📄 serverdlg.cpp
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// ServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
UINT RevMsgThread(LPVOID v);
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
m_ip = _T("");
m_port = 5000;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
DDX_Control(pDX, IDC_EDIT_REV_MSG, m_revmsg);
DDX_Control(pDX, IDC_EDIT_SEND_MSG, m_sendmsg);
DDX_Text(pDX, IDC_EDIT_IP, m_ip);
DDX_Text(pDX, IDC_EDIT_PORT, m_port);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_BUTTON_SEND, OnButtonSend)
ON_BN_CLICKED(IDC_BUTTON_CREATE, OnButtonCreate)
ON_EN_CHANGE(IDC_EDIT_REV_MSG, OnChangeEditRevMsg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
GetDlgItem(IDOK)->EnableWindow(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CServerDlg::OnDestroy()
{
CDialog::OnDestroy();
// TODO: Add your message handler code here
WSACleanup();
}
void CServerDlg::OnOK()
{
// TODO: Add extra validation here
CDialog::OnOK();
}
void CServerDlg::OnButtonSend()
{
// TODO: Add your control notification handler code here
CString str;
m_sendmsg.GetWindowText(str);
send(m_sockrev,str,100,0);
m_sendmsg.SetWindowText("");
}
UINT RevMsgThread(LPVOID v)
{
CServerDlg *dlg=(CServerDlg*)AfxGetApp()->GetMainWnd();
dlg->m_sockrev=accept(dlg->m_sockserver,(sockaddr*)&(dlg->m_sacserver),&(dlg->m_naddlen));
while(dlg->m_sockrev==INVALID_SOCKET)
{
dlg->m_sendmsg.SetWindowText("Accept 失败");
dlg->m_sockrev=accept(dlg->m_sockserver,(sockaddr*)&(dlg->m_sacserver),&(dlg->m_naddlen));
//空循环
for (int i=0;i<=1000;i++)
for(int j=0;j<=400;j++);
}
int s=1;
char buff[100];
memset(buff,0,100);
while(s!=SOCKET_ERROR)
{
//循环接收数据
s=recv(dlg->m_sockrev,buff,100,0);
if (s!=SOCKET_ERROR)
dlg->m_revmsg.SetWindowText(buff);
}
closesocket(dlg->m_sockserver);
return 0;
}
void CServerDlg::OnButtonCreate()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_BUTTON_CREATE)->EnableWindow(FALSE);
GetDlgItem(IDOK)->EnableWindow(TRUE);
WORD VersionRequested = MAKEWORD(2,2);
WSADATA wsaData;
WSAStartup(VersionRequested, &wsaData); // 启动winsock服务
if(VersionRequested!=wsaData.wVersion)
{
AfxMessageBox("初始化 WS2_32.DLL 失败");
}
m_sacserver.sin_addr.s_addr=htonl(INADDR_ANY);
m_sacserver.sin_family=AF_INET;
m_sacserver.sin_port=5000;//htons(5000);
m_naddlen=sizeof(m_sacserver);
//创建socket
m_sockserver=socket(AF_INET,SOCK_STREAM,0);
if (bind(m_sockserver,(sockaddr*)&m_sacserver,m_naddlen))
{
m_revmsg.SetWindowText("绑定错误");
}else
{
//m_list.InsertItem(count++,inet_ntoa(serv.sin_addr));
m_revmsg.SetWindowText("服务器创建成功");
//开始侦听
listen(m_sockserver,5);
//调用线程
AfxBeginThread(&RevMsgThread,0);
}
}
void CServerDlg::OnChangeEditRevMsg()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
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