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📄 dllist.ccp

📁 早期freebsd实现
💻 CCP
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// This may look like C code, but it is really -*- C++ -*-// WARNING: This file is obsolete.  Use ../DLList.cc, if you can./* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifdef __GNUG__#pragma implementation#endif#include <values.h>#include <stream.h>#include <builtin.h>#include "<T>.DLList.h"// error handlingvoid <T>DLList::error(const char* msg){  (*lib_error_handler)("DLList", msg);}int <T>DLList::length(){  int l = 0;  <T>DLListNode* t = h;  if (t != 0) do { ++l; t = t->fd; } while (t != h);  return l;}<T>DLList::<T>DLList(const <T>DLList& a){  if (a.h == 0)    h = 0;  else  {    <T>DLListNode* p = a.h;    <T>DLListNode* t = new <T>DLListNode(p->hd);    h = t;    p = p->fd;    while (p != a.h)    {      <T>DLListNode* n = new <T>DLListNode(p->hd);      t->fd = n;      n->bk = t;      t = n;        p = p->fd;    }    t->fd = h;    h->bk = t;    return;  }}<T>DLList& <T>DLList::operator = (const <T>DLList& a){  if (h != a.h)  {    clear();    if (a.h != 0)    {      <T>DLListNode* p = a.h;      <T>DLListNode* t = new <T>DLListNode(p->hd);      h = t;      p = p->fd;      while (p != a.h)      {        <T>DLListNode* n = new <T>DLListNode(p->hd);        t->fd = n;        n->bk = t;        t = n;        p = p->fd;      }      t->fd = h;      h->bk = t;    }  }  return *this;}void <T>DLList::clear(){  if (h == 0)    return;  <T>DLListNode* p = h->fd;  h->fd = 0;  h = 0;  while (p != 0)  {    <T>DLListNode* nxt = p->fd;    delete(p);    p = nxt;  }}Pix <T>DLList::prepend(<T&> item){  <T>DLListNode* t = new <T>DLListNode(item);  if (h == 0)    t->fd = t->bk = h = t;  else  {    t->fd = h;    t->bk = h->bk;    h->bk->fd = t;    h->bk = t;    h = t;  }  return Pix(t);}Pix <T>DLList::append(<T&> item){  <T>DLListNode* t = new <T>DLListNode(item);  if (h == 0)    t->fd = t->bk = h = t;  else  {    t->bk = h->bk;    t->bk->fd = t;    t->fd = h;    h->bk = t;  }  return Pix(t);}Pix <T>DLList::ins_after(Pix p, <T&> item){  if (p == 0) return prepend(item);  <T>DLListNode* u = (<T>DLListNode*) p;  <T>DLListNode* t = new <T>DLListNode(item, u, u->fd);  u->fd->bk = t;  u->fd = t;  return Pix(t);}Pix <T>DLList::ins_before(Pix p, <T&> item){  if (p == 0) error("null Pix");  <T>DLListNode* u = (<T>DLListNode*) p;  <T>DLListNode* t = new <T>DLListNode(item, u->bk, u);  u->bk->fd = t;  u->bk = t;  if (u == h) h = t;  return Pix(t);}void <T>DLList::join(<T>DLList& b){  <T>DLListNode* t = b.h;  b.h = 0;  if (h == 0)    h = t;  else if (t != 0)  {    <T>DLListNode* l = t->bk;    h->bk->fd = t;    t->bk = h->bk;    h->bk = l;    l->fd = h;  }}int <T>DLList::owns(Pix p){  <T>DLListNode* t = h;  if (t != 0 && p != 0)  {    do    {      if (Pix(t) == p) return 1;      t = t->fd;    } while (t != h);  }  return 0;}void <T>DLList::del(Pix& p, int dir){  if (p == 0) error("null Pix");  <T>DLListNode* t = (<T>DLListNode*) p;  if (t->fd == t)  {    h = 0;    p = 0;  }  else  {    if (dir < 0)    {      if (t == h)        p = 0;      else        p = Pix(t->bk);    }    else    {      if (t == h->bk)        p = 0;      else        p = Pix(t->fd);    }    t->bk->fd = t->fd;    t->fd->bk = t->bk;    if (t == h) h = t->fd;  }  delete t;}void <T>DLList::del_after(Pix& p){  if (p == 0)  {    del_front();    return;  }  <T>DLListNode* b = (<T>DLListNode*) p;  <T>DLListNode* t = b->fd;  if (b == t)  {    h = 0;    p = 0;  }  else  {    t->bk->fd = t->fd;    t->fd->bk = t->bk;    if (t == h) h = t->fd;  }  delete t;}<T> <T>DLList::remove_front(){  if (h == 0)    error("remove_front of empty list");  <T>DLListNode* t = h;  <T> res = t->hd;  if (h->fd == h)    h = 0;  else  {    h->fd->bk = h->bk;    h->bk->fd = h->fd;    h = h->fd;  }  delete t;  return res;}void <T>DLList::del_front(){  if (h == 0)    error("del_front of empty list");  <T>DLListNode* t = h;  if (h->fd == h)    h = 0;  else  {    h->fd->bk = h->bk;    h->bk->fd = h->fd;    h = h->fd;  }  delete t;}<T> <T>DLList::remove_rear(){  if (h == 0)    error("remove_rear of empty list");  <T>DLListNode* t = h->bk;  <T> res = t->hd;  if (h->fd == h)    h = 0;  else  {    t->fd->bk = t->bk;    t->bk->fd = t->fd;  }  delete t;  return res;}void <T>DLList::del_rear(){  if (h == 0)    error("del_rear of empty list");  <T>DLListNode* t = h->bk;  if (h->fd == h)    h = 0;  else  {    t->fd->bk = t->bk;    t->bk->fd = t->fd;  }  delete t;}int <T>DLList::OK(){  int v = 1;  if (h != 0)  {    <T>DLListNode* t = h;    long count = MAXLONG;      // Lots of chances to find h!    do    {      count--;      v &= t->bk->fd == t;      v &= t->fd->bk == t;      t = t->fd;    } while (v && count > 0 && t != h);    v &= count > 0;  }  if (!v) error("invariant failure");  return v;}

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