.m; }inline Fix16::Fix16(double d) { m = assign(d);}inline Fix16& Fix16::operator=(Fix16& f) { m = f.m; return *this; }inline Fix16& Fix16::operator=(double d) { m = assign(d); return *this; }inline Fix32::Fix32() { m = 0;}inline Fix32::Fix32(long i) { m = i;}inline Fix32:: operator double() { return Fix32_div * m;}inline Fix32::Fix32(Fix32& f) { m = f.m;}inline Fix32::Fix32(Fix16& f) { m = long(f.m) << 16;}inline Fix32::Fix32(double d) { m = assign(d);}inline Fix16::Fix16(Fix32& f) { m = f.m >> 16; }inline Fix16& Fix16::operator=(Fix32& f){ m = f.m >> 16; return *this; }inline Fix32& Fix32::operator=(Fix32& f) { m = f.m; return *this; }inline Fix32& Fix32::operator=(Fix16& f) { m = long(f.m) << 16; return *this;}inline Fix32& Fix32::operator=(double d) { m = assign(d); return *this; }inline short& mantissa(Fix16& f) { return f.m; }inline double value(Fix16& f) { return double(f); }inline Fix16 Fix16::operator+() { return m; }inline Fix16 Fix16::operator-() { return -m; }inline Fix16 operator+(Fix16& f, Fix16& g) { short sum = f.m + g.m; if ( (f.m ^ sum) & (g.m ^ sum) & Fix16_msb ) f.overflow(sum); return sum;}inline Fix16 operator-(Fix16& f, Fix16& g) { short sum = f.m - g.m; if ( (f.m ^ sum) & (-g.m ^ sum) & Fix16_msb ) f.overflow(sum); return sum;}inline Fix32 operator*(Fix16& f, Fix16& g){ return Fix32( long( long(f.m) * long(g.m) << 1)); }inline Fix16 operator<<(Fix16& a, int b) { return a.m << b; }inline Fix16 operator>>(Fix16& a, int b) { return a.m >> b; }inline Fix16& Fix16:: operator+=(Fix16& f){ return *this = *this + f; }inline Fix16& Fix16:: operator-=(Fix16& f) { return *this = *this - f; }inline Fix16& Fix16::operator*=(Fix16& f) { return *this = *this * f; }inline Fix16& Fix16:: operator/=(Fix16& f) { return *this = *this / f; }inline Fix16& Fix16:: operator<<=(int b) { return *this = *this << b;}inline Fix16& Fix16:: operator>>=(int b) { return *this = *this >> b;}inline int operator==(Fix16& f, Fix16& g) { return f.m == g.m;}inline int operator!=(Fix16& f, Fix16& g) { return f.m != g.m;}inline int operator>=(Fix16& f, Fix16& g) { return f.m >= g.m;}inline int operator<=(Fix16& f, Fix16& g) { return f.m <= g.m;}inline int operator>(Fix16& f, Fix16& g) { return f.m > g.m;}inline int operator<(Fix16& f, Fix16& g) { return f.m < g.m;}inline istream& operator>>(istream& s, Fix16& f){ double d; s >> d; f = d; return s; }inline ostream& operator<<(ostream& s, Fix16& f){ return s << double(f);}inline Fix16 operator*(Fix16& f, int g){ return Fix16(short(f.m * g));}inline Fix16 operator*(int g, Fix16& f){ return f * g;}inline Fix16& Fix16::operator*=(int g){ return *this = *this * g;}inline Fix32::~Fix32() {}inline long Fix32::round(double d){ return long( (d >= 0)? d + 0.5 : d - 0.5);}inline long& mantissa(Fix32& f) { return f.m;}inline double value(Fix32& f) { return double(f);}inline Fix32 Fix32::operator+() { return m;}inline Fix32 Fix32::operator-() { return -m;}inline Fix32 operator+(Fix32& f, Fix32& g) { long sum = f.m + g.m; if ( (f.m ^ sum) & (g.m ^ sum) & Fix32_msb ) f.overflow(sum); return sum;}inline Fix32 operator-(Fix32& f, Fix32& g) { long sum = f.m - g.m; if ( (f.m ^ sum) & (-g.m ^ sum) & Fix32_msb ) f.overflow(sum); return sum;}inline Fix32 operator<<(Fix32& a, int b) { return a.m << b;}inline Fix32 operator>>(Fix32& a, int b) { return a.m >> b;}inline Fix32& Fix32::operator+=(Fix32& f) { return *this = *this + f;}inline Fix32& Fix32::operator-=(Fix32& f) { return *this = *this - f;}inline Fix32& Fix32::operator*=(Fix32& f) { return *this = *this * f;}inline Fix32& Fix32::operator/=(Fix32& f) { return *this = *this / f;}inline Fix32& Fix32::operator<<=(int b) { return *this = *this << b;}inline Fix32& Fix32::operator>>=(int b) { return *this = *this >> b;}inline int operator==(Fix32& f, Fix32& g) { return f.m == g.m;}inline int operator!=(Fix32& f, Fix32& g) { return f.m != g.m;}inline int operator>=(Fix32& f, Fix32& g) { return f.m >= g.m;}inline int operator<=(Fix32& f, Fix32& g) { return f.m <= g.m;}inline int operator>(Fix32& f, Fix32& g) { return f.m > g.m;}inline int operator<(Fix32& f, Fix32& g) { return f.m < g.m;}inline istream& operator>>(istream& s, Fix32& f){ double d; s >> d; f = d; return s; }inline ostream& operator<<(ostream& s, Fix32& f){ return s << double(f);}inline Fix32 operator*(Fix32& f, int g){ return Fix32(long(f.m * g));}inline Fix32 operator*(int g, Fix32& f){ return f * g;}inline Fix32& Fix32::operator*=(int g){ return *this = *this * g;}#endif
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