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📄 sllist.hp

📁 早期freebsd实现
💻 HP
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// This may look like C code, but it is really -*- C++ -*-// WARNING: This file is obsolete.  Use ../SLList.h, if you can./* Copyright (C) 1988 Free Software Foundation    written by Doug Lea (dl@rocky.oswego.edu)This file is part of the GNU C++ Library.  This library is freesoftware; you can redistribute it and/or modify it under the terms ofthe GNU Library General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at youroption) any later version.  This library is distributed in the hopethat it will be useful, but WITHOUT ANY WARRANTY; without even theimplied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE.  See the GNU Library General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with this library; if not, write to the Free SoftwareFoundation, 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef _<T>SLList_h#ifdef __GNUG__#pragma interface#endif#define _<T>SLList_h 1#include <Pix.h>#include "<T>.defs.h"#ifndef _<T>SLListNode_h#define _<T>SLListNode_h 1struct <T>SLListNode{  <T>SLListNode*         tl;  <T>                    hd;                         <T>SLListNode() { }                         <T>SLListNode(const <T&> h, <T>SLListNode* t = 0);                         ~<T>SLListNode() { }};inline <T>SLListNode::<T>SLListNode(const <T&> h, <T>SLListNode* t):hd(h), tl(t) {}typedef <T>SLListNode* <T>SLListNodePtr;#endifclass <T>SLList{protected:  <T>SLListNode*        last;public:                        <T>SLList();                        <T>SLList(const <T>SLList& a);                        ~<T>SLList();  <T>SLList&            operator = (const <T>SLList& a);  int                   empty();  int                   length();  void                  clear();  Pix                   prepend(<T&> item);  Pix                   append(<T&> item);  void                  join(<T>SLList&);  Pix                   prepend(<T>SLListNode*);  Pix                   append(<T>SLListNode*);  <T>&                  operator () (Pix p);  Pix                   first();  void                  next(Pix& p);  int                   owns(Pix p);  Pix                   ins_after(Pix p, <T&> item);  void                  del_after(Pix p);  <T>&                  front();  <T>&                  rear();  <T>                   remove_front();  int                   remove_front(<T>& x);  void                  del_front();  void                  error(const char* msg);  int                   OK();};inline <T>SLList::~<T>SLList(){  clear();}inline <T>SLList::<T>SLList(){  last = 0;}inline int <T>SLList::empty(){  return last == 0;}inline Pix <T>SLList::first(){  return (last == 0)? 0 : Pix(last->tl);}inline void <T>SLList::next(Pix& p){  p = (p == 0 || p == last)? 0 : Pix(((<T>SLListNode*)(p))->tl);}inline <T>& <T>SLList::operator () (Pix p){  if (p == 0) error("null Pix");  return ((<T>SLListNode*)(p))->hd;}inline <T>& <T>SLList::front(){  if (last == 0) error("front: empty list");  return last->tl->hd;}inline <T>& <T>SLList::rear(){  if (last == 0) error("rear: empty list");  return last->hd;}#endif

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