📄 connectdlg.h
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#if !defined(AFX_CONNECTDLG_H__31F69FDB_D11B_4619_B6D5_8F56A8578415__INCLUDED_)
#define AFX_CONNECTDLG_H__31F69FDB_D11B_4619_B6D5_8F56A8578415__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConnectDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog
class CConnectDlg : public CDialog
{
// Construction
public:
CConnectDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CConnectDlg)
enum { IDD = IDD_CONNECT_DLG };
CEdit m_edServerName;
CListBox m_lbServerList;
CString m_strNodeName;
CString m_strServerName;
CString m_strServerList;
BOOL m_bVer1;
BOOL m_bUseRegistry;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConnectDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CConnectDlg)
afx_msg void OnFind();
virtual BOOL OnInitDialog();
afx_msg void OnDblclkServerlist();
afx_msg void OnSelchangeServerlist();
virtual void OnOK();
afx_msg void OnCKVer1();
afx_msg void OnCkRegistry();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONNECTDLG_H__31F69FDB_D11B_4619_B6D5_8F56A8578415__INCLUDED_)
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