📄 sllist.ccp
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// This may look like C code, but it is really -*- C++ -*-// WARNING: This file is obsolete. Use ../SLList.cc, if you can./* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifdef __GNUG__#pragma implementation#endif#include <values.h>#include <stream.h>#include <builtin.h>#include "<T>.SLList.h"void <T>SLList::error(const char* msg){ (*lib_error_handler)("SLList", msg);}int <T>SLList::length(){ int l = 0; <T>SLListNode* t = last; if (t != 0) do { ++l; t = t->tl; } while (t != last); return l;}<T>SLList::<T>SLList(const <T>SLList& a){ if (a.last == 0) last = 0; else { <T>SLListNode* p = a.last->tl; <T>SLListNode* h = new <T>SLListNode(p->hd); last = h; for (;;) { if (p == a.last) { last->tl = h; return; } p = p->tl; <T>SLListNode* n = new <T>SLListNode(p->hd); last->tl = n; last = n; } }}<T>SLList& <T>SLList::operator = (const <T>SLList& a){ if (last != a.last) { clear(); if (a.last != 0) { <T>SLListNode* p = a.last->tl; <T>SLListNode* h = new <T>SLListNode(p->hd); last = h; for (;;) { if (p == a.last) { last->tl = h; break; } p = p->tl; <T>SLListNode* n = new <T>SLListNode(p->hd); last->tl = n; last = n; } } } return *this;}void <T>SLList::clear(){ if (last == 0) return; <T>SLListNode* p = last->tl; last->tl = 0; last = 0; while (p != 0) { <T>SLListNode* nxt = p->tl; delete(p); p = nxt; }}Pix <T>SLList::prepend(<T&> item){ <T>SLListNode* t = new <T>SLListNode(item); if (last == 0) t->tl = last = t; else { t->tl = last->tl; last->tl = t; } return Pix(t);}Pix <T>SLList::prepend(<T>SLListNode* t){ if (t == 0) return 0; if (last == 0) t->tl = last = t; else { t->tl = last->tl; last->tl = t; } return Pix(t);}Pix <T>SLList::append(<T&> item){ <T>SLListNode* t = new <T>SLListNode(item); if (last == 0) t->tl = last = t; else { t->tl = last->tl; last->tl = t; last = t; } return Pix(t);}Pix <T>SLList::append(<T>SLListNode* t){ if (t == 0) return 0; if (last == 0) t->tl = last = t; else { t->tl = last->tl; last->tl = t; last = t; } return Pix(t);}void <T>SLList::join(<T>SLList& b){ <T>SLListNode* t = b.last; b.last = 0; if (last == 0) last = t; else if (t != 0) { <T>SLListNode* f = last->tl; last->tl = t->tl; t->tl = f; last = t; }}Pix <T>SLList::ins_after(Pix p, <T&> item){ <T>SLListNode* u = (<T>SLListNode*)p; <T>SLListNode* t = new <T>SLListNode(item); if (last == 0) t->tl = last = t; else if (u == 0) // ins_after 0 means prepend { t->tl = last->tl; last->tl = t; } else { t->tl = u->tl; u->tl = t; if (u == last) last = t; } return Pix(t);}void <T>SLList::del_after(Pix p){ <T>SLListNode* u = (<T>SLListNode*)p; if (last == 0 || u == last) error("cannot del_after last"); if (u == 0) u = last; // del_after 0 means delete first <T>SLListNode* t = u->tl; if (u == t) last = 0; else { u->tl = t->tl; if (last == t) last = u; } delete t;}int <T>SLList::owns(Pix p){ <T>SLListNode* t = last; if (t != 0 && p != 0) { do { if (Pix(t) == p) return 1; t = t->tl; } while (t != last); } return 0;}<T> <T>SLList::remove_front(){ if (last == 0) error("remove_front of empty list"); <T>SLListNode* t = last->tl; <T> res = t->hd; if (t == last) last = 0; else last->tl = t->tl; delete t; return res;}int <T>SLList::remove_front(<T>& x){ if (last == 0) return 0; else { <T>SLListNode* t = last->tl; x = t->hd; if (t == last) last = 0; else last->tl = t->tl; delete t; return 1; }}void <T>SLList::del_front(){ if (last == 0) error("del_front of empty list"); <T>SLListNode* t = last->tl; if (t == last) last = 0; else last->tl = t->tl; delete t;}int <T>SLList::OK(){ int v = 1; if (last != 0) { <T>SLListNode* t = last; long count = MAXLONG; // Lots of chances to find last! do { count--; t = t->tl; } while (count > 0 && t != last); v &= count > 0; } if (!v) error("invariant failure"); return v;}
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