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📄 xplex.hp

📁 早期freebsd实现
💻 HP
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)    based on code by Marc Shapiro (shapiro@sor.inria.fr)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>XPlex_h#ifdef __GNUG__#pragma interface#endif#define _<T>XPlex_h 1#include "<T>.Plex.h"class <T>XPlex: public <T>Plex{  <T>IChunk*       ch;           // cached chunk  void             make_initial_chunks(int up = 1);  void             cache(int idx) const;  void             cache(const <T>* p) const;  <T>*             dopred(const <T>* p) const;  <T>*             dosucc(const <T>* p) const;  void             set_cache(const <T>IChunk* t) const; // logically,                                                // not physically constpublic:                   <T>XPlex();                 // set low = 0;                                               // fence = 0;                                               // csize = default                   <T>XPlex(int ch_size);      // low = 0;                                                // fence = 0;                                               // csize = ch_size                   <T>XPlex(int lo,            // low = lo;                             int ch_size);      // fence=lo                                               // csize = ch_size                   <T>XPlex(int lo,            // low = lo                            int hi,            // fence = hi+1                            const <T&> initval,// fill with initval,                            int ch_size = 0);  // csize= ch_size                                               // or fence-lo if 0                   <T>XPlex(const <T>XPlex&);    void             operator= (const <T>XPlex&);// virtuals  <T>&             high_element ();  <T>&             low_element ();  const <T>&       high_element () const;  const <T>&       low_element () const;  Pix              first() const;  Pix              last() const;  void             prev(Pix& ptr) const;  void             next(Pix& ptr) const;  int              owns(Pix p) const;  <T>&             operator () (Pix p);  const <T>&       operator () (Pix p) const;  int              low() const;   int              high() const;  int              valid(int idx) const;  void             prev(int& idx) const;  void             next(int& x) const;  <T>&             operator [] (int index);  const <T>&       operator [] (int index) const;      int              Pix_to_index(Pix p) const;  Pix              index_to_Pix(int idx) const;      int              can_add_high() const;  int              can_add_low() const;  int              full() const;  int              add_high(const <T&> elem);  int              del_high ();  int              add_low (const <T&> elem);  int              del_low ();  void             fill(const <T&> x);  void             fill(const <T&> x, int from, int to);  void             clear();  void             reverse();      int              OK () const; };inline void <T>XPlex::prev(int& idx) const{  --idx;}inline void <T>XPlex::next(int& idx) const{  ++idx;}inline  int <T>XPlex::full () const{  return 0;}inline int <T>XPlex::can_add_high() const{  return 1;}inline int <T>XPlex::can_add_low() const{  return 1;}inline  int <T>XPlex::valid (int idx) const{  return idx >= lo && idx < fnc;}inline int <T>XPlex::low() const{  return lo;}inline int <T>XPlex::high() const{  return fnc - 1;}inline <T>& <T>XPlex:: operator [] (int idx){  if (!ch->actual_index(idx)) cache(idx);  return *(ch->pointer_to(idx));}inline const <T>& <T>XPlex:: operator [] (int idx) const{  if (!ch->actual_index(idx)) cache(idx);  return *((const <T>*)(ch->pointer_to(idx)));}inline  <T>& <T>XPlex::low_element (){  if (empty()) index_error();  return *(hd->pointer_to(lo));}inline  const <T>& <T>XPlex::low_element () const{  if (empty()) index_error();  return *((const <T>*)(hd->pointer_to(lo)));}inline  <T>& <T>XPlex::high_element (){  if (empty()) index_error();  return *(tl()->pointer_to(fnc - 1));}inline const <T>& <T>XPlex::high_element () const{  if (empty()) index_error();  return *((const <T>*)(tl()->pointer_to(fnc - 1)));}inline  int <T>XPlex::Pix_to_index(Pix px) const{  <T>* p = (<T>*)px;  if (!ch->actual_pointer(p)) cache(p);  return ch->index_of(p);}inline  Pix <T>XPlex::index_to_Pix(int idx) const{  if (!ch->actual_index(idx)) cache(idx);  return (Pix)(ch->pointer_to(idx));}inline Pix <T>XPlex::first() const{  return Pix(hd-><T>IChunk::first_pointer());}inline Pix <T>XPlex::last() const{  return Pix(tl()-><T>IChunk::last_pointer());}inline void <T>XPlex::prev(Pix& p) const{  Pix q = Pix(ch-><T>IChunk::pred((<T>*) p));  p = (q == 0)? Pix(dopred((const <T>*) p)) : q;}inline void <T>XPlex::next(Pix& p) const{  Pix q = Pix(ch-><T>IChunk::succ((<T>*) p));  p = (q == 0)? Pix(dosucc((const <T>*)p)) : q;}inline <T>& <T>XPlex:: operator () (Pix p){  return *((<T>*)p);}inline const <T>& <T>XPlex:: operator () (Pix p) const{  return *((const <T>*)p);}inline void <T>XPlex::set_cache(const <T>IChunk* t) const{  ((<T>XPlex*)(this))->ch = (<T>IChunk*)t;}#endif

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