📄 statuscontrol.h
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// StatusControl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CStatusControl window
class CStatusControl : public CWnd
{
// Construction
public:
friend class CStatusEdit;
friend class CStatusProgress;
friend class CStatusStatic;
friend class CStatusCombo;
CStatusControl();
BOOL Create(LPCTSTR classname, CStatusBar * parent, UINT id, DWORD style);
// Attributes
public:
// Operations
public:
void Reposition();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStatusIcon)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CStatusControl();
// Generated message map functions
protected:
static void reposition(CWnd * wnd);
static BOOL setup(CStatusBar * parent, UINT id, CRect & r);
//{{AFX_MSG(CStatusControl)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
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