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📄 server3.c

📁 《Beginning linux programming》一书相应的源代码
💻 C
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/*  Make the necessary includes and set up the variables.  */#include <sys/types.h>#include <sys/socket.h>#include <stdio.h>#include <netinet/in.h>#include <arpa/inet.h>#include <unistd.h>int main(){    int server_sockfd, client_sockfd;    int server_len, client_len;    struct sockaddr_in server_address;    struct sockaddr_in client_address;/*  Remove any old socket and create an unnamed socket for the server.  */    server_sockfd = socket(AF_INET, SOCK_STREAM, 0);/*  Name the socket.  */    server_address.sin_family = AF_INET;    server_address.sin_addr.s_addr = htonl(INADDR_ANY);    server_address.sin_port = htons(9734);    server_len = sizeof(server_address);    bind(server_sockfd, (struct sockaddr *)&server_address, server_len);/*  Create a connection queue and wait for clients.  */    listen(server_sockfd, 5);    while(1) {        char ch;        printf("server waiting\n");/*  Accept a connection.  */        client_len = sizeof(client_address);        client_sockfd = accept(server_sockfd,             (struct sockaddr *)&client_address, &client_len);/*  We can now read/write to client on client_sockfd.  */        read(client_sockfd, &ch, 1);        ch++;        write(client_sockfd, &ch, 1);        close(client_sockfd);    }}

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