📄 splaynode.hp
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988, 1982 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>SplayNode#define _<T>SplayNode 1#ifdef __GNUG__#pragma interface#endif#include "<T>.defs.h"struct <T>SplayNode{ <T>SplayNode* lt; <T>SplayNode* rt; <T>SplayNode* par; <T> item; <T>SplayNode(<T&> h, <T>SplayNode* l=0, <T>SplayNode* r=0); ~<T>SplayNode();};inline <T>SplayNode::<T>SplayNode(<T&> h, <T>SplayNode* l, <T>SplayNode* r):item(h), lt(l), rt(r), par(0) {}inline <T>SplayNode::~<T>SplayNode() {}typedef <T>SplayNode* <T>SplayNodePtr;#endif
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