📄 fpstack.hp
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// This may look like C code, but it is really -*- C++ -*-/* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr)This file is part of the GNU C++ Library. This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version. This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>FPStack_h#ifdef __GNUG__#pragma interface#endif#define _<T>FPStack_h#include "<T>.FPlex.h"#include "<T>.Stack.h"class <T>FPStack : public <T>Stack{ <T>FPlex p;public: <T>FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY); <T>FPStack(const <T>FPStack& s); ~<T>FPStack(); void operator = (const <T>FPStack&); void push(<T&> item); <T> pop(); <T>& top(); void del_top(); int empty(); int full(); int length(); void clear(); int OK();};inline <T>FPStack::<T>FPStack(int chunksize) : p(chunksize) {}inline <T>FPStack::<T>FPStack(const <T>FPStack& s) : p(s.p) {}inline <T>FPStack::~<T>FPStack() {}inline void <T>FPStack::push(<T&>item){ p.add_high(item);}inline <T> <T>FPStack::pop(){ <T> res = p.high_element(); p.del_high(); return res;}inline <T>& <T>FPStack::top(){ return p.high_element();}inline void <T>FPStack::del_top(){ p.del_high();}inline void <T>FPStack::operator =(const <T>FPStack& s){ p = s.p;}inline int <T>FPStack::empty() { return p.empty();}inline int <T>FPStack::full() { return p.full();}inline int <T>FPStack::length() { return p.length();}inline int <T>FPStack::OK() { return p.OK();}inline void <T>FPStack::clear() { p.clear();}#endif
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