names.c

来自「早期freebsd实现」· C语言 代码 · 共 181 行

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/* * Copyright (c) 1983 The Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef lintstatic char sccsid[] = "@(#)names.c	5.4 (Berkeley) 6/1/90";#endif /* not lint *//* * Name are the internal representation for identifiers. * * A hash table is used to map identifiers to names. */#include "defs.h"#include "names.h"#ifndef publictypedef struct Name *Name;/* * Inline (for speed) function to return the identifier (string) * associated with a name.  Because C cannot support both inlines * and data hiding at the same time, the Name structure must be * publicly visible.  It is not used explicitly, however, outside of this file. */struct Name {    char *identifier;    Name chain;};#define ident(n) ((n == nil) ? "(noname)" : n->identifier)#endif/* * The hash table is a power of two, in order to make hashing faster. * Using a non-prime is ok since we use chaining instead of re-hashing. */#define HASHTABLESIZE 8192private Name nametable[HASHTABLESIZE];/* * Names are allocated in large chunks to avoid calls to malloc * and to cluster names in memory so that tracing hash chains * doesn't cause many a page fault. */#define CHUNKSIZE 1000typedef struct Namepool {    struct Name name[CHUNKSIZE];    struct Namepool *prevpool;} *Namepool;private Namepool namepool = nil;private Integer nleft = 0;/* * Given an identifier, convert it to a name. * If it's not in the hash table, then put it there. * * The second argument specifies whether the string should be copied * into newly allocated space if not found. * * This routine is time critical when starting up the debugger * on large programs. */public Name identname(s, isallocated)String s;Boolean isallocated;{    register unsigned h;    register char *p, *q;    register Name n, *np;    Namepool newpool;    h = 0;    for (p = s; *p != '\0'; p++) {	h = (h << 1) ^ (*p);    }    h &= (HASHTABLESIZE-1);    np = &nametable[h];    n = *np;    while (n != nil) {	p = s;	q = n->identifier;	while (*p == *q) {	    if (*p == '\0') {		return n;	    }	    ++p;	    ++q;	}	n = n->chain;    }    /*     * Now we know that name hasn't been found,     * so we allocate a name, store the identifier, and     * enter it in the hash table.     */    if (nleft <= 0) {	newpool = new(Namepool);	newpool->prevpool = namepool;	namepool = newpool;	nleft = CHUNKSIZE;    }    --nleft;    n = &(namepool->name[nleft]);    if (isallocated) {	n->identifier = s;    } else {	/* this case doesn't happen very often */	n->identifier = newarr(char, strlen(s) + 1);	p = s;	q = n->identifier;	while (*p != '\0') {	    *q++ = *p++;	}	*q = '\0';    }    n->chain = *np;    *np = n;    return n;}/* * Deallocate the name table. */public names_free(){    Namepool n, m;    register integer i;    n = namepool;    while (n != nil) {	m = n->prevpool;	dispose(n);	n = m;    }    for (i = 0; i < HASHTABLESIZE; i++) {	nametable[i] = nil;    }    namepool = nil;    nleft = 0;}

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