📄 svi_line.c
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/*- * Copyright (c) 1993, 1994 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)svi_line.c 8.24 (Berkeley) 4/9/94";#endif /* not lint */#include <sys/types.h>#include <sys/queue.h>#include <sys/time.h>#include <bitstring.h>#include <limits.h>#include <signal.h>#include <stdio.h>#include <string.h>#include <termios.h>#include "compat.h"#include <curses.h>#include <db.h>#include <regex.h>#include "vi.h"#include "svi_screen.h"#if defined(DEBUG) && 0#define TABCH '-'#define TABSTR "--------------------"#else#define TABSTR " "#define TABCH ' '#endif/* * svi_line -- * Update one line on the screen. */intsvi_line(sp, ep, smp, yp, xp) SCR *sp; EXF *ep; SMAP *smp; size_t *xp, *yp;{ SMAP *tsmp; size_t chlen, cols_per_screen, cno_cnt, len, scno, skip_screens; size_t offset_in_char, offset_in_line; size_t oldy, oldx; int ch, is_cached, is_infoline, is_partial, is_tab, listset; char *p, nbuf[10];#if defined(DEBUG) && 0 TRACE(sp, "svi_line: row %u: line: %u off: %u\n", smp - HMAP, smp->lno, smp->off);#endif /* * Assume that, if the cache entry for the line is filled in, the * line is already on the screen, and all we need to do is return * the cursor position. If the calling routine doesn't need the * cursor position, we can just return. */ is_cached = SMAP_CACHE(smp); if (yp == NULL && is_cached) return (0); /* * A nasty side effect of this routine is that it returns the screen * position for the "current" character. Not pretty, but this is the * only routine that really knows what's out there. * * Move to the line. This routine can be called by svi_sm_position(), * which uses it to fill in the cache entry so it can figure out what * the real contents of the screen are. Because of this, we have to * return to whereever we started from. */ getyx(stdscr, oldy, oldx); MOVE(sp, smp - HMAP, 0); /* Get a copy of the line. */ p = file_gline(sp, ep, smp->lno, &len); /* * Special case if we're printing the info/mode line. Skip printing * the leading number, as well as other minor setup. If painting the * line between two screens, it's always in reverse video. The only * time this code paints the mode line is when the user is entering * text for a ":" command, so we can put the code here instead of * dealing with the empty line logic below. This is a kludge, but it's * pretty much confined to this module. * * Set the number of screens to skip until a character is displayed. * Left-right screens are special, because we don't bother building * a buffer to be skipped over. * * Set the number of columns for this screen. */ cols_per_screen = sp->cols; if (is_infoline = ISINFOLINE(sp, smp)) { listset = 0; if (O_ISSET(sp, O_LEFTRIGHT)) skip_screens = 0; else skip_screens = smp->off - 1; } else { listset = O_ISSET(sp, O_LIST); skip_screens = smp->off - 1; /* * If O_NUMBER is set and it's line number 1 or the line exists * and this is the first screen of a folding line or any left- * right line, display the line number. */ if (O_ISSET(sp, O_NUMBER)) { cols_per_screen -= O_NUMBER_LENGTH; if ((smp->lno == 1 || p != NULL) && skip_screens == 0) { (void)snprintf(nbuf, sizeof(nbuf), O_NUMBER_FMT, smp->lno); ADDSTR(nbuf); } } } /* * Special case non-existent lines and the first line of an empty * file. In both cases, the cursor position is 0, but corrected * for the O_NUMBER field if it was displayed. */ if (p == NULL || len == 0) { /* Fill in the cursor. */ if (yp != NULL && smp->lno == sp->lno) { *yp = smp - HMAP; *xp = sp->cols - cols_per_screen; } /* If the line is on the screen, quit. */ if (is_cached) goto ret; /* Set line cacheing information. */ smp->c_sboff = smp->c_eboff = 0; smp->c_scoff = smp->c_eclen = 0; /* Lots of special cases for empty lines. */ if (skip_screens == 0) if (p == NULL) { if (smp->lno == 1) { if (listset) { ch = '$'; goto empty; } } else { ch = '~'; goto empty; } } else if (listset) { ch = '$';empty: ADDCH(ch); } clrtoeol(); MOVEA(sp, oldy, oldx); return (0); } /* * If we wrote a line that's this or a previous one, we can do this * much more quickly -- we cached the starting and ending positions * of that line. The way it works is we keep information about the * lines displayed in the SMAP. If we're painting the screen in * the forward, this saves us from reformatting the physical line for * every line on the screen. This wins big on binary files with 10K * lines. * * Test for the first screen of the line, then the current screen line, * then the line behind us, then do the hard work. Note, it doesn't * do us any good to have a line in front of us -- it would be really * hard to try and figure out tabs in the reverse direction, i.e. how * many spaces a tab takes up in the reverse direction depends on * what characters preceded it. */ if (smp->off == 1) { smp->c_sboff = offset_in_line = 0; smp->c_scoff = offset_in_char = 0; p = &p[offset_in_line]; } else if (is_cached) { offset_in_line = smp->c_sboff; offset_in_char = smp->c_scoff; p = &p[offset_in_line]; if (skip_screens != 0) cols_per_screen = sp->cols; } else if (smp != HMAP && SMAP_CACHE(tsmp = smp - 1) && tsmp->lno == smp->lno) { if (tsmp->c_eclen != tsmp->c_ecsize) { offset_in_line = tsmp->c_eboff; offset_in_char = tsmp->c_eclen; } else { offset_in_line = tsmp->c_eboff + 1; offset_in_char = 0; } /* Put starting info for this line in the cache. */ smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char; p = &p[offset_in_line]; if (skip_screens != 0) cols_per_screen = sp->cols; } else { offset_in_line = 0; offset_in_char = 0; /* This is the loop that skips through screens. */ if (skip_screens == 0) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char; } else for (scno = 0; offset_in_line < len; ++offset_in_line) { scno += chlen = (ch = *(u_char *)p++) == '\t' && !listset ? TAB_OFF(sp, scno) : KEY_LEN(sp, ch); if (scno < cols_per_screen) continue; /* * Reset cols_per_screen to second and subsequent line * length. */ scno -= cols_per_screen; cols_per_screen = sp->cols; /* * If crossed the last skipped screen boundary, start * displaying the characters. */ if (--skip_screens) continue; /* Put starting info for this line in the cache. */ if (scno) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char = chlen - scno; --p; } else { smp->c_sboff = ++offset_in_line; smp->c_scoff = 0; } break; } } /* * Set the number of characters to skip before reaching the cursor * character. Offset by 1 and use 0 as a flag value. Svi_line is * called repeatedly with a valid pointer to a cursor position. * Don't fill anything in unless it's the right line and the right * character, and the right part of the character... */ if (yp == NULL || smp->lno != sp->lno || sp->cno < offset_in_line || offset_in_line + cols_per_screen < sp->cno) { cno_cnt = 0; /* If the line is on the screen, quit. */ if (is_cached) goto ret; } else cno_cnt = (sp->cno - offset_in_line) + 1; /* This is the loop that actually displays characters. */ for (is_partial = 0, scno = 0; offset_in_line < len; ++offset_in_line, offset_in_char = 0) { if ((ch = *(u_char *)p++) == '\t' && !listset) { scno += chlen = TAB_OFF(sp, scno) - offset_in_char; is_tab = 1; } else { scno += chlen = KEY_LEN(sp, ch) - offset_in_char; is_tab = 0; } /* * Only display up to the right-hand column. Set a flag if * the entire character wasn't displayed for use in setting * the cursor. If reached the end of the line, set the cache * info for the screen. Don't worry about there not being * characters to display on the next screen, its lno/off won't * match up in that case. */ if (scno >= cols_per_screen) { smp->c_ecsize = chlen; chlen -= scno - cols_per_screen; smp->c_eclen = chlen; smp->c_eboff = offset_in_line; if (scno > cols_per_screen) is_partial = 1; /* Terminate the loop. */ offset_in_line = len; } /* * If the caller wants the cursor value, and this was the * cursor character, set the value. There are two ways to * put the cursor on a character -- if it's normal display * mode, it goes on the last column of the character. If * it's input mode, it goes on the first. In normal mode, * set the cursor only if the entire character was displayed. */ if (cno_cnt && --cno_cnt == 0 && (F_ISSET(sp, S_INPUT) || !is_partial)) { *yp = smp - HMAP; if (F_ISSET(sp, S_INPUT)) *xp = scno - chlen; else *xp = scno - 1; if (O_ISSET(sp, O_NUMBER) && !is_infoline && smp->off == 1) *xp += O_NUMBER_LENGTH; /* If the line is on the screen, quit. */ if (is_cached) goto ret; } /* If the line is on the screen, don't display anything. */ if (is_cached) continue; /* * Display the character. If it's a tab and tabs aren't some * ridiculous length, do it fast. (We do tab expansion here * because curses doesn't have a way to set the tab length.) */ if (is_tab) { if (chlen <= sizeof(TABSTR) - 1) { ADDNSTR(TABSTR, chlen); } else while (chlen--) ADDCH(TABCH); } else ADDNSTR(KEY_NAME(sp, ch) + offset_in_char, chlen); } if (scno < cols_per_screen) { /* If didn't paint the whole line, update the cache. */ smp->c_ecsize = smp->c_eclen = KEY_LEN(sp, ch); smp->c_eboff = len - 1; /* * If not the info/mode line, and O_LIST set, and at the * end of the line, and the line ended on this screen, * add a trailing $. */ if (listset) { ++scno; ADDCH('$'); } /* If still didn't paint the whole line, clear the rest. */ if (scno < cols_per_screen) clrtoeol(); }ret: MOVEA(sp, oldy, oldx); return (0);}/* * svi_number -- * Repaint the numbers on all the lines. */intsvi_number(sp, ep) SCR *sp; EXF *ep;{ SMAP *smp; size_t oldy, oldx; char *lp, nbuf[10]; /* * Try and avoid getting the last line in the file, by getting the * line after the last line in the screen -- if it exists, we know * we have to to number all the lines in the screen. Get the one * after the last instead of the last, so that the info line doesn't * fool us. * * If that test fails, we have to check each line for existence. * * XXX * The problem is that file_lline will lie, and tell us that the * info line is the last line in the file. */ lp = file_gline(sp, ep, TMAP->lno + 1, NULL); getyx(stdscr, oldy, oldx); for (smp = HMAP; smp <= TMAP; ++smp) { if (smp->off != 1) continue; if (ISINFOLINE(sp, smp)) break; if (smp->lno != 1 && lp == NULL && file_gline(sp, ep, smp->lno, NULL) == NULL) break; MOVE(sp, smp - HMAP, 0); (void)snprintf(nbuf, sizeof(nbuf), O_NUMBER_FMT, smp->lno); ADDSTR(nbuf); } MOVEA(sp, oldy, oldx); return (0);}
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