📄 sun-fns.el
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;; Subroutines of Mouse handling for Sun windows;; Copyright (C) 1987 Free Software Foundation, Inc.;; This file is part of GNU Emacs.;; GNU Emacs is free software; you can redistribute it and/or modify;; it under the terms of the GNU General Public License as published by;; the Free Software Foundation; either version 1, or (at your option);; any later version.;; GNU Emacs is distributed in the hope that it will be useful,;; but WITHOUT ANY WARRANTY; without even the implied warranty of;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the;; GNU General Public License for more details.;; You should have received a copy of the GNU General Public License;; along with GNU Emacs; see the file COPYING. If not, write to;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.;;; Submitted Mar. 1987, Jeff Peck;;; Sun Microsystems Inc. <peck@sun.com>;;; Conceived Nov. 1986, Stan Jefferson,;;; Computer Science Lab, SRI International.;;; GoodIdeas Feb. 1987, Steve Greenbaum;;; & UpClicks Reasoning Systems, Inc.;;;(provide 'sun-fns)(require 'sun-mouse);;;;;; Functions for manipulating via the mouse and mouse-map definitions;;; for accessing them. Also definitons of mouse menus.;;; This file you should freely modify to reflect you personal tastes.;;;;;; First half of file defines functions to implement mouse commands,;;; Don't delete any of those, just add what ever else you need.;;; Second half of file defines mouse bindings, do whatever you want there.;;;;;; Mouse Functions.;;;;;; These functions follow the sun-mouse-handler convention of being called;;; with three arguements: (window x-pos y-pos);;; This makes it easy for a mouse executed command to know where the mouse is.;;; Use the macro "eval-in-window" to execute a function ;;; in a temporarily selected window.;;;;;; If you have a function that must be called with other arguments;;; bind the mouse button to an s-exp that contains the necessary parameters.;;; See "minibuffer" bindings for examples.;;;(defconst cursor-pause-milliseconds 300 "*Number of milliseconds to display alternate cursor (usually the mark)")(defun indicate-region (&optional pause) "Bounce cursor to mark for cursor-pause-milliseconds and back again" (or pause (setq pause cursor-pause-milliseconds)) (let ((point (point))) (goto-char (mark)) (sit-for-millisecs pause) ;(update-display) ;(sleep-for-millisecs pause) (goto-char point)));;;;;; Text buffer operations;;;(defun mouse-move-point (window x y) "Move point to mouse cursor." (select-window window) (move-to-loc x y) (if (memq last-command ; support the mouse-copy/delete/yank '(mouse-copy mouse-delete mouse-yank-move)) (setq this-command 'mouse-yank-move)) )(defun mouse-set-mark (window x y) "Set mark at mouse cursor." (eval-in-window window ;; use this to get the unwind protect (let ((point (point))) (move-to-loc x y) (set-mark (point)) (goto-char point) (indicate-region))) )(defun mouse-set-mark-and-select (window x y) "Set mark at mouse cursor, and select that window." (select-window window) (mouse-set-mark window x y) )(defun mouse-set-mark-and-stuff (w x y) "Set mark at mouse cursor, and put region in stuff buffer." (mouse-set-mark-and-select w x y) (sun-select-region (region-beginning) (region-end)));;;;;; Simple mouse dragging stuff: marking with button up;;;(defvar *mouse-drag-window* nil)(defvar *mouse-drag-x* -1)(defvar *mouse-drag-y* -1)(defun mouse-drag-move-point (window x y) "Move point to mouse cursor, and allow dragging." (mouse-move-point window x y) (setq *mouse-drag-window* window *mouse-drag-x* x *mouse-drag-y* y))(defun mouse-drag-set-mark-stuff (window x y) "The up click handler that goes with mouse-drag-move-point.If mouse is in same WINDOW but at different X or Y than whenmouse-drag-move-point was last executed, set the mark at mouseand put the region in the stuff buffer." (if (and (eq *mouse-drag-window* window) (not (and (equal *mouse-drag-x* x) (equal *mouse-drag-y* y)))) (mouse-set-mark-and-stuff window x y) (setq this-command last-command)) ; this was just an upclick no-op. )(defun mouse-select-or-drag-move-point (window x y) "Select window if not selected, otherwise do mouse-drag-move-point." (if (eq (selected-window) window) (mouse-drag-move-point window x y) (mouse-select-window window x y)));;;;;; esoteria:;;;(defun mouse-exch-pt-and-mark (window x y) "Exchange point and mark." (select-window window) (exchange-point-and-mark) )(defun mouse-call-kbd-macro (window x y) "Invokes last keyboard macro at mouse cursor." (mouse-move-point window x y) (call-last-kbd-macro) )(defun mouse-mark-thing (window x y) "Set point and mark to text object using syntax table.The resulting region is put in the sun-window stuff buffer.Left or right Paren syntax marks an s-expression. Clicking at the end of a line marks the line including a trailing newline. If it doesn't recognize one of these it marks the character at point." (mouse-move-point window x y) (if (eobp) (open-line 1)) (let* ((char (char-after (point))) (syntax (char-syntax char))) (cond ((eq syntax ?w) ; word. (forward-word 1) (set-mark (point)) (forward-word -1)) ;; try to include a single following whitespace (is this a good idea?) ;; No, not a good idea since inconsistent. ;;(if (eq (char-syntax (char-after (mark))) ?\ ) ;; (set-mark (1+ (mark)))) ((eq syntax ?\( ) ; open paren. (mark-sexp 1)) ((eq syntax ?\) ) ; close paren. (forward-char 1) (mark-sexp -1) (exchange-point-and-mark)) ((eolp) ; mark line if at end. (set-mark (1+ (point))) (beginning-of-line 1)) (t ; mark character (set-mark (1+ (point))))) (indicate-region)) ; display region boundary. (sun-select-region (region-beginning) (region-end)) )(defun mouse-kill-thing (window x y) "Kill thing at mouse, and put point there." (mouse-mark-thing window x y) (kill-region-and-unmark (region-beginning) (region-end)) )(defun mouse-kill-thing-there (window x y) "Kill thing at mouse, leave point where it was.See mouse-mark-thing for a description of the objects recognized." (eval-in-window window (save-excursion (mouse-mark-thing window x y) (kill-region (region-beginning) (region-end)))) )(defun mouse-save-thing (window x y &optional quiet) "Put thing at mouse in kill ring.See mouse-mark-thing for a description of the objects recognized." (mouse-mark-thing window x y) (copy-region-as-kill (region-beginning) (region-end)) (if (not quiet) (message "Thing saved")) )(defun mouse-save-thing-there (window x y &optional quiet) "Put thing at mouse in kill ring, leave point as is.See mouse-mark-thing for a description of the objects recognized." (eval-in-window window (save-excursion (mouse-save-thing window x y quiet))));;;;;; Mouse yanking...;;;(defun mouse-copy-thing (window x y) "Put thing at mouse in kill ring, yank to point.See mouse-mark-thing for a description of the objects recognized." (setq last-command 'not-kill) ;Avoids appending to previous kills. (mouse-save-thing-there window x y t) (yank) (setq this-command 'yank))(defun mouse-move-thing (window x y) "Kill thing at mouse, yank it to point.See mouse-mark-thing for a description of the objects recognized." (setq last-command 'not-kill) ;Avoids appending to previous kills. (mouse-kill-thing-there window x y) (yank) (setq this-command 'yank))(defun mouse-yank-at-point (&optional window x y) "Yank from kill-ring at point; then cycle thru kill ring." (if (eq last-command 'yank) (let ((before (< (point) (mark)))) (delete-region (point) (mark)) (rotate-yank-pointer 1) (insert (car kill-ring-yank-pointer)) (if before (exchange-point-and-mark))) (yank)) (setq this-command 'yank))(defun mouse-yank-at-mouse (window x y) "Yank from kill-ring at mouse; then cycle thru kill ring." (mouse-move-point window x y) (mouse-yank-at-point window x y))(defun mouse-save/delete/yank (&optional window x y) "Context sensitive save/delete/yank.Consecutive clicks perform as follows: * first click saves region to kill ring, * second click kills region, * third click yanks from kill ring, * subsequent clicks cycle thru kill ring.If mouse-move-point is performed after the first or second click,the next click will do a yank, etc. Except for a possible mouse-move-point,this command is insensitive to mouse location." (cond ((memq last-command '(mouse-delete yank mouse-yank-move)) ; third+ click (mouse-yank-at-point)) ((eq last-command 'mouse-copy) ; second click (kill-region (region-beginning) (region-end)) (setq this-command 'mouse-delete)) (t ; first click (copy-region-as-kill (region-beginning) (region-end)) (message "Region saved") (setq this-command 'mouse-copy)) ))(defun mouse-split-horizontally (window x y) "Splits the window horizontally at mouse cursor." (eval-in-window window (split-window-horizontally (1+ x))))(defun mouse-split-vertically (window x y) "Split the window vertically at the mouse cursor." (eval-in-window window (split-window-vertically (1+ y))))(defun mouse-select-window (window x y) "Selects the window, restoring point." (select-window window))(defun mouse-delete-other-windows (window x y) "Deletes all windows except the one mouse is in." (delete-other-windows window))(defun mouse-delete-window (window x y) "Deletes the window mouse is in." (delete-window window))(defun mouse-undo (window x y) "Invokes undo in the window mouse is in." (eval-in-window window (undo)));;;;;; Scroll operations;;;;;; The move-to-window-line is used below because otherwise;;; scrolling a non-selected process window with the mouse, after;;; the process has written text past the bottom of the window,;;; gives an "End of buffer" error, and then scrolls. The;;; move-to-window-line seems to force recomputing where things are.(defun mouse-scroll-up (window x y) "Scrolls the window upward." (eval-in-window window (move-to-window-line 1) (scroll-up nil)))(defun mouse-scroll-down (window x y) "Scrolls the window downward." (eval-in-window window (scroll-down nil)))(defun mouse-scroll-proportional (window x y) "Scrolls the window proportionally corresponding to windowrelative X divided by window width." (eval-in-window window (if (>= x (1- (window-width))) ;; When x is maximun (equal to or 1 less than window width), ;; goto end of buffer. We check for this special case ;; becuase the calculated goto-char often goes short of the
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