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📄 map.hp

📁 早期freebsd实现
💻 HP
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T><C>Map_h#ifdef __GNUG__#pragma interface#endif#define _<T><C>Map_h 1#include <Pix.h>#include "<T>.defs.h"class <T><C>Map{protected:  int                   count;  <C>                   def;public:                        <T><C>Map(<C&> dflt);  virtual              ~<T><C>Map();  int                   length();                // current number of items  int                   empty();  virtual int           contains(<T&> key);      // is key mapped?  virtual void          clear();                 // delete all items  virtual <C>&          operator [] (<T&> key) = 0; // access contents by key  virtual void          del(<T&> key) = 0;       // delete entry  virtual Pix           first() = 0;             // Pix of first item or 0  virtual void          next(Pix& i) = 0;        // advance to next or 0  virtual <T>&          key(Pix i) = 0;          // access key at i  virtual <C>&          contents(Pix i) = 0;     // access contents at i  virtual int           owns(Pix i);             // is i a valid Pix  ?  virtual Pix           seek(<T&> key);          // Pix of key  <C>&                  dflt();                  // access default val  void                  error(const char* msg);  virtual int           OK() = 0;                // rep invariant};inline <T><C>Map::~<T><C>Map() {}inline int <T><C>Map::length(){  return count;}inline int <T><C>Map::empty(){  return count == 0;}inline <C>& <T><C>Map::dflt(){  return def;}inline <T><C>Map::<T><C>Map(<C&> dflt) :def(dflt){  count = 0;}#endif

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