📄 httpproxysocket.h
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#if (!defined(__NEURO__PROXY__SOCKET__))
#define __NEURO__PROXY__SOCKET__
#include "SocketClient.h"
class CHttpProxySocketClient : public CSocketClient {
public:
CString HttpServer;
int Port;
virtual void AutoDetectProxy()
{
throw new CSocketException("Auto Detection Not Implemented Here. Please Contact Akash Kava at ackava@neurospeech.com","");
}
virtual void SetProxySettings(LPCTSTR lpszHttpServer,int nPort)
{
HttpServer = lpszHttpServer;
Port = nPort;
}
virtual void ConnectTo(LPCTSTR lpszHost , int nPort)
{
// If No Http Proxy Server Specified then connect to host directly..
if(HttpServer.IsEmpty())
{
CSocketClient::ConnectTo(lpszHost,nPort);
return;
}
CSocketClient::ConnectTo(HttpServer,Port);
CString Line;
Line.Format("CONNECT %s:%d HTTP/1.0",lpszHost,nPort);
(*this)<<Line;
Line.Format("host: %s:%d",lpszHost,nPort);
(*this)<<Line;
Line.Empty();
(*this)<<Line;
(*this)>>Line;
int i = Line.Find(' ');
if(i!=-1)
Line = Line.Mid(i+1);
if(Line.Left(3)!="200")
{
// Sorry Guys Http Proxy Authentication Not Implemented !!!
if(Line.Left(3)=="407")
{
AfxMessageBox("Sorry Guys Http Proxy Authentication Not Implemented in Demo!!!");
}
throw new CSocketException("Proxy Connection Denied",Line.Mid(4));
}
do
{
(*this)>>Line;
if(Line.IsEmpty())
break;
}while(true);
}
};
#endif
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