📄 splayset.hp
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>SplaySet_h#ifdef __GNUG__#pragma interface#endif#define _<T>SplaySet_h 1#include "<T>.Set.h"#include "<T>.SplayNode.h"class <T>SplaySet : public <T>Set{protected: <T>SplayNode* root; <T>SplayNode* leftmost(); <T>SplayNode* rightmost(); <T>SplayNode* pred(<T>SplayNode* t); <T>SplayNode* succ(<T>SplayNode* t); void _kill(<T>SplayNode* t); <T>SplayNode* _copy(<T>SplayNode* t);public: <T>SplaySet(); <T>SplaySet(<T>SplaySet& a); ~<T>SplaySet(); Pix add(<T&> item); void del(<T&> item); int contains(<T&> item); void clear(); Pix first(); void next(Pix& i); <T>& operator () (Pix i); Pix seek(<T&> item); Pix last(); void prev(Pix& i); void operator |= (<T>SplaySet& b); void operator -= (<T>SplaySet& b); void operator &= (<T>SplaySet& b); int operator == (<T>SplaySet& b); int operator != (<T>SplaySet& b); int operator <= (<T>SplaySet& b); int OK();};inline <T>SplaySet::~<T>SplaySet(){ _kill(root);}inline <T>SplaySet::<T>SplaySet(){ root = 0; count = 0;}inline <T>SplaySet::<T>SplaySet(<T>SplaySet& b){ count = b.count; root = _copy(b.root);}inline int <T>SplaySet::operator != (<T>SplaySet& b){ return ! (*this == b);}inline Pix <T>SplaySet::first(){ return Pix(leftmost());}inline Pix <T>SplaySet::last(){ return Pix(rightmost());}inline void <T>SplaySet::next(Pix& i){ if (i != 0) i = Pix(succ((<T>SplayNode*)i));}inline void <T>SplaySet::prev(Pix& i){ if (i != 0) i = Pix(pred((<T>SplayNode*)i));}inline <T>& <T>SplaySet::operator () (Pix i){ if (i == 0) error("null Pix"); return ((<T>SplayNode*)i)->item;}inline void <T>SplaySet::clear(){ _kill(root); count = 0; root = 0;}inline int <T>SplaySet::contains(<T&> key){ return seek(key) != 0;}#endif
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