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📄 tapisample.cpp

📁 基于TAPI 2.0的软电话源代码
💻 CPP
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// ----------------------------------------------------------------------------
// IP Office SDK (c) Avaya 2001. All rights reserved.
//
// PROJECT:  TapiSample
// FILE:     tapisample.cpp
// CREATED:  Geoff Froud, based on previous work by Carl Muller
//
// See tapisample.h for an explanation of this program.
//
// This is the implementation file for the main application class.
// See tapisample.h for the definition of this class
//
// ----------------------------------------------------------------------------

#include "stdafx.h"
#include "tapisample.h"
#include "tapisampleDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

// ============================================================================
// CTapisampleApp
// ============================================================================

// ----------------------------------------------------------------------------
// Message map for the application
BEGIN_MESSAGE_MAP(CTapisampleApp, CWinApp)
	//{{AFX_MSG_MAP(CTapisampleApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

// ----------------------------------------------------------------------------
// CTapisampleApp construction
CTapisampleApp::CTapisampleApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

// ----------------------------------------------------------------------------
// The one and only CTapisampleApp object
CTapisampleApp theApp;

// ----------------------------------------------------------------------------
// CTapisampleApp initialization
BOOL CTapisampleApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CTapisampleDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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