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📄 geometryr.h

📁 足球机器人仿真组SimuroSot11vs11的源程序。
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/*Copyright (c) 2000-2002, Jelle Kok, University of AmsterdamAll rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, thislist of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice,this list of conditions and the following disclaimer in the documentationand/or other materials provided with the distribution.3. Neither the name of the University of Amsterdam nor the names of itscontributors may be used to endorse or promote products derived from thissoftware without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THEIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLEFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIALDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVERCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*//*! \file Geometry.h<pre><b>File:</b>          Geometry.h<b>Project:</b>       Robocup Soccer Simulation Team: UvA Trilearn<b>Authors:</b>       Jelle Kok<b>Created:</b>       12/02/2001<b>Last Revision:</b> $ID$<b>Contents:</b>      Header file for the classes VecPosition, Geometry, Line,Circle and Rectangle. All the memberdata and member method declarations for all these classes can befound in this file toGether with some auxiliary functions fornumeric and goniometric purposes.<hr size=2><h2><b>Changes</b></h2><b>Date</b>             <b>Author</b>          <b>Comment</b>12/02/2001       Jelle Kok       Initial version created09/06/2001       Remco de Boer   Version including full documentation completed</pre>*/#ifndef _GEOMETRY_#define _GEOMETRY_#include <stdio.h>#include <stdlib.h>
#include <math.h>

#include "Globe.h"
typedef double AngRad;  /*!< Type definition for angles in degrees. */typedef double AngDeg;  /*!< Type definition for angles in radians. */#define INF		10000000#define EPS		0.000001			/*!< Value used for floating point equality tests. */const double  UnknownDoubleValue  = -1000.0; /*!< indicates unknown double    */const int     UnknownIntValue     = -1000;   /*!< indicates unknown int       */const int     UnknownTime         = -20;     /*!< indicates unknown time      */const long    UnknownMessageNr    = -30;     /*!< indicates unknown message nr*/#define M_PI	3.1415926	/* Value of pi */
class Maths{	public:	// auxiliary numeric functions for determining the	// maximum and minimum of two given double values and the Maths::Sign of a value	static double Max     ( double d1, double d2 );	static double Min     ( double d1, double d2 );	static int    Sign    ( double d1            );	static double Limit	  ( double d, double dMin, double dMax);
	// auxiliary goniometric functions which enable you to	// specify angles in degrees rather than in radians	static AngDeg Rad2Deg ( AngRad x             );	static AngRad Deg2Rad ( AngDeg x             );	static double cosDeg  ( AngDeg x             );	static double sinDeg  ( AngDeg x             );	static double tanDeg  ( AngDeg x             );	static AngDeg atanDeg ( double x             );	static double atan2Deg( double x,  double y  );	static AngDeg acosDeg ( double x             );	static AngDeg asinDeg ( double x             );	#ifdef WIN32	/*! This function shall return the integral value (represented as a double)	nearest x in the direction of the current rounding mode. The current	rounding mode is implementation-defined.	If the current rounding mode rounds toward negative infinity, then Maths::rint()	shall be equivalent to floor() . If the current rounding mode rounds	toward positive infinity, then Maths::rint() shall be equivalent to ceil().	url: http://www.opengroup.org/onlinepubs/007904975/functions/Maths::rint.html */	static double rint(double x) { return floor(x);	}	/*! The Maths::drand48() function shall return non-negative,	double-precision, floating-point values, uniformly distributed over the	interval [0.0,1.0).	url: http://www.opengroup.org/onlinepubs/007904975/functions/Maths::drand48.html */	static double drand48()	{ return ((double)(rand() % 100)) / 100; }	#endif};// various goniometric functionsbool   IsAngInInterval     ( AngRad ang,    AngRad angMin,    AngRad angMax );AngRad GetBisectorTwoAngles( AngRad angMin, AngRad angMax );/*! CoordSystem is an enumeration of the different specified coordinate systems.The two possibilities are CARTESIAN or POLAR. These values are for instanceused in the initializing a VecPosition. The CoordSystem indicates whetherthe supplied arguments represent the position in cartesian or in polarcoordinates. */enum CoordSystemT{	CARTESIAN,	POLAR};/******************************************************************************//********************   CLASS VECPOSITION   ***********************************//******************************************************************************//*! This class contains an x- and y-coordinate of a position (x,y) as memberdata and methods which operate on this position. The standard arithmeticoperators are overloaded and can thus be applied to positions (x,y). It isalso possible to represent a position in polar coordinates (r,phi), sincethe class contains a method to convert these into cartesian coordinates(x,y). */class VecPosition{	// private member data	private:	double m_x;   /*!< x-coordinate of this position */	double m_y;   /*!< y-coordinate of this position */	// public methods	public:	// constructor for VecPosition class	VecPosition                               ( double            vx = 0,	double            vy = 0,	CoordSystemT      cs = CARTESIAN);	// overloaded arithmetic operators	dbPOINT GetdbPOINT();	VecPosition        operator -             (                                 );	VecPosition        operator +             ( const double      &d            );	VecPosition        operator +             ( const VecPosition &p            );	VecPosition        operator -             ( const double      &d            );	VecPosition        operator -             ( const VecPosition &p            );	VecPosition        operator *             ( const double      &d            );	VecPosition        operator *             ( const VecPosition &p            );	VecPosition        operator /             ( const double      &d            );	VecPosition        operator /             ( const VecPosition &p            );	void               operator =             ( const double      &d            );	void               operator +=            ( const VecPosition &p            );	void               operator +=            ( const double      &d            );	void               operator -=            ( const VecPosition &p            );	void               operator -=            ( const double      &d            );	void               operator *=            ( const VecPosition &p            );	void               operator *=            ( const double      &d            );	void               operator /=            ( const VecPosition &p            );	void               operator /=            ( const double      &d            );	bool               operator !=            ( const VecPosition &p            );	bool               operator !=            ( const double      &d            );	bool               operator ==            ( const VecPosition &p            );	bool               operator ==            ( const double      &d            );	// methods for producing output	void               Show                   ( CoordSystemT      cs = CARTESIAN);	void				Print( FILE* file );	void               ToString               ( char buf[], CoordSystemT      cs = CARTESIAN);	// Set- and Get methods for private member variables	bool               SetX                   ( double            dX            );	double             GetX                   (                           ) const;	bool               SetY                   ( double            dY            );	double             GetY                   (                           ) const;

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