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📄 bstset.hp

📁 早期freebsd实现
💻 HP
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>BSTSet_h#ifdef __GNUG__#pragma interface#endif#define _<T>BSTSet_h 1#include "<T>.Set.h"#ifndef _<T>BSTNode#define _<T>BSTNode 1struct <T>BSTNode{  <T>BSTNode*         lt;  <T>BSTNode*         rt;  <T>BSTNode*         par;  <T>                 item;                      <T>BSTNode(<T&> h, <T>BSTNode* l=0, <T>BSTNode* r=0,                                 <T>BSTNode* p = 0);                      ~<T>BSTNode();};inline <T>BSTNode::<T>BSTNode(<T&> h, <T>BSTNode* l, <T>BSTNode* r,                              <T>BSTNode* p):item(h), lt(l), rt(r), par(p) {}inline <T>BSTNode::~<T>BSTNode() {}typedef <T>BSTNode* <T>BSTNodePtr;#endifclass <T>BSTSet : public <T>Set{protected:  <T>BSTNode*      root;  <T>BSTNode*     leftmost();  <T>BSTNode*     rightmost();  <T>BSTNode*     pred(<T>BSTNode* t);  <T>BSTNode*     succ(<T>BSTNode* t);  void            _kill(<T>BSTNode* t);  <T>BSTNode*     _copy(<T>BSTNode* t);public:                   <T>BSTSet();                   <T>BSTSet(<T>BSTSet& a);                   ~<T>BSTSet();  Pix             add(<T&> item);  void            del(<T&> item);  int             contains(<T&> item);  void            clear();  Pix             first();  void            next(Pix& i);  <T>&            operator () (Pix i);  Pix             seek(<T&> item);  Pix             last();  void            prev(Pix& i);  int             operator == (<T>BSTSet& b);  int             operator != (<T>BSTSet& b);  int             operator <= (<T>BSTSet& b);   void            balance();  int             OK();};inline <T>BSTSet::~<T>BSTSet(){  _kill(root);}inline <T>BSTSet::<T>BSTSet(){  root = 0;  count = 0;}inline <T>BSTSet::<T>BSTSet(<T>BSTSet& a){  count = a.count;  root = _copy(a.root);}inline int <T>BSTSet::operator != (<T>BSTSet& b){  return ! (*this == b);}inline Pix <T>BSTSet::first(){  return Pix(leftmost());}inline Pix <T>BSTSet::last(){  return Pix(rightmost());}inline void <T>BSTSet::next(Pix& i){  if (i != 0) i = Pix(succ((<T>BSTNode*)i));}inline void <T>BSTSet::prev(Pix& i){  if (i != 0) i = Pix(pred((<T>BSTNode*)i));}inline <T>& <T>BSTSet::operator () (Pix i){  if (i == 0) error("null Pix");  return ((<T>BSTNode*)i)->item;}inline void <T>BSTSet::clear(){  _kill(root);  count = 0;  root = 0;}inline int <T>BSTSet::contains(<T&> key){  return seek(key) != 0;}#endif

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