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📄 fpstack.hp

📁 早期freebsd实现
💻 HP
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)    based on code by Marc Shapiro (shapiro@sor.inria.fr)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>FPStack_h#ifdef __GNUG__#pragma interface#endif#define _<T>FPStack_h#include "<T>.FPlex.h"#include "<T>.Stack.h"class <T>FPStack : public <T>Stack{  <T>FPlex      p;public:                <T>FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY);                <T>FPStack(const <T>FPStack& s);                ~<T>FPStack();  void          operator = (const <T>FPStack&);  void          push(<T&> item);  <T>           pop();  <T>&          top();                 void          del_top();  int           empty();  int           full();  int           length();  void          clear();  int           OK();};inline <T>FPStack::<T>FPStack(int chunksize) : p(chunksize) {}inline <T>FPStack::<T>FPStack(const <T>FPStack& s) : p(s.p) {}inline <T>FPStack::~<T>FPStack() {}inline void <T>FPStack::push(<T&>item){  p.add_high(item);}inline <T> <T>FPStack::pop(){  <T> res = p.high_element();  p.del_high();  return res;}inline <T>& <T>FPStack::top(){  return p.high_element();}inline void <T>FPStack::del_top(){  p.del_high();}inline void <T>FPStack::operator =(const <T>FPStack& s){  p = s.p;}inline int <T>FPStack::empty() {  return p.empty();}inline int <T>FPStack::full() {  return p.full();}inline int <T>FPStack::length() {  return p.length();}inline int <T>FPStack::OK() {  return p.OK();}inline void <T>FPStack::clear() {  p.clear();}#endif

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