📄 svi_refresh.c
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/*- * Copyright (c) 1992, 1993, 1994 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)svi_refresh.c 8.52 (Berkeley) 4/13/94";#endif /* not lint */#include <sys/types.h>#include <sys/queue.h>#include <sys/time.h>#include <bitstring.h>#include <ctype.h>#include <limits.h>#include <signal.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#include <termios.h>#include "compat.h"#include <curses.h>#include <db.h>#include <regex.h>#include "vi.h"#include "svi_screen.h"#include "sex/sex_screen.h"static int svi_modeline __P((SCR *, EXF *));static int svi_msgflush __P((SCR *));intsvi_refresh(sp, ep) SCR *sp; EXF *ep;{ SCR *tsp; u_int paintbits; /* * 1: Resize the screen. * * Notice that a resize is requested, and set up everything so that * the file gets reinitialized. Done here, instead of in the vi loop * because there may be other initialization that other screens need * to do. The actual changing of the row/column values was done by * calling the ex options code which put them into the environment, * which is used by curses. Stupid, but ugly. */ if (F_ISSET(sp, S_RESIZE)) { /* Reinitialize curses. */ if (svi_curses_end(sp) || svi_curses_init(sp)) return (1); /* Invalidate the line size cache. */ SVI_SCR_CFLUSH(SVP(sp)); /* * Fill the map, incidentally losing any svi_line() * cached information. */ if (sp->s_fill(sp, ep, sp->lno, P_FILL)) return (1); F_CLR(sp, S_RESIZE | S_REFORMAT); F_SET(sp, S_REDRAW); } /* * 2: S_REFRESH * * If S_REFRESH is set in the current screen, repaint everything * that we can find. */ if (F_ISSET(sp, S_REFRESH)) for (tsp = sp->gp->dq.cqh_first; tsp != (void *)&sp->gp->dq; tsp = tsp->q.cqe_next) if (tsp != sp) F_SET(tsp, S_REDRAW); /* * 3: Related or dirtied screens, or screens with messages. * * If related screens share a view into a file, they may have been * modified as well. Refresh any screens with paint or dirty bits * set, or where messages are waiting. Finally, if we refresh any * screens other than the current one, the cursor will be trashed. */ paintbits = S_REDRAW | S_REFORMAT | S_REFRESH; if (O_ISSET(sp, O_NUMBER)) paintbits |= S_RENUMBER; for (tsp = sp->gp->dq.cqh_first; tsp != (void *)&sp->gp->dq; tsp = tsp->q.cqe_next) if (tsp != sp && (F_ISSET(tsp, paintbits) || F_ISSET(SVP(tsp), SVI_SCREENDIRTY) || tsp->msgq.lh_first != NULL && !F_ISSET(tsp->msgq.lh_first, M_EMPTY))) { (void)svi_paint(tsp, tsp->ep); F_CLR(SVP(tsp), SVI_SCREENDIRTY); F_SET(SVP(sp), SVI_CUR_INVALID); } /* * 4: Refresh the current screen. * * Always refresh the current screen, it may be a cursor movement. * Also, always do it last -- that way, S_REFRESH can be set in * the current screen only, and the screen won't flash. */ F_CLR(sp, SVI_SCREENDIRTY); return (svi_paint(sp, ep));}/* * svi_paint -- * This is the guts of the vi curses screen code. The idea is that * the SCR structure passed in contains the new coordinates of the * screen. What makes this hard is that we don't know how big * characters are, doing input can put the cursor in illegal places, * and we're frantically trying to avoid repainting unless it's * absolutely necessary. If you change this code, you'd better know * what you're doing. It's subtle and quick to anger. */intsvi_paint(sp, ep) SCR *sp; EXF *ep;{ SMAP *smp, tmp; SVI_PRIVATE *svp; recno_t lastline, lcnt; size_t cwtotal, cnt, len, x, y; int ch, didpaint, leftright_warp; char *p;#define LNO sp->lno#define OLNO svp->olno#define CNO sp->cno#define OCNO svp->ocno#define SCNO svp->sc_col didpaint = leftright_warp = 0; svp = SVP(sp); /* * 1: Reformat the lines. * * If the lines themselves have changed (:set list, for example), * fill in the map from scratch. Adjust the screen that's being * displayed if the leftright flag is set. */ if (F_ISSET(sp, S_REFORMAT)) { /* Invalidate the line size cache. */ SVI_SCR_CFLUSH(SVP(sp)); /* Toss svi_line() cached information. */ if (svi_sm_fill(sp, ep, HMAP->lno, P_TOP)) return (1); if (O_ISSET(sp, O_LEFTRIGHT) && (cnt = svi_opt_screens(sp, ep, LNO, &CNO)) != 1) for (smp = HMAP; smp <= TMAP; ++smp) smp->off = cnt; F_CLR(sp, S_REFORMAT); F_SET(sp, S_REDRAW); } /* * 2: Line movement. * * Line changes can cause the top line to change as well. As * before, if the movement is large, the screen is repainted. * * 2a: Tiny screens. * * Tiny screens cannot be permitted into the "scrolling" parts of * the smap code for two reasons. If the screen size is 1 line, * HMAP == TMAP and the code will quickly drop core. If the screen * size is 2, none of the divisions by 2 will work, and scrolling * won't work. In fact, because no line change will be less than * HALFTEXT(sp), we always ending up "filling" the map, with a * P_MIDDLE flag, which isn't what the user wanted. Tiny screens * can go into the "fill" portions of the smap code, however. */ if (sp->t_rows <= 2) { if (LNO < HMAP->lno) { if (svi_sm_fill(sp, ep, LNO, P_TOP)) return (1); } else if (LNO > TMAP->lno) if (svi_sm_fill(sp, ep, LNO, P_BOTTOM)) return (1); if (sp->t_rows == 1) { HMAP->off = svi_opt_screens(sp, ep, LNO, &CNO); goto paint; } F_SET(sp, S_REDRAW); goto adjust; } /* * 2b: Small screens. * * Users can use the window, w300, w1200 and w9600 options to make * the screen artificially small. The behavior of these options * in the historic vi wasn't all that consistent, and, in fact, it * was never documented how various screen movements affected the * screen size. Generally, one of three things would happen: * 1: The screen would expand in size, showing the line * 2: The screen would scroll, showing the line * 3: The screen would compress to its smallest size and * repaint. * In general, scrolling didn't cause compression (200^D was handled * the same as ^D), movement to a specific line would (:N where N * was 1 line below the screen caused a screen compress), and cursor * movement would scroll if it was 11 lines or less, and compress if * it was more than 11 lines. (And, no, I have no idea where the 11 * comes from.) * * What we do is try and figure out if the line is less than half of * a full screen away. If it is, we expand the screen if there's * room, and then scroll as necessary. The alternative is to compress * and repaint. * * !!! * This code is a special case from beginning to end. Unfortunately, * home modems are still slow enough that it's worth having. * * XXX * If the line a really long one, i.e. part of the line is on the * screen but the column offset is not, we'll end up in the adjust * code, when we should probably have compressed the screen. */ if (ISSMALLSCREEN(sp)) if (LNO < HMAP->lno) { lcnt = svi_sm_nlines(sp, ep, HMAP, LNO, sp->t_maxrows); if (lcnt <= HALFSCREEN(sp)) for (; lcnt && sp->t_rows != sp->t_maxrows; --lcnt, ++sp->t_rows) { ++TMAP; if (svi_sm_1down(sp, ep)) return (1); } else goto small_fill; } else if (LNO > TMAP->lno) { lcnt = svi_sm_nlines(sp, ep, TMAP, LNO, sp->t_maxrows); if (lcnt <= HALFSCREEN(sp)) for (; lcnt && sp->t_rows != sp->t_maxrows; --lcnt, ++sp->t_rows) { if (svi_sm_next(sp, ep, TMAP, TMAP + 1)) return (1); ++TMAP; if (svi_line(sp, ep, TMAP, NULL, NULL)) return (1); } else {small_fill: MOVE(sp, INFOLINE(sp), 0); clrtoeol(); for (; sp->t_rows > sp->t_minrows; --sp->t_rows, --TMAP) { MOVE(sp, TMAP - HMAP, 0); clrtoeol(); } if (svi_sm_fill(sp, ep, LNO, P_FILL)) return (1); F_SET(sp, S_REDRAW); goto adjust; } } /* * 3a: Line down, or current screen. */ if (LNO >= HMAP->lno) { /* Current screen. */ if (LNO <= TMAP->lno) goto adjust; /* * If less than half a screen above the line, scroll down * until the line is on the screen. */ lcnt = svi_sm_nlines(sp, ep, TMAP, LNO, HALFTEXT(sp)); if (lcnt < HALFTEXT(sp)) { while (lcnt--) if (svi_sm_1up(sp, ep)) return (1); goto adjust; } goto bottom; } /* * 3b: Line up. */ lcnt = svi_sm_nlines(sp, ep, HMAP, LNO, HALFTEXT(sp)); if (lcnt < HALFTEXT(sp)) { /* * If less than half a screen below the line, scroll up until * the line is the first line on the screen. Special check so * that if the screen has been emptied, we refill it. */ if (file_gline(sp, ep, HMAP->lno, &len) != NULL) { while (lcnt--) if (svi_sm_1down(sp, ep)) return (1); goto adjust; } /* * If less than a full screen from the bottom of the file, * put the last line of the file on the bottom of the screen. */bottom: if (file_lline(sp, ep, &lastline)) return (1); tmp.lno = LNO; tmp.off = 1; lcnt = svi_sm_nlines(sp, ep, &tmp, lastline, sp->t_rows); if (lcnt < sp->t_rows) { if (svi_sm_fill(sp, ep, lastline, P_BOTTOM)) return (1); F_SET(sp, S_REDRAW); goto adjust; } /* It's not close, just put the line in the middle. */ goto middle; } /* * If less than half a screen from the top of the file, put the first * line of the file at the top of the screen. Otherwise, put the line * in the middle of the screen. */ tmp.lno = 1; tmp.off = 1; lcnt = svi_sm_nlines(sp, ep, &tmp, LNO, HALFTEXT(sp)); if (lcnt < HALFTEXT(sp)) { if (svi_sm_fill(sp, ep, 1, P_TOP)) return (1); } elsemiddle: if (svi_sm_fill(sp, ep, LNO, P_MIDDLE)) return (1); F_SET(sp, S_REDRAW); /* * At this point we know part of the line is on the screen. Since * scrolling is done using logical lines, not physical, all of the * line may not be on the screen. While that's not necessarily bad, * if the part the cursor is on isn't there, we're going to lose. * This can be tricky; if the line covers the entire screen, lno * may be the same as both ends of the map, that's why we test BOTH * the top and the bottom of the map. This isn't a problem for * left-right scrolling, the cursor movement code handles the problem. * * There's a performance issue here if editing *really* long lines. * This gets to the right spot by scrolling, and, in a binary, by * scrolling hundreds of lines. If the adjustment looks like it's * going to be a serious problem, refill the screen and repaint. */adjust: if (!O_ISSET(sp, O_LEFTRIGHT) && (LNO == HMAP->lno || LNO == TMAP->lno)) { cnt = svi_opt_screens(sp, ep, LNO, &CNO); if (LNO == HMAP->lno && cnt < HMAP->off) if ((HMAP->off - cnt) > HALFTEXT(sp)) { HMAP->off = cnt; svi_sm_fill(sp, ep, OOBLNO, P_TOP); F_SET(sp, S_REDRAW); } else while (cnt < HMAP->off) if (svi_sm_1down(sp, ep)) return (1); if (LNO == TMAP->lno && cnt > TMAP->off) if ((cnt - TMAP->off) > HALFTEXT(sp)) { TMAP->off = cnt; svi_sm_fill(sp, ep, OOBLNO, P_BOTTOM); F_SET(sp, S_REDRAW); } else while (cnt > TMAP->off) if (svi_sm_1up(sp, ep)) return (1); } /* * If the screen needs to be repainted, skip cursor optimization. * However, in the code above we skipped leftright scrolling on * the grounds that the cursor code would handle it. Make sure * the right screen is up. */ if (F_ISSET(sp, S_REDRAW)) { if (O_ISSET(sp, O_LEFTRIGHT)) { cnt = svi_opt_screens(sp, ep, LNO, &CNO); if (HMAP->off != cnt) for (smp = HMAP; smp <= TMAP; ++smp) smp->off = cnt; } goto paint; } /* * 4: Cursor movements. * * Decide cursor position. If the line has changed, the cursor has * moved over a tab, or don't know where the cursor was, reparse the * line. Otherwise, we've just moved over fixed-width characters, * and can calculate the left/right scrolling and cursor movement * without reparsing the line. Note that we don't know which (if any) * of the characters between the old and new cursor positions changed.
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