📄 integer.h
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _Integer_h#ifdef __GNUG__#pragma interface#endif#define _Integer_h 1#include <stream.h>struct IntRep // internal Integer representations{ unsigned short len; // current length unsigned short sz; // allocated space (0 means static). short sgn; // 1 means >= 0; 0 means < 0 unsigned short s[1]; // represented as ushort array starting here};// True if REP is staticly (or manually) allocated,// and should not be deleted by an Integer destructor.#define STATIC_IntRep(rep) ((rep)->sz==0)extern IntRep* Ialloc(IntRep*, const unsigned short *, int, int, int);extern IntRep* Icalloc(IntRep*, int);extern IntRep* Icopy_ulong(IntRep*, unsigned long);extern IntRep* Icopy_long(IntRep*, long);extern IntRep* Icopy(IntRep*, const IntRep*);extern IntRep* Iresize(IntRep*, int);extern IntRep* add(const IntRep*, int, const IntRep*, int, IntRep*);extern IntRep* add(const IntRep*, int, long, IntRep*);extern IntRep* multiply(const IntRep*, const IntRep*, IntRep*);extern IntRep* multiply(const IntRep*, long, IntRep*);extern IntRep* lshift(const IntRep*, long, IntRep*);extern IntRep* lshift(const IntRep*, const IntRep*, int, IntRep*);extern IntRep* bitop(const IntRep*, const IntRep*, IntRep*, char);extern IntRep* bitop(const IntRep*, long, IntRep*, char);extern IntRep* power(const IntRep*, long, IntRep*);extern IntRep* div(const IntRep*, const IntRep*, IntRep*);extern IntRep* mod(const IntRep*, const IntRep*, IntRep*);extern IntRep* div(const IntRep*, long, IntRep*);extern IntRep* mod(const IntRep*, long, IntRep*);extern IntRep* compl(const IntRep*, IntRep*);extern IntRep* abs(const IntRep*, IntRep*);extern IntRep* negate(const IntRep*, IntRep*);extern IntRep* pow(const IntRep*, long);extern IntRep* gcd(const IntRep*, const IntRep* y);extern int compare(const IntRep*, const IntRep*);extern int compare(const IntRep*, long);extern int ucompare(const IntRep*, const IntRep*);extern int ucompare(const IntRep*, long);extern char* Itoa(const IntRep* x, int base = 10, int width = 0);extern char* cvtItoa(const IntRep* x, char* fmt, int& fmtlen, int base, int showbase, int width, int align_right, char fillchar, char Xcase, int showpos);extern IntRep* atoIntRep(const char* s, int base = 10);extern long Itolong(const IntRep*);extern double Itodouble(const IntRep*);extern int Iislong(const IntRep*);extern int Iisdouble(const IntRep*);extern long lg(const IntRep*);extern IntRep _ZeroRep, _OneRep, _MinusOneRep;class Integer{protected: IntRep* rep;public: Integer(); Integer(long); Integer(unsigned long); Integer(IntRep*); Integer(const Integer&); ~Integer(); void operator = (const Integer&); void operator = (long);// unary operations to self void operator ++ (); void operator -- (); void negate(); // negate in-place void abs(); // absolute-value in-place void complement(); // bitwise complement in-place// assignment-based operations void operator += (const Integer&); void operator -= (const Integer&); void operator *= (const Integer&); void operator /= (const Integer&); void operator %= (const Integer&); void operator <<=(const Integer&); void operator >>=(const Integer&); void operator &= (const Integer&); void operator |= (const Integer&); void operator ^= (const Integer&); void operator += (long); void operator -= (long); void operator *= (long); void operator /= (long); void operator %= (long); void operator <<=(long); void operator >>=(long); void operator &= (long); void operator |= (long); void operator ^= (long);// (constructive binary operations are inlined below)#ifdef __GNUG__ friend Integer operator <? (const Integer& x, const Integer& y); // min friend Integer operator >? (const Integer& x, const Integer& y); // max#endif// builtin Integer functions that must be friends friend long lg (const Integer&); // floor log base 2 of abs(x) friend double ratio(const Integer& x, const Integer& y); // return x/y as a double friend Integer gcd(const Integer&, const Integer&); friend int even(const Integer&); // true if even friend int odd(const Integer&); // true if odd friend int sign(const Integer&); // returns -1, 0, +1 friend void (setbit)(Integer& x, long b); // set b'th bit of x friend void clearbit(Integer& x, long b); // clear b'th bit friend int testbit(const Integer& x, long b); // return b'th bit// procedural versions of operators friend void abs(const Integer& x, Integer& dest); friend void negate(const Integer& x, Integer& dest); friend void complement(const Integer& x, Integer& dest); friend int compare(const Integer&, const Integer&); friend int ucompare(const Integer&, const Integer&); friend void add(const Integer& x, const Integer& y, Integer& dest); friend void sub(const Integer& x, const Integer& y, Integer& dest); friend void mul(const Integer& x, const Integer& y, Integer& dest); friend void div(const Integer& x, const Integer& y, Integer& dest); friend void mod(const Integer& x, const Integer& y, Integer& dest); friend void divide(const Integer& x, const Integer& y, Integer& q, Integer& r); friend void and(const Integer& x, const Integer& y, Integer& dest); friend void or(const Integer& x, const Integer& y, Integer& dest); friend void xor(const Integer& x, const Integer& y, Integer& dest); friend void lshift(const Integer& x, const Integer& y, Integer& dest); friend void rshift(const Integer& x, const Integer& y, Integer& dest); friend void pow(const Integer& x, const Integer& y, Integer& dest); friend int compare(const Integer&, long); friend int ucompare(const Integer&, long); friend void add(const Integer& x, long y, Integer& dest); friend void sub(const Integer& x, long y, Integer& dest); friend void mul(const Integer& x, long y, Integer& dest); friend void div(const Integer& x, long y, Integer& dest); friend void mod(const Integer& x, long y, Integer& dest); friend void divide(const Integer& x, long y, Integer& q, long& r); friend void and(const Integer& x, long y, Integer& dest); friend void or(const Integer& x, long y, Integer& dest); friend void xor(const Integer& x, long y, Integer& dest); friend void lshift(const Integer& x, long y, Integer& dest); friend void rshift(const Integer& x, long y, Integer& dest); friend void pow(const Integer& x, long y, Integer& dest); friend int compare(long, const Integer&); friend int ucompare(long, const Integer&); friend void add(long x, const Integer& y, Integer& dest); friend void sub(long x, const Integer& y, Integer& dest); friend void mul(long x, const Integer& y, Integer& dest); friend void and(long x, const Integer& y, Integer& dest); friend void or(long x, const Integer& y, Integer& dest); friend void xor(long x, const Integer& y, Integer& dest);// coercion & conversion int fits_in_long() const; int fits_in_double() const; operator long() const; operator double() const; friend char* Itoa(const Integer& x, int base = 10, int width = 0); friend Integer atoI(const char* s, int base = 10); void printon(ostream& s, int base = 10, int width = 0) const; friend istream& operator >> (istream& s, Integer& y); friend ostream& operator << (ostream& s, const Integer& y);// error detection int initialized() const; void error(const char* msg) const; int OK() const; };// (These are declared inline) int operator == (const Integer&, const Integer&); int operator == (const Integer&, long); int operator != (const Integer&, const Integer&); int operator != (const Integer&, long); int operator < (const Integer&, const Integer&); int operator < (const Integer&, long); int operator <= (const Integer&, const Integer&); int operator <= (const Integer&, long); int operator > (const Integer&, const Integer&); int operator > (const Integer&, long); int operator >= (const Integer&, const Integer&); int operator >= (const Integer&, long); Integer operator - (const Integer&); Integer operator ~ (const Integer&); Integer operator + (const Integer&, const Integer&); Integer operator + (const Integer&, long); Integer operator + (long, const Integer&); Integer operator - (const Integer&, const Integer&); Integer operator - (const Integer&, long); Integer operator - (long, const Integer&); Integer operator * (const Integer&, const Integer&); Integer operator * (const Integer&, long); Integer operator * (long, const Integer&); Integer operator / (const Integer&, const Integer&); Integer operator / (const Integer&, long); Integer operator % (const Integer&, const Integer&); Integer operator % (const Integer&, long); Integer operator << (const Integer&, const Integer&); Integer operator << (const Integer&, long); Integer operator >> (const Integer&, const Integer&); Integer operator >> (const Integer&, long); Integer operator & (const Integer&, const Integer&); Integer operator & (const Integer&, long); Integer operator & (long, const Integer&); Integer operator | (const Integer&, const Integer&); Integer operator | (const Integer&, long); Integer operator | (long, const Integer&); Integer operator ^ (const Integer&, const Integer&); Integer operator ^ (const Integer&, long); Integer operator ^ (long, const Integer&); Integer abs(const Integer&); // absolute value Integer sqr(const Integer&); // square Integer pow(const Integer& x, const Integer& y); Integer pow(const Integer& x, long y); Integer Ipow(long x, long y); // x to the y as Integer extern char* dec(const Integer& x, int width = 0);extern char* oct(const Integer& x, int width = 0);extern char* hex(const Integer& x, int width = 0);extern Integer sqrt(const Integer&); // floor of square rootextern Integer lcm(const Integer& x, const Integer& y); // least common multtypedef Integer IntTmp; // for backward compatibilityinline Integer::Integer() :rep(&_ZeroRep) {}inline Integer::Integer(IntRep* r) :rep(r) {}inline Integer::Integer(long y) :rep(Icopy_long(0, y)) {}inline Integer::Integer(unsigned long y) :rep(Icopy_ulong(0, y)) {}inline Integer::Integer(const Integer& y) :rep(Icopy(0, y.rep)) {}inline Integer::~Integer() { if (rep && !STATIC_IntRep(rep)) delete rep; }inline void Integer::operator = (const Integer& y){ rep = Icopy(rep, y.rep);}inline void Integer::operator = (long y){ rep = Icopy_long(rep, y); }inline Integer::operator long() const{ return Itolong(rep);}inline int Integer::initialized() const{ return rep != 0;}inline int Integer::fits_in_long() const{ return Iislong(rep);}inline Integer::operator double() const{ return Itodouble(rep);}inline int Integer::fits_in_double() const{ return Iisdouble(rep);}// procedural versionsinline int compare(const Integer& x, const Integer& y){ return compare(x.rep, y.rep);}inline int ucompare(const Integer& x, const Integer& y){ return ucompare(x.rep, y.rep);}inline int compare(const Integer& x, long y){ return compare(x.rep, y);}inline int ucompare(const Integer& x, long y){ return ucompare(x.rep, y);}inline int compare(long x, const Integer& y){ return -compare(y.rep, x);}inline int ucompare(long x, const Integer& y){ return -ucompare(y.rep, x);}inline void add(const Integer& x, const Integer& y, Integer& dest){ dest.rep = add(x.rep, 0, y.rep, 0, dest.rep);}inline void sub(const Integer& x, const Integer& y, Integer& dest){ dest.rep = add(x.rep, 0, y.rep, 1, dest.rep);}inline void mul(const Integer& x, const Integer& y, Integer& dest){ dest.rep = multiply(x.rep, y.rep, dest.rep);}inline void div(const Integer& x, const Integer& y, Integer& dest){ dest.rep = div(x.rep, y.rep, dest.rep);}inline void mod(const Integer& x, const Integer& y, Integer& dest){ dest.rep = mod(x.rep, y.rep, dest.rep);}inline void and(const Integer& x, const Integer& y, Integer& dest){ dest.rep = bitop(x.rep, y.rep, dest.rep, '&');}inline void or(const Integer& x, const Integer& y, Integer& dest){ dest.rep = bitop(x.rep, y.rep, dest.rep, '|');}inline void xor(const Integer& x, const Integer& y, Integer& dest){ dest.rep = bitop(x.rep, y.rep, dest.rep, '^');}inline void lshift(const Integer& x, const Integer& y, Integer& dest){ dest.rep = lshift(x.rep, y.rep, 0, dest.rep);}inline void rshift(const Integer& x, const Integer& y, Integer& dest){ dest.rep = lshift(x.rep, y.rep, 1, dest.rep);}inline void pow(const Integer& x, const Integer& y, Integer& dest){ dest.rep = power(x.rep, long(y), dest.rep); // not incorrect}inline void add(const Integer& x, long y, Integer& dest){ dest.rep = add(x.rep, 0, y, dest.rep);}inline void sub(const Integer& x, long y, Integer& dest){ dest.rep = add(x.rep, 0, -y, dest.rep);}inline void mul(const Integer& x, long y, Integer& dest){ dest.rep = multiply(x.rep, y, dest.rep);}inline void div(const Integer& x, long y, Integer& dest){ dest.rep = div(x.rep, y, dest.rep);}inline void mod(const Integer& x, long y, Integer& dest){ dest.rep = mod(x.rep, y, dest.rep);}inline void and(const Integer& x, long y, Integer& dest){ dest.rep = bitop(x.rep, y, dest.rep, '&');}inline void or(const Integer& x, long y, Integer& dest){ dest.rep = bitop(x.rep, y, dest.rep, '|');}inline void xor(const Integer& x, long y, Integer& dest){ dest.rep = bitop(x.rep, y, dest.rep, '^');}inline void lshift(const Integer& x, long y, Integer& dest){ dest.rep = lshift(x.rep, y, dest.rep);}inline void rshift(const Integer& x, long y, Integer& dest){ dest.rep = lshift(x.rep, -y, dest.rep);}inline void pow(const Integer& x, long y, Integer& dest){ dest.rep = power(x.rep, y, dest.rep);}inline void abs(const Integer& x, Integer& dest){ dest.rep = abs(x.rep, dest.rep);}inline void negate(const Integer& x, Integer& dest){ dest.rep = negate(x.rep, dest.rep);}inline void complement(const Integer& x, Integer& dest){ dest.rep = compl(x.rep, dest.rep);}inline void add(long x, const Integer& y, Integer& dest){ dest.rep = add(y.rep, 0, x, dest.rep);}inline void sub(long x, const Integer& y, Integer& dest){ dest.rep = add(y.rep, 1, x, dest.rep);}inline void mul(long x, const Integer& y, Integer& dest){ dest.rep = multiply(y.rep, x, dest.rep);}inline void and(long x, const Integer& y, Integer& dest){ dest.rep = bitop(y.rep, x, dest.rep, '&');}inline void or(long x, const Integer& y, Integer& dest){ dest.rep = bitop(y.rep, x, dest.rep, '|');}inline void xor(long x, const Integer& y, Integer& dest){ dest.rep = bitop(y.rep, x, dest.rep, '^');}// operator versionsinline int operator == (const Integer& x, const Integer& y){ return compare(x, y) == 0; }inline int operator == (const Integer& x, long y){ return compare(x, y) == 0; }inline int operator != (const Integer& x, const Integer& y){ return compare(x, y) != 0; }inline int operator != (const Integer& x, long y){ return compare(x, y) != 0; }inline int operator < (const Integer& x, const Integer& y){ return compare(x, y) < 0; }inline int operator < (const Integer& x, long y){ return compare(x, y) < 0; }inline int operator <= (const Integer& x, const Integer& y){ return compare(x, y) <= 0; }inline int operator <= (const Integer& x, long y){ return compare(x, y) <= 0; }inline int operator > (const Integer& x, const Integer& y){ return compare(x, y) > 0;
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