📄 audiosample.h
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// AudioSample.h: interface for the AudioSample class.
//
//////////////////////////////////////////////////////////////////////
#ifndef AFX_AUDIOSAMPLE_H__963A2A54_7AFE_4DE9_BF2A_1E79F911E37B__INCLUDED_
#define AFX_AUDIOSAMPLE_H__963A2A54_7AFE_4DE9_BF2A_1E79F911E37B__INCLUDED_
#ifdef WIN32
#include <windows.h> // required by mmsystem.h
#include <mmsystem.h> // required for WAVEFORMATEX structure
#else
#include "linTypes.h"
#endif
#include "WaveFormats.h"
#include "TraceUser.h"
class AudioSampleManager;
class RTPPacket;
class AudioSample :
public TraceUser
{
friend class AudioSampleManager;
public:
virtual ~AudioSample();
bool operator < (AudioSample &);
bool operator >= (AudioSample &);
int GetFormat(WAVEFORMATEX *waveFormat);
int SetFormat(WAVEFORMATEX waveFormat);
int BufferSize();
int DataSize();
int SilenceSize();
int MinFrameDuration();
int MinFrameSize();
int SetDataSize(int dataSize);
char * Data();
int GetDuration();
int SetSilenceDuration(int milliseconds);
int GetSilenceDuration();
RTPPacket* RTPHeader();
int SetRTPHeader(RTPPacket *headerPtr);
int AddRef();
int Release();
protected:
virtual int SetTraceLevel();
private:
int Initialize(AudioSampleManager *manager, int size);
int Uninitialize();
AudioSample(AudioSampleManager *audioSampleManager, int size);
AudioSample(AudioSampleManager *audioSampleManager);
private:
WAVEFORMATEX format;
int bufferSize;
int dataSize;
char *data;
RTPPacket *rtpHeader;
int refCount;
int silenceLengthMilliseconds;
AudioSampleManager *manager;
int minFrameSize; // no. of bytes in the minimum sized frame for this format
int minFrameDuration; // duration (in microseconds) of the minimum frame for this format
};
#endif // !defined(AFX_AUDIOSAMPLE_H__963A2A54_7AFE_4DE9_BF2A_1E79F911E37B__INCLUDED_)
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