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📄 logger.h

📁 足球机器人仿真组SimuroSot11vs11的源程序。
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/*Copyright (c) 2000-2002, Jelle Kok, University of AmsterdamAll rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, thislist of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice,this list of conditions and the following disclaimer in the documentationand/or other materials provided with the distribution.3. Neither the name of the University of Amsterdam nor the names of itscontributors may be used to endorse or promote products derived from thissoftware without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THEIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLEFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIALDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVERCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*//*! \file Logger.h<pre><b>File:</b>          Logger.h<b>Project:</b>       Robocup Soccer Simulation Team: UvA Trilearn<b>Authors:</b>       Jelle Kok<b>Created:</b>       3/3/2000<b>Last Revision:</b> $ID$<b>Contents:</b>      This file contains the class to log information about thesystem to any output stream. A range can be specifiedfor which the received log information is printed.Furthermore it is possible to print the time since thetimer of the Logger has been restarted.<hr size=2><h2><b>Changes</b></h2><b>Date</b>             <b>Author</b>          <b>Comment</b>3/3/2001         Jelle Kok         Initial version created27/11/2002       Alexey Vasilyev   Windows port</pre>*/#ifndef _LOGGER_#define _LOGGER_
#include "defines.h"
#define MAX_CYCLES 18000
#define DEFAULT_SPEED 100		// ms
#define SHOW_MODE		1
#define MSG_MODE		2

typedef struct {
	double	x ;
	double	y ;
	double	angle ;
} pos_t ;

typedef struct {
	int		time ;
	pos_t	pos[ROBOTNUMBER*2+1] ;
} showinfo_t ;

typedef	struct {
	int		time ;
	int		nTab;
	char	message[128] ;
} msginfo_t ;

typedef struct {
	short	mode ;
	union {
		showinfo_t	show ;
		msginfo_t	msg ;
	} body ;
} dispinfo_t ;

#include <stdio.h>			// needed for file
//#define OFFCLIENT

#ifndef OFFCLIENT
#else
#include "SimuroSotMonitorDoc.h"
#endif
#define MAX_LOG_LINE 8048 /*!< maximum size of a log message */
#define MAX_LOG_MONITOR 128#define MAX_HEADER   64   /*!< maximum size of the header    */#define MAX_LOG_LEVEL 32  /*!< maximun level of log          *//*****************************************************************************//**************************** LOGGER *****************************************//*****************************************************************************//*! This class Makes it possible to log information on different abstractionlevels. All messages are passed to the log method 'log' with a levelindication. When it has been specified that this level should be loggedusing either the 'addLogLevel' or 'addLogRange' methodthe message is logged, otherwise it is ignored. This Makes itpossible to print only  the information you are interested in.There is one global Log class which is used by all classes that use theLogger. This instantation of the Logger is located in the file Logger.C andis called 'Log'. All classes that want use this Logger should Make areference to it using the line 'extern Logger Log;' and can then usethis Logger with the Log.Log( ... ) methods. Furthermore the Logger alsocontains a timer with Makes it possible to print the time since the timerhas been restarted. */class Logger{	char    m_strBuf[5*MAX_LOG_LINE];    /*!< buffer needed by different methods    */	bool	m_bLogLevels[MAX_LOG_LEVEL];  /*!< Set that contains all log levels      */	char    m_strHeader[MAX_LOG_LEVEL][MAX_HEADER];/*!< header string printed before msg      */	FILE*	m_fp;                   /*!< output stream to print messages to    */	char	m_strLogFileName[32];   /*!< log file name */	int		m_nLogBufferLen;				 /*!< log buffer len */
#ifndef OFFCLIENT
	COPYDATASTRUCT	cpData;
	HWND		hWnd;
#else
	CSimuroSotMonitorDoc*	m_pDoc;
#endif
public:
	Logger( char* strFileName);	Logger();	~Logger();	// different methods associated with logging messages	bool	AssociateFile	( char*	   strFileName                      );	bool    Log            ( int      iLevel, char   *str, ...        );	bool	LogAction			( int	   iLevel, char	  *str				);	bool    IsInLogLevel     ( int      iLevel                          );	bool    SetLogLevel      ( int      iLevel, bool bSet = true        );	bool    SetLogRange      ( int      iMin,   int iMax, bool bSet = true );	char*   GetHeader        ( int			 iLevel                          );	bool    SetHeader        ( int	iLevel, char     *str, bool bSet = true  );	FILE*	GetLogFile		(                                          );	void	SetLevelAndHeader();

/*******************************************************************/
	BOOL SendMessageOfGame(dispinfo_t *pInfo);
	BOOL GetDebugWindowHandle();
	void SendMsg(int timer, int nTab, char *msg);
	void Show(char *str, ...);
};#endif

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