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📄 alpha.h

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/* Definitions of target machine for GNU compiler, for DEC Alpha.   Copyright (C) 1992 Free Software Foundation, Inc.   Contributed by Richard Kenner (kenner@nyu.edu)This file is part of GNU CC.GNU CC is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU CC is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU CC; see the file COPYING.  If not, write tothe Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  *//* Names to predefine in the preprocessor for this target machine.  */#define CPP_PREDEFINES "\-Dunix -D__osf__ -D__alpha -D__alpha__ -D_LONGLONG -DSYSTYPE_BSD  \-D_SYSTYPE_BSD"/* Write out the correct language type definition for the header files.  */#define CPP_SPEC "\%{.c:	-D__LANGUAGE_C__  -D__LANGUAGE_C %{!ansi:-DLANGUAGE_C}}  \%{.h:	-D__LANGUAGE_C__  -D__LANGUAGE_C %{!ansi:-DLANGUAGE_C}}  \%{.S:	-D__LANGUAGE_ASSEMBLY__ -D__LANGUAGE_ASSEMBLY %{!ansi:-DLANGUAGE_ASSEMBLY}} \%{.cc:	-D__LANGUAGE_C_PLUS_PLUS__ -D__LANGUAGE_C_PLUS_PLUS} \%{.cxx:	-D__LANGUAGE_C_PLUS_PLUS__ -D__LANGUAGE_C_PLUS_PLUS} \%{.C:	-D__LANGUAGE_C_PLUS_PLUS__ -D__LANGUAGE_C_PLUS_PLUS} \%{.m:	-D__LANGUAGE_OBJECTIVE_C__ -D__LANGUAGE_OBJECTIVE_C}"/* Set the spec to use for signed char.  The default tests the above macro   but DEC's compiler can't handle the conditional in a "constant"   operand.  */#define SIGNED_CHAR_SPEC "%{funsigned-char:-D__CHAR_UNSIGNED__}"/* No point in running CPP on our assembler output.  */#define ASM_SPEC "-nocpp"/* Right now Alpha OSF/1 doesn't seem to have debugging or profiled    libraries.  */#define LIB_SPEC "-lc"/* Print subsidiary information on the compiler version in use.  */#define TARGET_VERSION/* Define the location for the startup file on OSF/1 for Alpha.  */#define MD_STARTFILE_PREFIX "/usr/lib/cmplrs/cc/"/* Run-time compilation parameters selecting different hardware subsets.  */extern int target_flags;/* This means that floating-point support exists in the target implementation   of the Alpha architecture.  This is usually the default.  */#define TARGET_FP	(target_flags & 1)/* This means that floating-point registers are allowed to be used.  Note   that Alpha implementations without FP operations are required to   provide the FP registers.  */#define TARGET_FPREGS (target_flags & 2)/* Macro to define tables used to set the flags.   This is a list in braces of pairs in braces,   each pair being { "NAME", VALUE }   where VALUE is the bits to set or minus the bits to clear.   An empty string NAME is used to identify the default VALUE.  */#define TARGET_SWITCHES			\  { {"no-soft-float", 1},		\    {"soft-float", -1},			\    {"fp-regs", 2},			\    {"no-fp-regs", -3},			\    {"", TARGET_DEFAULT} }#define TARGET_DEFAULT 3/* Define this macro to change register usage conditional on target flags.   On the Alpha, we use this to disable the floating-point registers when   they don't exist.  */#define CONDITIONAL_REGISTER_USAGE	\  if (! TARGET_FPREGS)			\    for (i = 32; i < 64; i++)		\      fixed_regs[i] = call_used_regs[i] = 1;/* Define this to change the optimizations performed by default.  */#define OPTIMIZATION_OPTIONS(LEVEL)	\{					\  if ((LEVEL) > 0)			\    {					\      flag_force_addr = 1;		\      flag_force_mem = 1;		\      flag_omit_frame_pointer = 1;	\    }					\}/* target machine storage layout *//* Define the size of `int'.  The default is the same as the word size.  */#define INT_TYPE_SIZE 32/* Define the size of `long long'.  The default is the twice the word size.  */#define LONG_LONG_TYPE_SIZE 64/* The two floating-point formats we support are S-floating, which is   4 bytes, and T-floating, which is 8 bytes.  `float' is S and `double'   and `long double' are T.  */#define FLOAT_TYPE_SIZE 32#define DOUBLE_TYPE_SIZE 64#define LONG_DOUBLE_TYPE_SIZE 64#define WCHAR_TYPE "short unsigned int"#define WCHAR_TYPE_SIZE 16/* Define this macro if it is advisible to hold scalars in registers   in a wider mode than that declared by the program.  In such cases,    the value is constrained to be within the bounds of the declared   type, but kept valid in the wider mode.  The signedness of the   extension may differ from that of the type.   For Alpha, we always store objects in a full register.  32-bit objects   are always sign-extended, but smaller objects retain their signedness.  */#define PROMOTE_MODE(MODE,UNSIGNEDP,TYPE)  \  if (GET_MODE_CLASS (MODE) == MODE_INT		\      && GET_MODE_SIZE (MODE) < UNITS_PER_WORD)	\    {						\      if ((MODE) == SImode)			\	(UNSIGNEDP) = 0;			\      (MODE) = DImode;				\    }/* Define this if function arguments should also be promoted using the above   procedure.  */#define PROMOTE_FUNCTION_ARGS/* Likewise, if the function return value is promoted.  */#define PROMOTE_FUNCTION_RETURN/* Define this if most significant bit is lowest numbered   in instructions that operate on numbered bit-fields.   There are no such instructions on the Alpha, but the documentation   is little endian.  */#define BITS_BIG_ENDIAN 0/* Define this if most significant byte of a word is the lowest numbered.   This is false on the Alpha.  */#define BYTES_BIG_ENDIAN 0/* Define this if most significant word of a multiword number is lowest   numbered.   For Alpha we can decide arbitrarily since there are no machine instructions   for them.  Might as well be consistent with bytes. */#define WORDS_BIG_ENDIAN 0/* number of bits in an addressable storage unit */#define BITS_PER_UNIT 8/* Width in bits of a "word", which is the contents of a machine register.   Note that this is not necessarily the width of data type `int';   if using 16-bit ints on a 68000, this would still be 32.   But on a machine with 16-bit registers, this would be 16.  */#define BITS_PER_WORD 64/* Width of a word, in units (bytes).  */#define UNITS_PER_WORD 8/* Width in bits of a pointer.   See also the macro `Pmode' defined below.  */#define POINTER_SIZE 64/* Allocation boundary (in *bits*) for storing arguments in argument list.  */#define PARM_BOUNDARY 64/* Boundary (in *bits*) on which stack pointer should be aligned.  */#define STACK_BOUNDARY 64/* Allocation boundary (in *bits*) for the code of a function.  */#define FUNCTION_BOUNDARY 64/* Alignment of field after `int : 0' in a structure.  */#define EMPTY_FIELD_BOUNDARY 64/* Every structure's size must be a multiple of this.  */#define STRUCTURE_SIZE_BOUNDARY 8/* A bitfield declared as `int' forces `int' alignment for the struct.  */#define PCC_BITFIELD_TYPE_MATTERS 1/* Align loop starts for optimal branching.    Don't do this until they fix the assembler.  *//* #define ASM_OUTPUT_LOOP_ALIGN(FILE) \  ASM_OUTPUT_ALIGN (FILE, 5)  *//* This is how to align an instruction for optimal branching.   On Alpha we'll get better performance by aligning on a quadword   boundary.  */#define ASM_OUTPUT_ALIGN_CODE(FILE)	\  ASM_OUTPUT_ALIGN ((FILE), 4)/* No data type wants to be aligned rounder than this.  */#define BIGGEST_ALIGNMENT 64/* Make strings word-aligned so strcpy from constants will be faster.  */#define CONSTANT_ALIGNMENT(EXP, ALIGN)  \  (TREE_CODE (EXP) == STRING_CST	\   && (ALIGN) < BITS_PER_WORD ? BITS_PER_WORD : (ALIGN))/* Make arrays of chars word-aligned for the same reasons.  */#define DATA_ALIGNMENT(TYPE, ALIGN)		\  (TREE_CODE (TYPE) == ARRAY_TYPE		\   && TYPE_MODE (TREE_TYPE (TYPE)) == QImode	\   && (ALIGN) < BITS_PER_WORD ? BITS_PER_WORD : (ALIGN))/* Set this non-zero if move instructions will actually fail to work   when given unaligned data.   Since we get an error message when we do one, call them invalid.  */#define STRICT_ALIGNMENT 1/* Set this non-zero if unaligned move instructions are extremely slow.   On the Alpha, they trap.  *//* #define SLOW_UNALIGNED_ACCESS 1  *//* Standard register usage.  *//* Number of actual hardware registers.   The hardware registers are assigned numbers for the compiler   from 0 to just below FIRST_PSEUDO_REGISTER.   All registers that the compiler knows about must be given numbers,   even those that are not normally considered general registers.   We define all 32 integer registers, even though $31 is always zero,   and all 32 floating-point registers, even though $f31 is also   always zero.  We do not bother defining the FP status register and   there are no other registers.  */#define FIRST_PSEUDO_REGISTER 64/* 1 for registers that have pervasive standard uses   and are not available for the register allocator.  */#define FIXED_REGISTERS  \ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, \  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 }/* 1 for registers not available across function calls.   These must include the FIXED_REGISTERS and also any   registers that can be used without being saved.   The latter must include the registers where values are returned   and the register where structure-value addresses are passed.   Aside from that, you can include as many other registers as you like.  */#define CALL_USED_REGISTERS  \ {1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, \  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, \  1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, \  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }/* List the order in which to allocate registers.  Each register must be   listed once, even those in FIXED_REGISTERS.   We allocate in the following order:   $f1			(nonsaved floating-point register)   $f10-$f15		(likewise)   $f22-$f30		(likewise)   $f21-$f16		(likewise, but input args)   $f0			(nonsaved, but return value)   $f2-$f9		(saved floating-point registers)   $1-$8		(nonsaved integer registers)   $22-$25		(likewise)   $28			(likewise)   $0			(likewise, but return value)   $21-$16		(likewise, but input args)   $27			(procedure value)   $9-$14		(saved integer registers)   $26			(return PC)   $15			(frame pointer)   $29			(global pointer)   $30, $31, $f31	(stack pointer and always zero)  */#define REG_ALLOC_ORDER		\  {33,					\   42, 43, 44, 45,			\   54, 55, 56, 57, 58, 59, 60, 61, 62,	\   53, 52, 51, 50, 49, 48,		\   32,					\   34, 35, 36, 37, 38, 39, 40, 41,	\   1, 2, 3, 4, 5, 6, 7, 8,		\   22, 23, 24, 25,			\   28,					\   0,					\   21, 20, 19, 18, 17, 16,		\   27,					\   9, 10, 11, 12, 13, 14,		\   26,					\   15,					\   29,					\   30, 31, 63 }/* Return number of consecutive hard regs needed starting at reg REGNO   to hold something of mode MODE.   This is ordinarily the length in words of a value of mode MODE   but can be less for certain modes in special long registers.  */#define HARD_REGNO_NREGS(REGNO, MODE)   \  ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) / UNITS_PER_WORD)/* Value is 1 if hard register REGNO can hold a value of machine-mode MODE.   On Alpha, the integer registers can hold any mode.  The floating-point   registers can hold 32-bit and 64-bit integers as well, but not 16-bit   or 8-bit values.  If we only allowed the larger integers into FP registers,   we'd have to say that QImode and SImode aren't tiable, which is a   pain.  So say all registers can hold everything and see how that works.  */#define HARD_REGNO_MODE_OK(REGNO, MODE) 1/* Value is 1 if it is a good idea to tie two pseudo registers   when one has mode MODE1 and one has mode MODE2.   If HARD_REGNO_MODE_OK could produce different values for MODE1 and MODE2,   for any hard reg, then this must be 0 for correct output.  */#define MODES_TIEABLE_P(MODE1, MODE2) 1/* Specify the registers used for certain standard purposes.   The values of these macros are register numbers.  *//* Alpha pc isn't overloaded on a register that the compiler knows about.  *//* #define PC_REGNUM  *//* Register to use for pushing function arguments.  */#define STACK_POINTER_REGNUM 30/* Base register for access to local variables of the function.  */#define FRAME_POINTER_REGNUM 15/* Value should be nonzero if functions must have frame pointers.   Zero means the frame pointer need not be set up (and parms   may be accessed via the stack pointer) in functions that seem suitable.   This is computed in `reload', in reload1.c.  */#define FRAME_POINTER_REQUIRED 0/* Base register for access to arguments of the function.  */#define ARG_POINTER_REGNUM 15/* Register in which static-chain is passed to a function.    For the Alpha, this is based on an example; the calling sequence   doesn't seem to specify this.  */#define STATIC_CHAIN_REGNUM 1/* Register in which address to store a structure value   arrives in the function.  On the Alpha, the address is passed   as a hidden argument.  */#define STRUCT_VALUE 0/* Define the classes of registers for register constraints in the   machine description.  Also define ranges of constants.   One of the classes must always be named ALL_REGS and include all hard regs.   If there is more than one class, another class must be named NO_REGS   and contain no registers.   The name GENERAL_REGS must be the name of a class (or an alias for   another name such as ALL_REGS).  This is the class of registers   that is allowed by "g" or "r" in a register constraint.   Also, registers outside this class are allocated only when   instructions express preferences for them.   The classes must be numbered in nondecreasing order; that is,   a larger-numbered class must never be contained completely   in a smaller-numbered class.   For any two classes, it is very desirable that there be another

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