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📄 buttonex.cpp

📁 通过手机数据线连接手机
💻 CPP
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// buttonEx.cpp : implementation file
//

#include "stdafx.h"
#include "buttonEx.h"
#include "Img2Rgn.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CBtnTextSample

CBtnTextSample::CBtnTextSample()
{
	m_format = DT_CENTER | DT_SINGLELINE | DT_NOPREFIX | DT_NOCLIP | DT_VCENTER;

	m_bgColor = ::GetSysColor( COLOR_WINDOW );
	m_fgColor = ::GetSysColor( COLOR_WINDOWTEXT );
}

CBtnTextSample::~CBtnTextSample()
{
}


BEGIN_MESSAGE_MAP(CBtnTextSample, CButton)
	//{{AFX_MSG_MAP(CBtnTextSample)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBtnTextSample message handlers

void CBtnTextSample::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) 
{
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
CRect rcItem(lpDrawItemStruct->rcItem);
BOOL bFocus = (GetFocus() == this);
COLORREF clrHighLight = ::GetSysColor(COLOR_HIGHLIGHT);
COLORREF clrHighLightText = ::GetSysColor(COLOR_HIGHLIGHTTEXT);

	pDC->SetBkMode( TRANSPARENT );
	if( bFocus )
	{
		pDC->SetTextColor( clrHighLightText );
		pDC->SetBkColor( clrHighLight );
		pDC->FillRect(rcItem, &CBrush( clrHighLight ) );
	}
	else
	{
		pDC->SetTextColor( m_fgColor );
		pDC->FillRect(rcItem, &CBrush( m_bgColor ) );
	}

// draw sample text
	if( !m_sampleText.IsEmpty() )
	{
	CFont * pFont = NULL;
		if( m_font.GetSafeHandle() != NULL )
		{
			pFont = (CFont*)pDC->SelectObject( &m_font );
		}

		pDC->DrawText( m_sampleText, rcItem, m_format );
		
		if( pFont != NULL )
		{
			pDC->SelectObject( pFont );
		}
	}

	if( bFocus )
	{
		pDC->DrawFocusRect(rcItem);	//draw focus rectangle
	}
}




/////////////////////////////////////////////////////////////////////////////
// CBtnColor

CBtnColor::CBtnColor()
{
	m_color = ::GetSysColor(COLOR_WINDOW);
	m_pushStyle = BTNPUSH_NONE;
	m_pushed = FALSE;
}

CBtnColor::~CBtnColor()
{
}

BEGIN_MESSAGE_MAP(CBtnColor, CButton)
	//{{AFX_MSG_MAP(CBtnColor)
	ON_WM_LBUTTONDOWN()
	ON_WM_LBUTTONUP()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBtnColor message handlers

void CBtnColor::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) 
{
CRect rect(lpDrawItemStruct->rcItem);
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
	pDC->FillRect( rect, &CBrush(m_color));

	if( m_pushStyle == BTNPUSH_NONE )
	{
		return;
	}

	if( m_pushed )
	{
		pDC->DrawEdge( rect, EDGE_SUNKEN, BF_RECT );
	}
	else
	{
		pDC->DrawEdge( rect, EDGE_RAISED, BF_RECT );
	}
}

BOOL CBtnColor::Create( const RECT& rect, CWnd* pParentWnd, UINT nID )
{
	return CButton::Create(
				"ColorBtn",
				BS_OWNERDRAW | BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE,
				rect, pParentWnd, nID);
}

void CBtnColor::OnLButtonDown(UINT nFlags, CPoint point) 
{
	switch( m_pushStyle )
	{
	case BTNPUSH_CHECK:
		m_pushed = !m_pushed;
		break;
	case BTNPUSH_STD:
		m_pushed = TRUE;
		break;
	default:
		m_pushed = FALSE;
	}
//	SetCapture();
	Invalidate();
	CButton::OnLButtonDown(nFlags, point);
}

void CBtnColor::OnLButtonUp(UINT nFlags, CPoint point) 
{
	switch( m_pushStyle )
	{
	case BTNPUSH_CHECK:
		break;
	case BTNPUSH_STD:
		m_pushed = FALSE;
		break;
	default:
		m_pushed = FALSE;
	}

//	::ReleaseCapture();
	Invalidate();

	CButton::OnLButtonUp(nFlags, point);
}

void CBtnColor::Check( BOOL push )
{
	m_pushed = push;
	Invalidate();
}

int CBtnColor::GetCheckStatus()
{
	return m_pushed;
}


/////////////////////////////////////////////////////////////////////////////
// CBtnImage
BEGIN_MESSAGE_MAP(CBtnImage, CButton)
	//{{AFX_MSG_MAP(CBtnImage)
	ON_WM_MOUSEMOVE()
	ON_WM_LBUTTONUP()
	ON_WM_ERASEBKGND()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

CBtnImage::CBtnImage()
{
	m_enableStretch = TRUE;
	m_focusOnMouseMove = FALSE;
	m_haveMouse = FALSE;

	m_isPushed = FALSE;
	m_isChecked = FALSE;
}

CBtnImage::~CBtnImage()
{
}

BOOL CBtnImage::SetImgIDNormal( UINT imgID )
{
	if( m_bitmapNormal.GetSafeHandle() != NULL )
	{
		m_bitmapNormal.DeleteObject();
	}
	return m_bitmapNormal.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgIDDown( UINT imgID )
{
	if( m_bitmapDown.GetSafeHandle() != NULL )
	{
		m_bitmapDown.DeleteObject();
	}
	return m_bitmapDown.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgIDFocus( UINT imgID )
{
	if( m_bitmapFocus.GetSafeHandle() != NULL )
	{
		m_bitmapFocus.DeleteObject();
	}
	return m_bitmapFocus.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgIDDisable( UINT imgID )
{
	if( m_bitmapDisable.GetSafeHandle() != NULL )
	{
		m_bitmapDisable.DeleteObject();
	}
	return m_bitmapDisable.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgIDCheck( UINT imgID )
{
	if( m_bitmapCheck.GetSafeHandle() != NULL )
	{
		m_bitmapCheck.DeleteObject();
	}
	return m_bitmapCheck.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgIDHaveMouse( UINT imgID )
{
	if( m_bitmapHaveMouse.GetSafeHandle() != NULL )
	{
		m_bitmapHaveMouse.DeleteObject();
	}
	return m_bitmapHaveMouse.LoadBitmap( imgID );
}

BOOL CBtnImage::SetImgNameNormal( UINT imgName )
{
	return TRUE;
}

BOOL CBtnImage::SetImgNameDown( UINT imgName )
{
	return TRUE;
}

BOOL CBtnImage::SetImgNameFocus( UINT imgName )
{
	return TRUE;
}

BOOL CBtnImage::SetImgNameDisable( UINT imgName )
{
	return TRUE;
}

BOOL CBtnImage::SetImgNameCheck( UINT imgName )
{
	return TRUE;
}

BOOL CBtnImage::SetImgNameHaveMouse( UINT imgName )
{
	return TRUE;
}

void CBtnImage::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) 
{
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
CRect rcItem(lpDrawItemStruct->rcItem);
BOOL bFocus = (GetFocus() == this);

CBitmap * pBitmap;
	//设按钮位图
	pBitmap = &m_bitmapNormal;

	if( ::GetWindowLong( m_hWnd, GWL_STYLE ) & WS_DISABLED
	 && (m_bitmapDisable.GetSafeHandle() != NULL) )
	{//按钮被禁止
		pBitmap = &m_bitmapDisable;
	}
	else if( (0x0004 & GetState()) && (m_bitmapDown.GetSafeHandle() != NULL) )
//	if( (lpDrawItemStruct->itemState == ODS_CHECKED) && (m_bitmapDown.GetSafeHandle() != NULL) )
	{//按钮被按下
		pBitmap = &m_bitmapDown;
	}
	else if( m_haveMouse )
	{//鼠标在按钮上
		pBitmap = &m_bitmapHaveMouse;
	}
//	else if( (0x0003 & GetState()) && (m_bitmapCheck.GetSafeHandle() != NULL ) )
	else if( (lpDrawItemStruct->itemState == ODS_CHECKED) && (m_bitmapCheck.GetSafeHandle() != NULL ) )
	{//按钮被选中,Check or Radio 按钮
		pBitmap = &m_bitmapCheck;
	}
	else if( bFocus && (m_bitmapFocus.GetSafeHandle() != NULL) )
	{//按钮有输入焦点
		pBitmap = &m_bitmapFocus;
	}

	if( pBitmap->GetSafeHandle() == NULL )
	{
		return;
	}

CDC memDC;
	if( !memDC.CreateCompatibleDC( pDC ) )
	{
		return;
	}
CBitmap * oldBitmap;

BITMAP sBitmap;
	pBitmap->GetBitmap( &sBitmap );

	if( !m_enableStretch )
	{//不允许缩放位图,要先调整控件大小
		if( rcItem.Width() != sBitmap.bmWidth
		 || rcItem.Height() != sBitmap.bmHeight )
		{
		CWnd * pWnd = GetParent();
			rcItem.right = rcItem.left + sBitmap.bmWidth;
			rcItem.bottom = rcItem.top + sBitmap.bmHeight;
			if( pWnd != NULL )
			{
			CRect wndRect;
				GetWindowRect( wndRect );
				pWnd->ScreenToClient( wndRect );
				wndRect.right = wndRect.left + sBitmap.bmWidth;
				wndRect.bottom = wndRect.top + sBitmap.bmHeight;
				MoveWindow( wndRect, FALSE );//调窗口大小但不重画
			}
		}
	}

	oldBitmap = memDC.SelectObject( pBitmap );
	pDC->StretchBlt(
		rcItem.left, rcItem.top,
		rcItem.Width(), rcItem.Height(),
		&memDC,
		0, 0,
		sBitmap.bmWidth, sBitmap.bmHeight,
		SRCCOPY );
	memDC.SelectObject( oldBitmap );
/*	if( bFocus )
	{
		pDC->DrawFocusRect(rcItem);	//draw focus rectangle
	}
*/
}

void CBtnImage::OnMouseMove(UINT nFlags, CPoint point) 
{
	CButton::OnMouseMove(nFlags, point);

	if( m_focusOnMouseMove )
	{
	CRect rect;
		GetWindowRect( rect );
		if( !rect.PtInRect( point + CPoint( rect.left, rect.top ) ) )
		{
			m_haveMouse = FALSE;
			::ReleaseCapture();
			Invalidate();
			return;
		}
		if( !m_haveMouse )
		{
			Invalidate();
			m_haveMouse = TRUE;
		}
		if( GetCapture() != this )
		{
			SetCapture();
		}
	}
}

void CBtnImage::OnLButtonUp(UINT nFlags, CPoint point) 
{
	CButton::OnLButtonUp(nFlags, point);

	if( m_haveMouse )
	{
		m_haveMouse = FALSE;
		Invalidate();
	}
}

BOOL CBtnImage::OnEraseBkgnd(CDC* pDC) 
{
	return TRUE;
}




// Round Buttons!
//
// Written by Chris Maunder (Chris.Maunder@cbr.clw.csiro.au)
// Copyright (c) 1997,1998.
// 
// Modified: 2 Feb 1998 - Fix vis problem, CRgn resource leak,
//                        button reposition code redone. CJM.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is 
// not sold for profit without the authors written consent, and 
// providing that this notice and the authors name is included. If 
// the source code in this file is used in any commercial application 
// then a simple email would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage to your
// computer, causes your pet cat to fall ill, increases baldness or
// makes you car start emitting strange noises when you start it up.
//
// Expect bugs.
// 
// Please use and enjoy. Please let me know of any bugs/mods/improvements 
// that you have found/implemented and I will fix/incorporate them into this
// file. 
//
/////////////////////////////////////////////////////////////////////////////

#include "math.h"

// Calculate colour for a point at the given angle by performing a linear
// interpolation between the colours crBright and crDark based on the cosine
// of the angle between the light source and the point.
//
// Angles are measured from the +ve x-axis (i.e. (1,0) = 0 degrees, (0,1) = 90 degrees )
// But remember: +y points down!
COLORREF CBtnEx::GetColour(double dAngle, COLORREF crBright, COLORREF crDark)
{
#define Rad2Deg	180.0/3.1415 

// For better light-continuity along the edge of a stretched button: 
//	LIGHT_SOURCE_ANGLE == -1.88
//#define LIGHT_SOURCE_ANGLE	-2.356		// -2.356 radians = -135 degrees, i.e. From top left
#define LIGHT_SOURCE_ANGLE	-1.88

	ASSERT(dAngle > -3.1416 && dAngle < 3.1416);
	double dAngleDifference = LIGHT_SOURCE_ANGLE - dAngle;

	if (dAngleDifference < -3.1415) dAngleDifference = 6.293 + dAngleDifference;
	else if (dAngleDifference > 3.1415) dAngleDifference = 6.293 - dAngleDifference;

	double Weight = 0.5*(cos(dAngleDifference)+1.0);

	BYTE Red   = (BYTE) (Weight*GetRValue(crBright) + (1.0-Weight)*GetRValue(crDark));
	BYTE Green = (BYTE) (Weight*GetGValue(crBright) + (1.0-Weight)*GetGValue(crDark));
	BYTE Blue  = (BYTE) (Weight*GetBValue(crBright) + (1.0-Weight)*GetBValue(crDark));

	//TRACE("LightAngle = %0.0f, Angle = %3.0f, Diff = %3.0f, Weight = %0.2f, RGB %3d,%3d,%3d\n", 
	//	  LIGHT_SOURCE_ANGLE*Rad2Deg, dAngle*Rad2Deg, dAngleDifference*Rad2Deg, Weight,Red,Green,Blue);

	return RGB(Red, Green, Blue);
}

void CBtnEx::DrawCircle(CDC* pDC, CPoint p, LONG lRadius, COLORREF crColour, BOOL bDashed)
{
	const int nDashLength = 1;
	LONG lError, lXoffset, lYoffset;
	int  nDash = 0;
	BOOL bDashOn = TRUE;

	//Check to see that the coordinates are valid
	ASSERT( (p.x + lRadius <= LONG_MAX) && (p.y + lRadius <= LONG_MAX) );
	ASSERT( (p.x - lRadius >= LONG_MIN) && (p.y - lRadius >= LONG_MIN) );

	//Set starting values
	lXoffset = lRadius;
	lYoffset = 0;
	lError   = -lRadius;

	do {
		if (bDashOn) {
			pDC->SetPixelV(p.x + lXoffset, p.y + lYoffset, crColour);
			pDC->SetPixelV(p.x + lXoffset, p.y - lYoffset, crColour);
			pDC->SetPixelV(p.x + lYoffset, p.y + lXoffset, crColour);
			pDC->SetPixelV(p.x + lYoffset, p.y - lXoffset, crColour);
			pDC->SetPixelV(p.x - lYoffset, p.y + lXoffset, crColour);
			pDC->SetPixelV(p.x - lYoffset, p.y - lXoffset, crColour);
			pDC->SetPixelV(p.x - lXoffset, p.y + lYoffset, crColour);
			pDC->SetPixelV(p.x - lXoffset, p.y - lYoffset, crColour);
		}

		//Advance the error term and the constant X axis step
		lError += lYoffset++;

		//Check to see if error term has overflowed
		if ((lError += lYoffset) >= 0)
			lError -= --lXoffset * 2;

		if (bDashed && (++nDash == nDashLength)) {
			nDash = 0;
			bDashOn = !bDashOn;
		}

	} while (lYoffset <= lXoffset);	//Continue until halfway point
} 

// The original Drawcircle function is split up into DrawCircleRight and DrawCircleLeft
// to make stretched buttons
//
void CBtnEx::DrawCircleRight(CDC* pDC, CPoint p, LONG lRadius, COLORREF crBright, COLORREF crDark)
{
	LONG lError, lXoffset, lYoffset;

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