📄 ctrithreshold.h
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/*____________________________________________________________________________
Copyright (C) 1996-1999 Network Associates, Inc.
All rights reserved.
$Id: CTriThreshold.h,v 1.4 1999/03/10 02:41:35 heller Exp $
____________________________________________________________________________*/
#ifndef CTRITHRESHOLD_H
#define CTRITHRESHOLD_H
#include "CSoundInput.h"
class CTriThreshold : public CButton
{
// Construction
public:
CTriThreshold();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTriThreshold)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CTriThreshold();
void SetSoundInput(CSoundInput *si) { mSoundInput = si; }
virtual BOOL Create(LPCTSTR lpszCaption,
DWORD dwStyle,
CWnd* pParentWnd,
UINT nID,
CLevelMeter *levelMeter);
// Generated message map functions
protected:
//{{AFX_MSG(CTriThreshold)
afx_msg void OnPaint();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
long mPosition; //Triangle's position, in pixels
CSoundInput *mSoundInput; //Object we line up off of
CWnd *mOldCaptureWindow; //Window that had the mouse captured
CPoint mClickPosition; //Place the user clicked for click-and-hold
CPoint mLastKnownMousePosition;
//Last place the mouse was known to be for
//the simulated clicks of click-and-hold
BOOL mInDrag; //Set if the slider is being dragged
BOOL mInClick; //Set if we're "in" a click (ie, between
//button down and button up)
long mMaxPosition; //Maximum valid rightward position for the
//slider
long mClickMoveAmount; //Number of pixels a click to one side of
//slider causes it to jump
//Info about the bitmap:
long mTriangleWidth, mTriangleHeight;
//Takes an argument between MIN_SLIDER_VAL and MAX_SLIDER_VAL and
//uses it to move the triangle:
void MoveTriangle(long position);
//Internal funcion to allow you to do things, basically, like
//"Move the triangle right 10 pixels". MaxMoveAmount is so that you
//don't have to do data validation if you only want the thing to
//move a maxmimum of MaxMoveAmount pixels.
long CalculateTrianglePositionFromDelta(long delta,
long MaxMoveAmount);
};
#endif
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