📄 gui.h
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUI.h
Purpose : GUI API include file
---------------------------END-OF-HEADER------------------------------
Attention : Do not modify this file ! If you do, you will not
be able do update to a later GUI version !
*/
#ifndef GUI_H
#define GUI_H
#define __EMWIN_GSC__ /* Allow "C" to find out that emWin GSC is used */
#include "GUI_ConfDefaults.h"
#include "GUIType.h"
#include "GUIVersion.h"
#if defined(__cplusplus)
extern "C" { /* Make sure we have C-declarations in C++ programs */
#endif
/*********************************************************************
*
* Limitations for certain C51 Keil (__C51__)
*
**********************************************************************
*/
#if defined (__C51__) && GUI_SUPPORT_MEMDEV
#error __C51__ (Keil) can not support function pointers sufficiently ! -> Disable memory devices -> GUI_SUPPORT_MEMDEV 0
#endif
/*********************************************************************
*
* macros, function replacement
*
**********************************************************************
*/
#define GUI_COUNTOF(a) (sizeof(a) / sizeof(a[0]))
/************************************************************
*
* GUI_KEY_...
*
*************************************************************
These ID values are basically meant to be used with widgets
Note that we have chosen the values to be close to existing
"standards", so do not change them unless forced to.
*/
#define GUI_KEY_BACKSPACE 8 /* ASCII: BACKSPACE Crtl-H */
#define GUI_KEY_TAB 9 /* ASCII: TAB Crtl-I */
#define GUI_KEY_ENTER 13 /* ASCII: ENTER Crtl-M */
#define GUI_KEY_LEFT 16
#define GUI_KEY_UP 17
#define GUI_KEY_RIGHT 18
#define GUI_KEY_DOWN 19
#define GUI_KEY_HOME 23
#define GUI_KEY_END 24
#define GUI_KEY_SHIFT 25
#define GUI_KEY_CONTROL 26
#define GUI_KEY_ESCAPE 27 /* ASCII: ESCAPE 0x1b */
#define GUI_KEY_INSERT 29
#define GUI_KEY_DELETE 30
#define GUI_KEY_SPACE 32
#define GUI_KEY_F1 40
#define GUI_KEY_F2 41
/*********************************************************************
*
* Dialog item IDs
*
* The IDs below are arbitrary values. They just have to be unique
* within the dialog.
*
* If you use your own Ids, we recommend to use values above GUI_ID_USER.
*/
#define GUI_ID_OK 1
#define GUI_ID_CANCEL 2
#define GUI_ID_YES 3
#define GUI_ID_NO 4
#define GUI_ID_CLOSE 5
#define GUI_ID_HELP 6
#define GUI_ID_MAXIMIZE 7
#define GUI_ID_MINIMIZE 8
#define GUI_ID_VSCROLL 0xFE
#define GUI_ID_HSCROLL 0xFF
#define GUI_ID_EDIT0 0x100
#define GUI_ID_EDIT1 0x101
#define GUI_ID_EDIT2 0x102
#define GUI_ID_EDIT3 0x103
#define GUI_ID_EDIT4 0x104
#define GUI_ID_EDIT5 0x105
#define GUI_ID_EDIT6 0x106
#define GUI_ID_EDIT7 0x107
#define GUI_ID_EDIT8 0x108
#define GUI_ID_EDIT9 0x109
#define GUI_ID_LISTBOX0 0x110
#define GUI_ID_LISTBOX1 0x111
#define GUI_ID_LISTBOX2 0x112
#define GUI_ID_LISTBOX3 0x113
#define GUI_ID_LISTBOX4 0x114
#define GUI_ID_LISTBOX5 0x115
#define GUI_ID_LISTBOX6 0x116
#define GUI_ID_LISTBOX7 0x117
#define GUI_ID_LISTBOX8 0x118
#define GUI_ID_LISTBOX9 0x119
#define GUI_ID_CHECK0 0x120
#define GUI_ID_CHECK1 0x121
#define GUI_ID_CHECK2 0x122
#define GUI_ID_CHECK3 0x123
#define GUI_ID_CHECK4 0x124
#define GUI_ID_CHECK5 0x125
#define GUI_ID_CHECK6 0x126
#define GUI_ID_CHECK7 0x127
#define GUI_ID_CHECK8 0x128
#define GUI_ID_SLIDER0 0x130
#define GUI_ID_SLIDER1 0x131
#define GUI_ID_SLIDER2 0x132
#define GUI_ID_SLIDER3 0x133
#define GUI_ID_SLIDER4 0x134
#define GUI_ID_SLIDER5 0x135
#define GUI_ID_SLIDER6 0x136
#define GUI_ID_SLIDER7 0x137
#define GUI_ID_SLIDER8 0x138
#define GUI_ID_SLIDER9 0x139
#define GUI_ID_SCROLLBAR0 0x140
#define GUI_ID_SCROLLBAR1 0x141
#define GUI_ID_SCROLLBAR2 0x142
#define GUI_ID_SCROLLBAR3 0x142
#define GUI_ID_RADIO0 0x150
#define GUI_ID_RADIO1 0x151
#define GUI_ID_RADIO2 0x152
#define GUI_ID_RADIO3 0x153
#define GUI_ID_RADIO4 0x154
#define GUI_ID_RADIO5 0x155
#define GUI_ID_RADIO6 0x156
#define GUI_ID_RADIO7 0x157
#define GUI_ID_TEXT0 0x160
#define GUI_ID_TEXT1 0x161
#define GUI_ID_TEXT2 0x162
#define GUI_ID_TEXT3 0x163
#define GUI_ID_TEXT4 0x164
#define GUI_ID_TEXT5 0x165
#define GUI_ID_TEXT6 0x166
#define GUI_ID_TEXT7 0x167
#define GUI_ID_TEXT8 0x168
#define GUI_ID_TEXT9 0x169
#define GUI_ID_BUTTON0 0x170
#define GUI_ID_BUTTON1 0x171
#define GUI_ID_BUTTON2 0x172
#define GUI_ID_BUTTON3 0x173
#define GUI_ID_BUTTON4 0x174
#define GUI_ID_BUTTON5 0x175
#define GUI_ID_BUTTON6 0x176
#define GUI_ID_BUTTON7 0x177
#define GUI_ID_BUTTON8 0x178
#define GUI_ID_BUTTON9 0x179
#define GUI_ID_DROPDOWN0 0x180
#define GUI_ID_DROPDOWN1 0x181
#define GUI_ID_DROPDOWN2 0x182
#define GUI_ID_DROPDOWN3 0x183
#define GUI_ID_MULTIEDIT0 0x190
#define GUI_ID_MULTIEDIT1 0x191
#define GUI_ID_MULTIEDIT2 0x192
#define GUI_ID_MULTIEDIT3 0x193
#define GUI_ID_LISTVIEW0 0x200
#define GUI_ID_LISTVIEW1 0x201
#define GUI_ID_LISTVIEW2 0x202
#define GUI_ID_LISTVIEW3 0x203
#define GUI_ID_PROGBAR0 0x210
#define GUI_ID_PROGBAR1 0x211
#define GUI_ID_PROGBAR2 0x212
#define GUI_ID_PROGBAR3 0x213
#define GUI_ID_USER 0x800
/*********************************************************************
*
* Constants needed for GL
*
**********************************************************************
*/
/**********************************
*
* Text styles
*
***********************************
*/
#define GUI_TS_NORMAL (0)
#define GUI_TS_UNDERLINE (1 << 0)
#define GUI_TS_STRIKETHRU (1 << 1)
#define GUI_TS_OVERLINE (1 << 2)
/**********************************
*
* Line styles
*
***********************************
*/
#define GUI_LS_SOLID (0)
#define GUI_LS_DASH (1)
#define GUI_LS_DOT (2)
#define GUI_LS_DASHDOT (3)
#define GUI_LS_DASHDOTDOT (4)
/**********************************
*
* Pen shapes
*
***********************************
*/
#define GUI_PS_ROUND (0)
#define GUI_PS_FLAT (1)
#define GUI_PS_SQUARE (2)
/* *********************************
*
* Standard colors
*
*********************************
*/
#define GUI_BLUE 0xFF0000
#define GUI_GREEN 0x00FF00
#define GUI_RED 0x0000FF
#define GUI_CYAN 0xFFFF00
#define GUI_MAGENTA 0xFF00FF
#define GUI_YELLOW 0x00FFFF
#define GUI_LIGHTBLUE 0xFF8080
#define GUI_LIGHTGREEN 0x80FF80
#define GUI_LIGHTRED 0x8080FF
#define GUI_LIGHTCYAN 0xFFFF80
#define GUI_LIGHTMAGENTA 0xFF80FF
#define GUI_LIGHTYELLOW 0x80FFFF
#define GUI_DARKBLUE 0x800000
#define GUI_DARKGREEN 0x008000
#define GUI_DARKRED 0x000080
#define GUI_DARKCYAN 0x808000
#define GUI_DARKMAGENTA 0x800080
#define GUI_DARKYELLOW 0x008080
#define GUI_WHITE 0xFFFFFF
#define GUI_LIGHTGRAY 0xD3D3D3
#define GUI_GRAY 0x808080
#define GUI_DARKGRAY 0x404040
#define GUI_BLACK 0x000000
#define GUI_BROWN 0x2A2AA5
#define GUI_INVALID_COLOR 0xFFFFFFF /* Invalid color - more than 24 bits */
/* *********************************
*
* Coordinates
*
*********************************
*/
#define GUI_COORD_X 0
#define GUI_COORD_Y 1
/*********************************************************************
*
* Standard Fonts
*
**********************************************************************
Note: The external declarations for the fonts are now also included in
this file.
*/
/* Proportional fonts */
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8_ASCII, GUI_Font8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10S_ASCII, GUI_Font10S_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10_ASCII, GUI_Font10_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13_ASCII, GUI_Font13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13B_ASCII, GUI_Font13B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13H_ASCII, GUI_Font13H_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13HB_ASCII, GUI_Font13HB_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16_ASCII, GUI_Font16_1, GUI_Font16_HK, GUI_Font16_1HK;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16B_ASCII, GUI_Font16B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24_ASCII, GUI_Font24_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24B_ASCII, GUI_Font24B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32_ASCII, GUI_Font32_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32B_ASCII, GUI_Font32B_1;
/* Monospaced */
extern GUI_CONST_STORAGE GUI_FONT GUI_Font4x6;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font6x8, GUI_Font6x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x8, GUI_Font8x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x10_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x12_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x13_ASCII, GUI_Font8x13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x15B_ASCII, GUI_Font8x15B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16, GUI_Font8x17, GUI_Font8x18;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16x1x2, GUI_Font8x16x2x2, GUI_Font8x16x3x3;
/* Digits */
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD24x32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD36x48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48x64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD60x80;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD80;
/* Comic fonts */
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic18B_ASCII, GUI_FontComic18B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic24B_ASCII, GUI_FontComic24B_1;
/*
*********************************
* *
* Text and drawing mode defines *
* *
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