📄 parksys.h
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// ParkSys.h : main header file for the PARKSYS application
//
#if !defined(AFX_PARKSYS_H__BE779975_1404_11D4_B34E_0080C8F5DB70__INCLUDED_)
#define AFX_PARKSYS_H__BE779975_1404_11D4_B34E_0080C8F5DB70__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "avicap.h"
/////////////////////////////////////////////////////////////////////////////
// CParkSysApp:
// See ParkSys.cpp for the implementation of this class
//
class CParkSysApp : public CWinApp
{
public:
HANDLE CParkSysApp::ExecApp(const CString& strCommandLine, LPPROCESS_INFORMATION lpProcessinfo = NULL, LPSTARTUPINFO lpStartinfo = NULL);
CString ExtractFilePath();
CParkSysApp();
CDatabase database;
CView *p_view;
CAviCap avi;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CParkSysApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
protected:
// Implementation
//{{AFX_MSG(CParkSysApp)
afx_msg void OnAppAbout();
afx_msg void OnSyncclock();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
HANDLE hMutex;
};
extern CParkSysApp theApp;
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PARKSYS_H__BE779975_1404_11D4_B34E_0080C8F5DB70__INCLUDED_)
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