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📄 solfb.h

📁 早期freebsd实现
💻 H
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/* *  solFb.h --  * *	remade by A.Fujita, DEC-16-1992 */#include <luna68k/dev/fbio.h>typedef struct _SolFbProc {	int		(*CreateProc)();	int		(*InitProc)();	void		(*GiveUpProc)();} SolFbProc;        typedef struct _SolFbInfo {	int		fb_type;	int		fb_width;	int		fb_height;	int		fb_depth;	int		scr_width;	int		scr_height;	char		*plane;				/* BitMap Plane 1   [0xB10C0008] */	int		fbfd;				/* /dev/fb */	int		fbmapsize;			/* frame buffer mapping size   */	char		*fbmap;				/* frame buffer mapping addres */	SolFbProc	*func;} SolFbInfo, *SolFbInfoPtr;/*	fb_type		*/#define FB_BM 		0/* scr_width and scr_height */#define SCREEN_WIDTH				1280#define SCREEN_HEIGHT				1024/* fb_width and fb_height */#define FB_WIDTH				2048#define FB_HEIGHT				1024#define COLOR_TV_RESOLUTION  			110 #define MONO_TV_RESOLUTION			125   /***	frame buffer memory memory map*/struct bm_one_data {	/* mono frame buffer */	int	sd[1][1024][64];	/* 2048 x 1024 */};struct bm_eight_data {	/* 8 depth color frame buffer */	int	sd[8][1024][64];	/* 2048 x 1024 x 8 */};/*** luna raster operateon hardware memory map*/union bm_function_set {	long	op_cont[16];	/* function set register */	char	pad[0x40000];};/***	luna graphic display control hardware mememory map */typedef struct sol_bm_fbmap {	union {			long	reg;		char	pad2[0x40000];	} refresh;				/* display area control register (write only) */	union {		long	reg;		char	pad3[0x40000];	} pselect;				/* plane select register (write only) */	struct bm_one_data	cbmplane;	/* common frame buffer (write only) */	struct bm_eight_data	bmplane;	/* frame buffer (read/write) */	union bm_function_set	cplane;		/* luna raster operateon hardware (common frame buffer)  */	union bm_function_set	planes[8];	/* luna raster operateon hardware */} *SolBmMapPtr;extern Bool solBmCreate();extern Bool solBmInit();extern void solBmGiveUp();

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