📄 term.c
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* if it is the result of a mapping or an abbreviation, as well as a count * of the number of times it has been mapped. */intterm_push(sp, s, nchars, cmap, flags) SCR *sp; CHAR_T *s; /* Characters. */ size_t nchars; /* Number of chars. */ u_int cmap; /* Map count. */ u_int flags; /* CH_* flags. */{ IBUF *tty; /* If we have room, stuff the keys into the buffer. */ tty = sp->gp->tty; if (nchars <= tty->next || (tty->ch != NULL && tty->cnt == 0 && nchars <= tty->nelem)) { if (tty->cnt != 0) tty->next -= nchars; tty->cnt += nchars; MEMMOVE(tty->ch + tty->next, s, nchars); MEMSET(tty->chf + tty->next, flags, nchars); MEMSET(tty->cmap + tty->next, cmap, nchars); return (0); } /* Get enough space plus a little extra. */ if (tty->cnt + nchars >= tty->nelem && __term_read_grow(sp, tty, MAX(nchars, 64))) return (1); /* * If there are currently characters in the queue, shift them up, * leaving some extra room. */#define TERM_PUSH_SHIFT 30 if (tty->cnt) { MEMMOVE(tty->ch + TERM_PUSH_SHIFT + nchars, tty->ch + tty->next, tty->cnt); MEMMOVE(tty->chf + TERM_PUSH_SHIFT + nchars, tty->chf + tty->next, tty->cnt); MEMMOVE(tty->cmap + TERM_PUSH_SHIFT + nchars, tty->cmap + tty->next, tty->cnt); } /* Put the new characters into the queue. */ tty->next = TERM_PUSH_SHIFT; tty->cnt += nchars; MEMMOVE(tty->ch + TERM_PUSH_SHIFT, s, nchars); MEMSET(tty->chf + TERM_PUSH_SHIFT, flags, nchars); MEMSET(tty->cmap + TERM_PUSH_SHIFT, cmap, nchars); return (0);}/* * Remove characters from the queue, simultaneously clearing the flag * and map counts. */#define QREM_HEAD(q, len) { \ size_t __off = (q)->next; \ if (len == 1) { \ tty->chf[__off] = 0; \ tty->cmap[__off] = 0; \ } else { \ MEMSET(tty->chf + __off, 0, len); \ MEMSET(tty->cmap + __off, 0, len); \ } \ if (((q)->cnt -= len) == 0) \ (q)->next = 0; \ else \ (q)->next += len; \}#define QREM_TAIL(q, len) { \ size_t __off = (q)->next + (q)->cnt - 1; \ if (len == 1) { \ tty->chf[__off] = 0; \ tty->cmap[__off] = 0; \ } else { \ MEMSET(tty->chf + __off, 0, len); \ MEMSET(tty->cmap + __off, 0, len); \ } \ if (((q)->cnt -= len) == 0) \ (q)->next = 0; \}/* * term_key -- * Get the next key. * * !!! * The flag TXT_MAPNODIGIT probably needs some explanation. First, the idea * of mapping keys is that one or more keystrokes act like a function key. * What's going on is that vi is reading a number, and the character following * the number may or may not be mapped (TXT_MAPCOMMAND). For example, if the * user is entering the z command, a valid command is "z40+", and we don't want * to map the '+', i.e. if '+' is mapped to "xxx", we don't want to change it * into "z40xxx". However, if the user enters "35x", we want to put all of the * characters through the mapping code. * * Historical practice is a bit muddled here. (Surprise!) It always permitted * mapping digits as long as they weren't the first character of the map, e.g. * ":map ^A1 xxx" was okay. It also permitted the mapping of the digits 1-9 * (the digit 0 was a special case as it doesn't indicate the start of a count) * as the first character of the map, but then ignored those mappings. While * it's probably stupid to map digits, vi isn't your mother. * * The way this works is that the TXT_MAPNODIGIT causes term_key to return the * end-of-digit without "looking" at the next character, i.e. leaving it as the * user entered it. Presumably, the next term_key call will tell us how the * user wants it handled. * * There is one more complication. Users might map keys to digits, and, as * it's described above, the commands "map g 1G|d2g" would return the keys * "d2<end-of-digits>1G", when the user probably wanted "d21<end-of-digits>G". * So, if a map starts off with a digit we continue as before, otherwise, we * pretend that we haven't mapped the character and return <end-of-digits>. * * Now that that's out of the way, let's talk about Energizer Bunny macros. * It's easy to create macros that expand to a loop, e.g. map x 3x. It's * fairly easy to detect this example, because it's all internal to term_key. * If we're expanding a macro and it gets big enough, at some point we can * assume it's looping and kill it. The examples that are tough are the ones * where the parser is involved, e.g. map x "ayyx"byy. We do an expansion * on 'x', and get "ayyx"byy. We then return the first 4 characters, and then * find the looping macro again. There is no way that we can detect this * without doing a full parse of the command, because the character that might * cause the loop (in this case 'x') may be a literal character, e.g. the map * map x "ayy"xyy"byy is perfectly legal and won't cause a loop. * * Historic vi tried to detect looping macros by disallowing obvious cases in * the map command, maps that that ended with the same letter as they started * (which wrongly disallowed "map x 'x"), and detecting macros that expanded * too many times before keys were returned to the command parser. It didn't * get many (most?) of the tricky cases right, however, and it was certainly * possible to create macros that ran forever. And, even if it did figure out * what was going on, the user was usually tossed into ex mode. Finally, any * changes made before vi realized that the macro was recursing were left in * place. This implementation counts how many times each input character has * been mapped. If it reaches some arbitrary value, we flush all mapped keys * and return an error. * * XXX * The final issue is recovery. It would be possible to undo all of the work * that was done by the macro if we entered a record into the log so that we * knew when the macro started, and, in fact, this might be worth doing at some * point. Given that this might make the log grow unacceptably (consider that * cursor keys are done with maps), for now we leave any changes made in place. */enum inputterm_key(sp, chp, flags) SCR *sp; CH *chp; u_int flags;{ enum input rval; struct timeval t, *tp; CHAR_T ch; GS *gp; IBUF *tty; SEQ *qp; int cmap, ispartial, nr, itear; gp = sp->gp; tty = gp->tty; /* * If the queue is empty, read more keys in. Since no timeout is * requested, s_key_read will either return an error or will read * some number of characters. */loop: if (tty->cnt == 0) { if (term_read_grow(sp, tty)) return (INP_ERR); if (rval = sp->s_key_read(sp, &nr, NULL)) return (rval); /* * If there's something on the mode line that we wanted * the user to see, they just entered a character so we * can presume they saw it. */ if (F_ISSET(sp, S_UPDATE_MODE)) F_CLR(sp, S_UPDATE_MODE); } /* If no limit on remaps, set it up so the user can interrupt. */ itear = O_ISSET(sp, O_REMAPMAX) ? 0 : !intr_init(sp); /* If the key is mappable and should be mapped, look it up. */ if (!(tty->chf[tty->next] & CH_NOMAP) && LF_ISSET(TXT_MAPCOMMAND | TXT_MAPINPUT)) { /* Set up timeout value. */ if (O_ISSET(sp, O_TIMEOUT)) { tp = &t; t.tv_sec = O_VAL(sp, O_KEYTIME) / 10; t.tv_usec = (O_VAL(sp, O_KEYTIME) % 10) * 100000L; } else tp = NULL; /* Get the next key. */newmap: ch = tty->ch[tty->next]; if (ch < MAX_BIT_SEQ && !bit_test(gp->seqb, ch)) goto nomap; /* Search the map. */remap: qp = seq_find(sp, NULL, &tty->ch[tty->next], tty->cnt, LF_ISSET(TXT_MAPCOMMAND) ? SEQ_COMMAND : SEQ_INPUT, &ispartial); /* * If get a partial match, read more characters and retry * the map. If no characters read, return the characters * unmapped. */ if (ispartial) { if (term_read_grow(sp, tty)) { rval = INP_ERR; goto ret; } if (rval = sp->s_key_read(sp, &nr, tp)) goto ret; if (nr) goto remap; goto nomap; } /* If no map, return the character. */ if (qp == NULL) goto nomap; /* * If looking for the end of a digit string, and the first * character of the map is it, pretend we haven't seen the * character. */ if (LF_ISSET(TXT_MAPNODIGIT) && qp->output != NULL && !isdigit(qp->output[0])) goto not_digit_ch; /* * Only permit a character to be remapped a certain number * of times before we figure that it's not going to finish. */ if (O_ISSET(sp, O_REMAPMAX)) { if ((cmap = tty->cmap[tty->next]) > MAX_MAP_COUNT) goto flush; } else if (F_ISSET(sp, S_INTERRUPTED)) {flush: term_map_flush(sp, "Character remapped too many times"); rval = INP_ERR; goto ret; } else cmap = 0; /* Delete the mapped characters from the queue. */ QREM_HEAD(tty, qp->ilen); /* If keys mapped to nothing, go get more. */ if (qp->output == NULL) goto loop; /* If remapping characters, push the character on the queue. */ if (O_ISSET(sp, O_REMAP)) { if (term_push(sp, qp->output, qp->olen, ++cmap, 0)) { rval = INP_ERR; goto ret; } goto newmap; } /* Else, push the characters on the queue and return one. */ if (term_push(sp, qp->output, qp->olen, 0, CH_NOMAP)) { rval = INP_ERR; goto ret; } }nomap: ch = tty->ch[tty->next]; if (LF_ISSET(TXT_MAPNODIGIT) && !isdigit(ch)) {not_digit_ch: chp->ch = CH_NOT_DIGIT; chp->value = 0; chp->flags = 0; rval = INP_OK; goto ret; } /* Fill in the return information. */ chp->ch = ch; chp->flags = tty->chf[tty->next]; chp->value = KEY_VAL(sp, ch); /* Delete the character from the queue. */ QREM_HEAD(tty, 1); rval = INP_OK;ret: if (itear) intr_end(sp); return (rval);}/* * term_ab_flush -- * Flush any abbreviated keys. */voidterm_ab_flush(sp, msg) SCR *sp; char *msg;{ IBUF *tty; tty = sp->gp->tty; if (!tty->cnt || !(tty->chf[tty->next] & CH_ABBREVIATED)) return; do { QREM_HEAD(tty, 1); } while (tty->cnt && tty->chf[tty->next] & CH_ABBREVIATED); msgq(sp, M_ERR, "%s: keys flushed.", msg);}/* * term_map_flush -- * Flush any mapped keys. */voidterm_map_flush(sp, msg) SCR *sp; char *msg;{ IBUF *tty; tty = sp->gp->tty; if (!tty->cnt || !tty->cmap[tty->next]) return; do { QREM_HEAD(tty, 1); } while (tty->cnt && tty->cmap[tty->next]); msgq(sp, M_ERR, "%s: keys flushed.", msg);}/* * term_user_key -- * Get the next key, but require the user enter one. */enum inputterm_user_key(sp, chp) SCR *sp; CH *chp;{ enum input rval; IBUF *tty; int nr; /* * Read any keys the user has waiting. Make the race * condition as short as possible. */ if (rval = term_key_queue(sp)) return (rval); /* Wait and read another key. */ if (rval = sp->s_key_read(sp, &nr, NULL)) return (rval); /* Fill in the return information. */ tty = sp->gp->tty; chp->ch = tty->ch[tty->next + (tty->cnt - 1)]; chp->flags = 0; chp->value = KEY_VAL(sp, chp->ch); QREM_TAIL(tty, 1); return (INP_OK);}/* * term_key_queue -- * Read the keys off of the terminal queue until it's empty. */static intterm_key_queue(sp) SCR *sp;{ enum input rval; struct timeval t; IBUF *tty; int nr; t.tv_sec = 0; t.tv_usec = 0; for (tty = sp->gp->tty;;) { if (term_read_grow(sp, tty)) return (INP_ERR); if (rval = sp->s_key_read(sp, &nr, &t)) return (rval); if (nr == 0) break; } return (INP_OK);}/* * __key_val -- * Fill in the value for a key. This routine is the backup * for the KEY_VAL() macro. */int__key_val(sp, ch) SCR *sp; ARG_CHAR_T ch;{ KEYLIST k, *kp; k.ch = ch; kp = bsearch(&k, keylist, nkeylist, sizeof(keylist[0]), keycmp); return (kp == NULL ? K_NOTUSED : kp->value);}/* * __term_read_grow -- * Grow the terminal queue. This routine is the backup for * the term_read_grow() macro. */static int__term_read_grow(sp, tty, add) SCR *sp; IBUF *tty; int add;{ size_t new_nelem, olen; new_nelem = tty->nelem + add; olen = tty->nelem * sizeof(tty->ch[0]); BINC_RET(sp, tty->ch, olen, new_nelem * sizeof(tty->ch[0])); olen = tty->nelem * sizeof(tty->chf[0]); BINC_RET(sp, tty->chf, olen, new_nelem * sizeof(tty->chf[0])); olen = tty->nelem * sizeof(tty->cmap[0]); BINC_RET(sp, tty->cmap, olen, new_nelem * sizeof(tty->cmap[0])); tty->nelem = new_nelem; return (0);}static intkeycmp(ap, bp) const void *ap, *bp;{ return (((KEYLIST *)ap)->ch - ((KEYLIST *)bp)->ch);}
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