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📄 syms.c

📁 早期freebsd实现
💻 C
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/* Generic symbol-table support for the BFD library.   Copyright (C) 1990-1991 Free Software Foundation, Inc.   Written by Cygnus Support.This file is part of BFD, the Binary File Descriptor library.This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  *//*SECTION	Symbols	BFD trys to maintain as much symbol information as it can when	it moves information from file to file. BFD passes information	to applications though the <<asymbol>> structure. When the	application requests the symbol table, BFD reads the table in	the native form and translates parts of it into the internal	format. To maintain more than the infomation passed to	applications some targets keep some information 'behind the	sceans', in a structure only the particular back end knows	about. For example, the coff back end keeps the original	symbol table structure as well as the canonical structure when	a BFD is read in. On output, the coff back end can reconstruct	the output symbol table so that no information is lost, even	information unique to coff which BFD doesn't know or	understand. If a coff symbol table was read, but was written	through an a.out back end, all the coff specific information	would be lost. The symbol table of a BFD	is not necessarily read in until a canonicalize request is	made. Then the BFD back end fills in a table provided by the	application with pointers to the canonical information.  To	output symbols, the application provides BFD with a table of	pointers to pointers to <<asymbol>>s. This allows applications	like the linker to output a symbol as read, since the 'behind	the sceens' information will be still available. @menu@* Reading Symbols::@* Writing Symbols::@* typedef asymbol::@* symbol handling functions::@end menuINODEReading Symbols, Writing Symbols, Symbols, SymbolsSUBSECTION	Reading Symbols	There are two stages to reading a symbol table from a BFD;	allocating storage, and the actual reading process. This is an	excerpt from an appliction which reads the symbol table:|	  unsigned int storage_needed;|	  asymbol **symbol_table;|	  unsigned int number_of_symbols;|	  unsigned int i;|	|	  storage_needed = get_symtab_upper_bound (abfd);|	|	  if (storage_needed == 0) {|	     return ;|	  }|	  symbol_table = (asymbol **) bfd_xmalloc (storage_needed);|	    ...|	  number_of_symbols = |	     bfd_canonicalize_symtab (abfd, symbol_table); |	|	  for (i = 0; i < number_of_symbols; i++) {|	     process_symbol (symbol_table[i]);|	  }	All storage for the symbols themselves is in an obstack	connected to the BFD, and is freed when the BFD is closed.INODEWriting Symbols, typedef asymbol, Reading Symbols, SymbolsSUBSECTION	Writing Symbols	Writing of a symbol table is automatic when a BFD open for	writing is closed. The application attaches a vector of	pointers to pointers to symbols to the BFD being written, and	fills in the symbol count. The close and cleanup code reads	through the table provided and performs all the necessary	operations. The outputing code must always be provided with an	'owned' symbol; one which has come from another BFD, or one	which has been created using <<bfd_make_empty_symbol>>.   An	example showing the creation of a symbol table with only one element:|	#include "bfd.h"|	main() |	{|	  bfd *abfd;|	  asymbol *ptrs[2];|	  asymbol *new;|	|	  abfd = bfd_openw("foo","a.out-sunos-big");|	  bfd_set_format(abfd, bfd_object);|	  new = bfd_make_empty_symbol(abfd);|	  new->name = "dummy_symbol";|	  new->section = bfd_make_section_old_way(abfd, ".text");|	  new->flags = BSF_GLOBAL;|	  new->value = 0x12345;|	|	  ptrs[0] = new;|	  ptrs[1] = (asymbol *)0;|	  |	  bfd_set_symtab(abfd, ptrs, 1);|	  bfd_close(abfd);|	}|	|	./makesym |	nm foo|	00012345 A dummy_symbol	Many formats cannot represent arbitary symbol information; for 	instance the <<a.out>> object format does not allow an	arbitary number of sections. A symbol pointing to a section	which is not one  of <<.text>>, <<.data>> or <<.bss>> cannot	be described. *//*DOCDDINODEtypedef asymbol, symbol handling functions, Writing Symbols, Symbols*//*SUBSECTION	typedef asymbol	An <<asymbol>> has the form:*//*CODE_FRAGMENT.typedef struct symbol_cache_entry .{.	{* A pointer to the BFD which owns the symbol. This information.	   is necessary so that a back end can work out what additional.   	   (invisible to the application writer) information is carried.	   with the symbol.  *}..  struct _bfd *the_bfd;..	{* The text of the symbol. The name is left alone, and not copied - the.	   application may not alter it. *}.  CONST char *name;..	{* The value of the symbol.*}.  symvalue value;..	{* Attributes of a symbol: *}..#define BSF_NO_FLAGS    0x00..	{* The symbol has local scope; <<static>> in <<C>>. The value. 	   is the offset into the section of the data. *}.#define BSF_LOCAL	0x01..	{* The symbol has global scope; initialized data in <<C>>. The.	   value is the offset into the section of the data. *}.#define BSF_GLOBAL	0x02..	{* Obsolete *}.#define BSF_IMPORT	0x04..	{* The symbol has global scope, and is exported. The value is.	   the offset into the section of the data. *}.#define BSF_EXPORT	0x08..	{* The symbol is undefined. <<extern>> in <<C>>. The value has.	   no meaning. *}.#define BSF_UNDEFINED_OBS 0x10	..	{* The symbol is common, initialized to zero; default in.	   <<C>>. The value is the size of the object in bytes. *}.#define BSF_FORT_COMM_OBS	0x20	..	{* A normal C symbol would be one of:.	   <<BSF_LOCAL>>, <<BSF_FORT_COMM>>,  <<BSF_UNDEFINED>> or.	   <<BSF_EXPORT|BSD_GLOBAL>> *}..	{* The symbol is a debugging record. The value has an arbitary.	   meaning. *}.#define BSF_DEBUGGING	0x40..	{* Used by the linker *}.#define BSF_KEEP        0x10000.#define BSF_KEEP_G      0x80000..	{* Unused *}.#define BSF_WEAK        0x100000.#define BSF_CTOR        0x200000 ..       {* This symbol was created to point to a section, e.g. ELF's.	   STT_SECTION symbols.  *}.#define BSF_SECTION_SYM 0x400000 ..	{* The symbol used to be a common symbol, but now it is.	   allocated. *}.#define BSF_OLD_COMMON  0x800000  ..	{* The default value for common data. *}.#define BFD_FORT_COMM_DEFAULT_VALUE 0..	{* In some files the type of a symbol sometimes alters its.	   location in an output file - ie in coff a <<ISFCN>> symbol.	   which is also <<C_EXT>> symbol appears where it was.	   declared and not at the end of a section.  This bit is set.  	   by the target BFD part to convey this information. *}..#define BSF_NOT_AT_END    0x40000..	{* Signal that the symbol is the label of constructor section. *}.#define BSF_CONSTRUCTOR   0x1000000..	{* Signal that the symbol is a warning symbol. If the symbol.	   is a warning symbol, then the value field (I know this is.	   tacky) will point to the asymbol which when referenced will.	   cause the warning. *}.#define BSF_WARNING       0x2000000..	{* Signal that the symbol is indirect. The value of the symbol.	   is a pointer to an undefined asymbol which contains the.	   name to use instead. *}.#define BSF_INDIRECT      0x4000000..	{* BSF_FILE marks symbols that contain a file name.  This is used.	   for ELF STT_FILE symbols.  *}.#define BSF_FILE          0x08000000..  flagword flags;..	{* A pointer to the section to which this symbol is .	   relative.  This will always be non NULL, there are special.          sections for undefined and absolute symbols *}.  struct sec *section;..	{* Back end special data. This is being phased out in favour.	   of making this a union. *}.  PTR udata;	..} asymbol;*/#include "bfd.h"#include "sysdep.h"#include "libbfd.h"#include "aout/stab_gnu.h" /*DOCDDINODEsymbol handling functions,  , typedef asymbol, SymbolsSUBSECTION	Symbol Handling Functions*//*FUNCTION	get_symtab_upper_boundDESCRIPTION	Returns the number of bytes required in a vector of pointers	to <<asymbols>> for all the symbols in the supplied BFD,	including a terminal NULL pointer. If there are no symbols in	the BFD, then 0 is returned..#define get_symtab_upper_bound(abfd) \.     BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))*//*FUNCTION	bfd_canonicalize_symtabDESCRIPTION	Supplied a BFD and a pointer to an uninitialized vector of	pointers. This reads in the symbols from the BFD, and fills in	the table with pointers to the symbols, and a trailing NULL.	The routine returns the actual number of symbol pointers not	including the NULL..#define bfd_canonicalize_symtab(abfd, location) \.     BFD_SEND (abfd, _bfd_canonicalize_symtab,\.                  (abfd, location))*//*FUNCTION	bfd_set_symtabDESCRIPTION	Provided a table of pointers to symbols and a count, writes to	the output BFD the symbols when closed.SYNOPSIS	boolean bfd_set_symtab (bfd *, asymbol **, unsigned int );*/booleanbfd_set_symtab (abfd, location, symcount)     bfd *abfd;     asymbol **location;     unsigned int symcount;{  if ((abfd->format != bfd_object) || (bfd_read_p (abfd))) {    bfd_error = invalid_operation;    return false;  }  bfd_get_outsymbols (abfd) = location;  bfd_get_symcount (abfd) = symcount;  return true;}/*FUNCTION	bfd_print_symbol_vandfDESCRIPTION	Prints the value and flags of the symbol supplied to the stream file.SYNOPSIS	void bfd_print_symbol_vandf(PTR file, asymbol *symbol);*/voidDEFUN(bfd_print_symbol_vandf,(file, symbol),PTR file ANDasymbol *symbol){  flagword type = symbol->flags;  if (symbol->section != (asection *)NULL)      {	fprintf_vma(file, symbol->value+symbol->section->vma);      }  else       {	fprintf_vma(file, symbol->value);      }  fprintf(file," %c%c%c%c%c%c%c%c",	  (type & BSF_LOCAL)  ? 'l':' ',	  (type & BSF_GLOBAL) ? 'g' : ' ',	  (type & BSF_IMPORT) ? 'i' : ' ',	  (type & BSF_EXPORT) ? 'e' : ' ',	  (type & BSF_CONSTRUCTOR) ? 'C' : ' ',	  (type & BSF_WARNING) ? 'W' : ' ',	  (type & BSF_INDIRECT) ? 'I' : ' ',	  (type & BSF_DEBUGGING) ? 'd' :' ');}/*FUNCTION	bfd_make_empty_symbolDESCRIPTION	This function creates a new <<asymbol>> structure for the BFD,	and returns a pointer to it.	This routine is necessary, since each back end has private	information surrounding the <<asymbol>>. Building your own	<<asymbol>> and pointing to it will not create the private	information, and will cause problems later on..#define bfd_make_empty_symbol(abfd) \.     BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))*//*FUNCTION	bfd_make_debug_symbolDESCRIPTION	This function creates a new <<asymbol>> structure for the BFD,	to be used as a debugging symbol.  Further details of its use have	yet to be worked out..#define bfd_make_debug_symbol(abfd,ptr,size) \.        BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))*//*FUNCTION	bfd_decode_symclassDESCRIPTION	Return a lower-case character corresponding to the symbol	class of symbol.SYNOPSIS	int bfd_decode_symclass(asymbol *symbol);*/intDEFUN(bfd_decode_symclass,(symbol),asymbol *symbol){  flagword flags = symbol->flags;    if (symbol->section == &bfd_com_section) return 'C';  if (symbol->section == &bfd_und_section) return 'U';    if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {     if ( symbol->section == &bfd_abs_section)      return (flags & BSF_GLOBAL) ? 'A' : 'a';     else if ( !strcmp(symbol->section->name, ".text") )       return (flags & BSF_GLOBAL) ? 'T' : 't';     else if ( !strcmp(symbol->section->name, ".data") )       return (flags & BSF_GLOBAL) ? 'D' : 'd';     else if ( !strcmp(symbol->section->name, ".bss") )       return (flags & BSF_GLOBAL) ? 'B' : 'b';     else       return (flags & BSF_GLOBAL) ? 'O' : 'o';    }  /* We don't have to handle these cases just yet, but we will soon:     N_SETV: 'v';      N_SETA: 'l';      N_SETT: 'x';     N_SETD: 'z';     N_SETB: 's';     N_INDR: 'i';     */   return '?';}voidbfd_symbol_is_absolute(){    abort();}

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