📄 comserialdlg.h
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// COMSerialDlg.h : header file
//
#if !defined(AFX_COMSERIALDLG_H__7E6C092C_1412_46F3_B174_EA92A8A4E3DB__INCLUDED_)
#define AFX_COMSERIALDLG_H__7E6C092C_1412_46F3_B174_EA92A8A4E3DB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCOMSerialDlg dialog
class CCOMSerialDlg : public CDialog
{
// Construction
public:
CCOMSerialDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCOMSerialDlg)
enum { IDD = IDD_COMSERIAL_DIALOG };
int m_nParity;
int m_nCom;
DWORD m_dwBaud;
BYTE m_nData;
BOOL m_bOverlap;
int m_nStop;
int m_nShake;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCOMSerialDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HANDLE Open(BOOL bOverlap);
void Async(void);
void Sync(void);
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCOMSerialDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTransfer();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMSERIALDLG_H__7E6C092C_1412_46F3_B174_EA92A8A4E3DB__INCLUDED_)
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