📄 v_z.c
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/*- * Copyright (c) 1992, 1993, 1994 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)v_z.c 8.12 (Berkeley) 4/9/94";#endif /* not lint */#include <sys/types.h>#include <sys/queue.h>#include <sys/time.h>#include <bitstring.h>#include <limits.h>#include <signal.h>#include <stdio.h>#include <termios.h>#include "compat.h"#include <db.h>#include <regex.h>#include "vi.h"#include "vcmd.h"/* * v_z -- [count]z[count][-.+^<CR>] * Move the screen. */intv_z(sp, ep, vp) SCR *sp; EXF *ep; VICMDARG *vp;{ recno_t last, lno; u_int value; /* * The first count is the line to use. If the value doesn't * exist, use the last line. */ if (F_ISSET(vp, VC_C1SET)) { lno = vp->count; if (file_lline(sp, ep, &last)) return (1); if (lno > last) lno = last; } else lno = vp->m_start.lno; /* Set default return cursor values. */ vp->m_final.lno = lno; vp->m_final.cno = vp->m_start.cno; /* * The second count is the displayed window size, i.e. the 'z' * command is another way to get artificially small windows. * * !!! * A window size of 0 was historically allowed, and simply ignored. * Also, this could be much more simply done by modifying the value * of the O_WINDOW option, but that's not how it worked historically. */ if (F_ISSET(vp, VC_C2SET) && vp->count2 != 0 && sp->s_crel(sp, vp->count2)) return (1); switch (vp->character) { case '-': /* Put the line at the bottom. */ if (sp->s_fill(sp, ep, lno, P_BOTTOM)) return (1); break; case '.': /* Put the line in the middle. */ if (sp->s_fill(sp, ep, lno, P_MIDDLE)) return (1); break; default: /* Put the line at the top for <cr>. */ value = KEY_VAL(sp, vp->character); if (value != K_CR && value != K_NL) { msgq(sp, M_ERR, "usage: %s.", vp->kp->usage); return (1); } /* FALLTHROUGH */ case '+': /* Put the line at the top. */ if (sp->s_fill(sp, ep, lno, P_TOP)) return (1); break; case '^': /* Print the screen before the z- screen. */ /* * !!! * Historic practice isn't real clear on this one. It seems * that the command "70z^" is the same as ":70<cr>z-z^" with * an off-by-one difference. So, until I find documentation * to the contrary, the z^ command in this implementation * displays the screen immediately before the current one. * Fill the screen with the selected line at the bottom, then, * scroll the screen down a page, and move to the middle line * of the screen. Historic vi moved the cursor to some random * place in the screen, as far as I can tell. */ if (sp->s_fill(sp, ep, lno, P_BOTTOM)) return (1); if (sp->s_down(sp, ep, &vp->m_final, sp->t_maxrows - 1, 1)) return (1); if (sp->s_position(sp, ep, &vp->m_final, 0, P_MIDDLE)) return (1); break; } /* If the map changes, have to redraw the entire screen. */ F_SET(sp, S_REDRAW); return (0);}
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