📄 dialog_test.cpp
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// Dialog_test.cpp : implementation file
//
#include "stdafx.h"
#include "Finger.h"
#include "Dialog_test.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDialog_test dialog
CDialog_test::CDialog_test(CWnd* pParent /*=NULL*/)
: CDialog(CDialog_test::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialog_test)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDialog_test::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialog_test)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialog_test, CDialog)
//{{AFX_MSG_MAP(CDialog_test)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialog_test message handlers
void CDialog_test::OnButton1()
{
// TODO: Add your control notification handler code here
CString sFile;
CFileDialog FileDlg(TRUE,NULL,NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,_T("*.bmp|*.bmp|*.*|*.*|"));
if(FileDlg.DoModal()==IDOK)
{
sFile=FileDlg.GetPathName();
// SetWindowText(sFile);
IfRead=m_DIBStatic.LoadDib(sFile);
Being=TRUE;
}
else
{
if(IfRead)
m_DIBStatic.UpdateDib();
return;
}
GiveData();
GiveDatabmp();
ShowBmp();
}
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