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📄 ite_gb.c

📁 早期freebsd实现
💻 C
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/* * Copyright (c) 1988 University of Utah. * Copyright (c) 1990, 1993 *	The Regents of the University of California.  All rights reserved. * * This code is derived from software contributed to Berkeley by * the Systems Programming Group of the University of Utah Computer * Science Department. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * from: Utah $Hdr: ite_gb.c 1.20 92/12/20$ * *	@(#)ite_gb.c	8.1 (Berkeley) 6/10/93 */#include "ite.h"#if NITE > 0#include <sys/param.h>#include <sys/conf.h>#include <sys/proc.h>#include <sys/ioctl.h>#include <sys/tty.h>#include <sys/systm.h>#include <hp/dev/itevar.h>#include <hp/dev/itereg.h>#include <hp300/dev/grf_gbreg.h>#include <machine/cpu.h>/* XXX */#include <hp/dev/grfioctl.h>#include <hp/dev/grfvar.h>#define REGBASE     	((struct gboxfb *)(ip->regbase))#define WINDOWMOVER 	gbox_windowmovegbox_init(ip)	register struct ite_softc *ip;{	/* XXX */	if (ip->regbase == 0) {		struct grf_softc *gp = ip->grf;		ip->regbase = gp->g_regkva;		ip->fbbase = gp->g_fbkva;		ip->fbwidth = gp->g_display.gd_fbwidth;		ip->fbheight = gp->g_display.gd_fbheight;		ip->dwidth = gp->g_display.gd_dwidth;		ip->dheight = gp->g_display.gd_dheight;	}	REGBASE->write_protect = 0x0;	REGBASE->interrupt = 0x4;	REGBASE->rep_rule = RR_COPY;	REGBASE->blink1 = 0xff;	REGBASE->blink2 = 0xff;	gb_microcode(ip->regbase);	REGBASE->sec_interrupt = 0x01;	/*	 * Set up the color map entries. We use three entries in the	 * color map. The first, is for black, the second is for	 * white, and the very last entry is for the inverted cursor.	 */	REGBASE->creg_select = 0x00;	REGBASE->cmap_red    = 0x00;	REGBASE->cmap_grn    = 0x00;	REGBASE->cmap_blu    = 0x00;	REGBASE->cmap_write  = 0x00;	gbcm_waitbusy(ip->regbase);		REGBASE->creg_select = 0x01;	REGBASE->cmap_red    = 0xFF;	REGBASE->cmap_grn    = 0xFF;	REGBASE->cmap_blu    = 0xFF;	REGBASE->cmap_write  = 0x01;	gbcm_waitbusy(ip->regbase);	REGBASE->creg_select = 0xFF;	REGBASE->cmap_red    = 0xFF;	REGBASE->cmap_grn    = 0xFF;	REGBASE->cmap_blu    = 0xFF;	REGBASE->cmap_write  = 0x01;	gbcm_waitbusy(ip->regbase);	ite_fontinfo(ip);	ite_fontinit(ip);	/*	 * Clear the display. This used to be before the font unpacking	 * but it crashes. Figure it out later.	 */	gbox_windowmove(ip, 0, 0, 0, 0, ip->dheight, ip->dwidth, RR_CLEAR);	tile_mover_waitbusy(ip->regbase);	/*	 * Stash the inverted cursor.	 */	gbox_windowmove(ip, charY(ip, ' '), charX(ip, ' '),			ip->cblanky, ip->cblankx, ip->ftheight,			ip->ftwidth, RR_COPYINVERTED);}gbox_deinit(ip)	struct ite_softc *ip;{	gbox_windowmove(ip, 0, 0, 0, 0, ip->dheight, ip->dwidth, RR_CLEAR);	tile_mover_waitbusy(ip->regbase);   	ip->flags &= ~ITE_INITED;}gbox_putc(ip, c, dy, dx, mode)	register struct ite_softc *ip;        register int dy, dx;	int c, mode;{        register int wrr = ((mode == ATTR_INV) ? RR_COPYINVERTED : RR_COPY);	gbox_windowmove(ip, charY(ip, c), charX(ip, c),			    dy * ip->ftheight, dx * ip->ftwidth,			    ip->ftheight, ip->ftwidth, wrr);}gbox_cursor(ip, flag)	register struct ite_softc *ip;        register int flag;{	if (flag == DRAW_CURSOR)		draw_cursor(ip)	else if (flag == MOVE_CURSOR) {		erase_cursor(ip)		draw_cursor(ip)	}	else		erase_cursor(ip)}gbox_clear(ip, sy, sx, h, w)	struct ite_softc *ip;	register int sy, sx, h, w;{	gbox_windowmove(ip, sy * ip->ftheight, sx * ip->ftwidth,			sy * ip->ftheight, sx * ip->ftwidth, 			h  * ip->ftheight, w  * ip->ftwidth,			RR_CLEAR);}#define	gbox_blockmove(ip, sy, sx, dy, dx, h, w) \	gbox_windowmove((ip), \			(sy) * ip->ftheight, \			(sx) * ip->ftwidth, \			(dy) * ip->ftheight, \			(dx) * ip->ftwidth, \			(h)  * ip->ftheight, \			(w)  * ip->ftwidth, \			RR_COPY)gbox_scroll(ip, sy, sx, count, dir)        register struct ite_softc *ip;        register int sy;        int dir, sx, count;{	register int height, dy, i;		tile_mover_waitbusy(ip->regbase);	REGBASE->write_protect = 0x0;		if (dir == SCROLL_UP) {		dy = sy - count;		height = ip->rows - sy;		for (i = 0; i < height; i++)			gbox_blockmove(ip, sy + i, sx, dy + i, 0, 1, ip->cols);	}	else if (dir == SCROLL_DOWN) {		dy = sy + count;		height = ip->rows - dy;		for (i = (height - 1); i >= 0; i--)			gbox_blockmove(ip, sy + i, sx, dy + i, 0, 1, ip->cols);	}	else if (dir == SCROLL_RIGHT) {		gbox_blockmove(ip, sy, sx, sy, sx + count,			       1, ip->cols - (sx + count));	}	else {		gbox_blockmove(ip, sy, sx, sy, sx - count,			       1, ip->cols - sx);	}		}gbox_windowmove(ip, sy, sx, dy, dx, h, w, mask)     register struct ite_softc *ip;     int sy, sx, dy, dx, mask;     register int h, w;{	register int src, dest;	src  = (sy * 1024) + sx;	/* upper left corner in pixels */	dest = (dy * 1024) + dx;	tile_mover_waitbusy(ip->regbase);	REGBASE->width = -(w / 4);	REGBASE->height = -(h / 4);	if (src < dest)		REGBASE->rep_rule = MOVE_DOWN_RIGHT|mask;	else {		REGBASE->rep_rule = MOVE_UP_LEFT|mask;		/*		 * Adjust to top of lower right tile of the block.		 */		src = src + ((h - 4) * 1024) + (w - 4);		dest= dest + ((h - 4) * 1024) + (w - 4);	}	FBBASE[dest] = FBBASE[src];}#endif

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