📄 filesystemparser.h
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//////////////////////////////////////////////////////////////////////////////
// FileSystemParser.h
//
// Declaration of class FileSystemParser.
//////////////////////////////////////////////////////////////////////////////
// $Id: FileSystemParser.h,v 1.5 1998/12/14 19:00:15 nryan Exp $
// Copyright (C) 1998 by Network Associates, Inc.
// All rights reserved.
#ifndef Included_FileSystemParser_h // [
#define Included_FileSystemParser_h
#include "DualErr.h"
#include "GenericCallback.h"
#include "FatUtils.h"
#include "Volume.h"
/////////////////////////
// Class FileSystemParser
/////////////////////////
// The purpose of a FileSystemParser object is to perform direct access (reads
// and writes) to a file on a disk with a particular filesystem. This access
// is done not using the standard system file access functions, but by reading
// and parsing the sectors off of the disk raw. For every filesystem you wish
// to handle, derive it from this base class. This class is Ring-0
// thread-safe.
class FileSystemParser
{
public:
DualErr mInitErr;
FileSystemParser(LPCSTR path, PGPUInt8 hostDrive,
PGPUInt32 bytesFile);
virtual ~FileSystemParser() {ClearPath();};
LPCSTR GetPath();
DualErr SetPath(LPCSTR path);
void ClearPath();
DualErr Read(PGPUInt8 *buf, PGPUInt64 pos, PGPUInt32 nBytes,
GenericCallbackInfo *gcInfo = NULL)
{return DualErr::NoError;};
DualErr Write(PGPUInt8 *buf, PGPUInt64 pos, PGPUInt32 nBytes,
GenericCallbackInfo *gcInfo = NULL)
{return DualErr::NoError;};
protected:
FileSysId mFsId; // filesystem of the host drive
LPSTR mPath; // path of file being accessed
PGPUInt32 mBytesFile; // size of file
Volume mHost; // Volume object for file's host
};
#endif // ] Included_FileSystemParser_h
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