📄 stdstring.h
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// =============================================================================
// FILE: StdString.h
// AUTHOR: Joe O'Leary (with outside help noted in comments)
// REMARKS:
// This header file declares the CStdStr template. This template derives
// the Standard C++ Library basic_string<> template and add to it the
// the following conveniences:
// - The full MFC CString set of functions (including implicit cast)
// - writing to/reading from COM IStream interfaces
// - Functional objects for use in STL algorithms
//
// From this template, we intstantiate two classes: CStdStringA and
// CStdStringW. The name "CStdString" is just a #define of one of these,
// based upone the _UNICODE macro setting
//
// This header also declares our own version of the MFC/ATL UNICODE-MBCS
// conversion macros. Our version looks exactly like the Microsoft's to
// facilitate portability.
//
// NOTE:
// If you you use this in an MFC or ATL build, you should include either
// afx.h or atlbase.h first, as appropriate.
//
// PEOPLE WHO HAVE CONTRIBUTED TO THIS CLASS:
//
// Several people have helped me iron out problems and othewise improve
// this class. OK, this is a long list but in my own defense, this code
// has undergone two major rewrites. Many of the improvements became
// necessary after I rewrote the code as a template. Others helped me
// improve the CString facade.
//
// Anyway, these people are (in chronological order):
//
// - Pete the Plumber (???)
// - Julian Selman
// - Chris (of Melbsys)
// - Dave Plummer
// - John C Sipos
// - Chris Sells
// - Nigel Nunn
// - Fan Xia
// - Matthew Williams
// - Carl Engman
// - Mark Zeren
// - Craig Watson
// - Rich Zuris
// - Karim Ratib
// - Chris Conti
// - Baptiste Lepilleur
// - Greg Pickles
// - Jim Cline
// - Jeff Kohn
// - Todd Heckel
// - Ullrich Poll鋒ne
// - Joe Vitaterna
// - Joe Woodbury
// - Aaron (no last name)
// - Joldakowski (???)
// - Scott Hathaway
// - Eric Nitzche
// - Pablo Presedo
// - Farrokh Nejadlotfi
// - Jason Mills
// - Igor Kholodov
// - Mike Crusader
// - John James
// - Wang Haifeng
// - Tim Dowty
//
// REVISION HISTORY
// 2002-FEB-25 - Thanks to Tim Dowty for pointing out (and giving me the fix
// for) a conversion problem with non-ASCII MBCS characters.
// CStdString is now used in my favorite commercial MP3 player!
// 2001-DEC-06 - Thanks to Wang Haifeng for spotting a problem in one of the
// assignment operators (for _bstr_t) that would cause compiler
// errors when refcounting protection was turned off.
// 2001-NOV-27 - Remove calls to operator!= which involve reverse_iterators
// due to a conflict with the rel_ops operator!=. Thanks to
// John James for pointing this out.
// 2001-OCT-29 - Added a minor range checking fix for the Mid function to
// make it as forgiving as CString's version is. Thanks to
// Igor Kholodov for noticing this.
// - Added a specialization of std::swap for CStdString. Thanks
// to Mike Crusader for suggesting this! It's commented out
// because you're not supposed to inject your own code into the
// 'std' namespace. But if you don't care about that, it's
// there if you want it
// - Thanks to Jason Mills for catching a case where CString was
// more forgiving in the Delete() function than I was.
// 2001-JUN-06 - I was violating the Standard name lookup rules stated
// in [14.6.2(3)]. None of the compilers I've tried so
// far apparently caught this but HP-UX aCC 3.30 did. The
// fix was to add 'this->' prefixes in many places.
// Thanks to Farrokh Nejadlotfi for this!
//
// 2001-APR-27 - StreamLoad was calculating the number of BYTES in one
// case, not characters. Thanks to Pablo Presedo for this.
//
// 2001-FEB-23 - Replace() had a bug which caused infinite loops if the
// source string was empty. Fixed thanks to Eric Nitzsche.
//
// 2001-FEB-23 - Scott Hathaway was a huge help in providing me with the
// ability to build CStdString on Sun Unix systems. He
// sent me detailed build reports about what works and what
// does not. If CStdString compiles on your Unix box, you
// can thank Scott for it.
//
// 2000-DEC-29 - Joldakowski noticed one overload of Insert failed to do
// range check as CString's does. Now fixed -- thanks!
//
// 2000-NOV-07 - Aaron pointed out that I was calling static member
// functions of char_traits via a temporary. This was not
// technically wrong, but it was unnecessary and caused
// problems for poor old buggy VC5. Thanks Aaron!
//
// 2000-JUL-11 - Joe Woodbury noted that the CString::Find docs don't match
// what the CString::Find code really ends up doing. I was
// trying to match the docs. Now I match the CString code
// - Joe also caught me truncating strings for GetBuffer() calls
// when the supplied length was less than the current length.
//
// 2000-MAY-25 - Better support for STLPORT's Standard library distribution
// - Got rid of the NSP macro - it interfered with Koenig lookup
// - Thanks to Joe Woodbury for catching a TrimLeft() bug that
// I introduced in January. Empty strings were not getting
// trimmed
//
// 2000-APR-17 - Thanks to Joe Vitaterna for pointing out that ReverseFind
// is supposed to be a const function.
//
// 2000-MAR-07 - Thanks to Ullrich Poll鋒ne for catching a range bug in one
// of the overloads of assign.
//
// 2000-FEB-01 - You can now use CStdString on the Mac with CodeWarrior!
// Thanks to Todd Heckel for helping out with this.
//
// 2000-JAN-23 - Thanks to Jim Cline for pointing out how I could make the
// Trim() function more efficient.
// - Thanks to Jeff Kohn for prompting me to find and fix a typo
// in one of the addition operators that takes _bstr_t.
// - Got rid of the .CPP file - you only need StdString.h now!
//
// 1999-DEC-22 - Thanks to Greg Pickles for helping me identify a problem
// with my implementation of CStdString::FormatV in which
// resulting string might not be properly NULL terminated.
//
// 1999-DEC-06 - Chris Conti pointed yet another basic_string<> assignment
// bug that MS has not fixed. CStdString did nothing to fix
// it either but it does now! The bug was: create a string
// longer than 31 characters, get a pointer to it (via c_str())
// and then assign that pointer to the original string object.
// The resulting string would be empty. Not with CStdString!
//
// 1999-OCT-06 - BufferSet was erasing the string even when it was merely
// supposed to shrink it. Fixed. Thanks to Chris Conti.
// - Some of the Q172398 fixes were not checking for assignment-
// to-self. Fixed. Thanks to Baptiste Lepilleur.
//
// 1999-AUG-20 - Improved Load() function to be more efficient by using
// SizeOfResource(). Thanks to Rich Zuris for this.
// - Corrected resource ID constructor, again thanks to Rich.
// - Fixed a bug that occurred with UNICODE characters above
// the first 255 ANSI ones. Thanks to Craig Watson.
// - Added missing overloads of TrimLeft() and TrimRight().
// Thanks to Karim Ratib for pointing them out
//
// 1999-JUL-21 - Made all calls to GetBuf() with no args check length first.
//
// 1999-JUL-10 - Improved MFC/ATL independence of conversion macros
// - Added SS_NO_REFCOUNT macro to allow you to disable any
// reference-counting your basic_string<> impl. may do.
// - Improved ReleaseBuffer() to be as forgiving as CString.
// Thanks for Fan Xia for helping me find this and to
// Matthew Williams for pointing it out directly.
//
// 1999-JUL-06 - Thanks to Nigel Nunn for catching a very sneaky bug in
// ToLower/ToUpper. They should call GetBuf() instead of
// data() in order to ensure the changed string buffer is not
// reference-counted (in those implementations that refcount).
//
// 1999-JUL-01 - Added a true CString facade. Now you can use CStdString as
// a drop-in replacement for CString. If you find this useful,
// you can thank Chris Sells for finally convincing me to give
// in and implement it.
// - Changed operators << and >> (for MFC CArchive) to serialize
// EXACTLY as CString's do. So now you can send a CString out
// to a CArchive and later read it in as a CStdString. I have
// no idea why you would want to do this but you can.
//
// 1999-JUN-21 - Changed the CStdString class into the CStdStr template.
// - Fixed FormatV() to correctly decrement the loop counter.
// This was harmless bug but a bug nevertheless. Thanks to
// Chris (of Melbsys) for pointing it out
// - Changed Format() to try a normal stack-based array before
// using to _alloca().
// - Updated the text conversion macros to properly use code
// pages and to fit in better in MFC/ATL builds. In other
// words, I copied Microsoft's conversion stuff again.
// - Added equivalents of CString::GetBuffer, GetBufferSetLength
// - new sscpy() replacement of CStdString::CopyString()
// - a Trim() function that combines TrimRight() and TrimLeft().
//
// 1999-MAR-13 - Corrected the "NotSpace" functional object to use _istpace()
// instead of _isspace() Thanks to Dave Plummer for this.
//
// 1999-FEB-26 - Removed errant line (left over from testing) that #defined
// _MFC_VER. Thanks to John C Sipos for noticing this.
//
// 1999-FEB-03 - Fixed a bug in a rarely-used overload of operator+() that
// caused infinite recursion and stack overflow
// - Added member functions to simplify the process of
// persisting CStdStrings to/from DCOM IStream interfaces
// - Added functional objects (e.g. StdStringLessNoCase) that
// allow CStdStrings to be used as keys STL map objects with
// case-insensitive comparison
// - Added array indexing operators (i.e. operator[]). I
// originally assumed that these were unnecessary and would be
// inherited from basic_string. However, without them, Visual
// C++ complains about ambiguous overloads when you try to use
// them. Thanks to Julian Selman to pointing this out.
//
// 1998-FEB-?? - Added overloads of assign() function to completely account
// for Q172398 bug. Thanks to "Pete the Plumber" for this
//
// 1998-FEB-?? - Initial submission
//
// COPYRIGHT:
// 1999 Joseph M. O'Leary. This code is free. Use it anywhere you want.
// Rewrite it, restructure it, whatever. Please don't blame me if it makes
// your $30 billion dollar satellite explode in orbit. If you redistribute
// it in any form, I'd appreciate it if you would leave this notice here.
//
// If you find any bugs, please let me know:
//
// jmoleary@earthlink.net
// http://home.earthlink.net/~jmoleary
// =============================================================================
// Avoid multiple inclusion the VC++ way,
// Turn off browser references
// Turn off unavoidable compiler warnings
#if defined(_MSC_VER) && (_MSC_VER > 1100)
#pragma once
#pragma component(browser, off, references, "CStdString")
#pragma warning (disable : 4290) // C++ Exception Specification ignored
#pragma warning (disable : 4127) // Conditional expression is constant
#pragma warning (disable : 4097) // typedef name used as synonym for class name
#endif
#ifndef STDSTRING_H
#define STDSTRING_H
//#define SS_NOLOCALE // prevents use/inclusion of <locale> header
//#define SS_UNSIGNED // add CString ctor/assign op. for usigned characters
// MACRO: SS_NO_REFCOUNT:
// turns off reference counting at the assignment level. Only needed
// for the version of basic_string<> that comes with Visual C++ versions
// 6.0 or earlier, and only then in some heavily multithreaded scenarios.
// Uncomment it if you feel you need it.
//#define SS_NO_REFCOUNT
// In non-Visual C++ and/or non-Win32 builds, we can't use some cool stuff.
#if !defined(_MSC_VER) || !defined(_WIN32)
#define SS_ANSI
#endif
// Avoid legacy code screw up: if _UNICODE is defined, UNICODE must be as well
#if defined (_UNICODE) && !defined (UNICODE)
#define UNICODE
#endif
#if defined (UNICODE) && !defined (_UNICODE)
#define _UNICODE
#endif
// -----------------------------------------------------------------------------
// MIN and MAX. The Standard C++ template versions go by so many names (at
// at least in the MS implementation) that you never know what's available
// -----------------------------------------------------------------------------
template<class Type>
inline const Type& SSMIN(const Type& arg1, const Type& arg2)
{
return arg2 < arg1 ? arg2 : arg1;
}
template<class Type>
inline const Type& SSMAX(const Type& arg1, const Type& arg2)
{
return arg2 > arg1 ? arg2 : arg1;
}
// If they have not #included W32Base.h (part of my W32 utility library) then
// we need to define some stuff. Otherwise, this is all defined there.
#if !defined(W32BASE_H)
// If they want us to use only standard C++ stuff (no Win32 stuff)
#ifdef SS_ANSI
// On non-Win32 platforms, there is no TCHAR.H so define what we need
#ifndef _WIN32
typedef const char* PCSTR;
typedef char* PSTR;
typedef const wchar_t* PCWSTR;
typedef wchar_t* PWSTR;
#ifdef UNICODE
typedef wchar_t TCHAR;
#else
typedef char TCHAR;
#endif
typedef wchar_t OLECHAR;
#else
#include <TCHAR.H>
#include <WTYPES.H>
#ifndef STRICT
#define STRICT
#endif
#endif // #ifndef _WIN32
// Make sure ASSERT and verify are defined in an ANSI fashion
#ifndef ASSERT
#include <assert.h>
#define ASSERT(f) assert((f))
#endif
#ifndef VERIFY
#ifdef _DEBUG
#define VERIFY(x) ASSERT((x))
#else
#define VERIFY(x) x
#endif
#endif
#else // #ifdef SS_ANSI
#include <TCHAR.H>
#include <WTYPES.H>
#ifndef STRICT
#define STRICT
#endif
// Make sure ASSERT and verify are defined
#ifndef ASSERT
#include <crtdbg.h>
#define ASSERT(f) _ASSERTE((f))
#endif
#ifndef VERIFY
#ifdef _DEBUG
#define VERIFY(x) ASSERT((x))
#else
#define VERIFY(x) x
#endif
#endif
#endif // #ifdef SS_ANSI
#ifndef UNUSED
#define UNUSED(x) x
#endif
#endif // #ifndef W32BASE_H
// Standard headers needed
#include <string> // basic_string
#include <algorithm> // for_each, etc.
#include <functional> // for StdStringLessNoCase, et al
#ifndef SS_NOLOCALE
#include <locale> // for various facets
#endif
// If this is a recent enough version of VC include comdef.h, so we can write
// member functions to deal with COM types & compiler support classes e.g. _bstr_t
#if defined (_MSC_VER) && (_MSC_VER >= 1100)
#include <comdef.h>
#define SS_INC_COMDEF // signal that we #included MS comdef.h file
#define STDSTRING_INC_COMDEF
#define SS_NOTHROW __declspec(nothrow)
#else
#define SS_NOTHROW
#endif
#ifndef TRACE
#define TRACE_DEFINED_HERE
#define TRACE
#endif
// Microsoft defines PCSTR, PCWSTR, etc, but no PCTSTR. I hate to use the
// versions with the "L" in front of them because that's a leftover from Win 16
// days, even though it evaluates to the same thing. Therefore, Define a PCSTR
// as an LPCTSTR.
#if !defined(PCTSTR) && !defined(PCTSTR_DEFINED)
typedef const TCHAR* PCTSTR;
#define PCTSTR_DEFINED
#endif
#if !defined(PCOLESTR) && !defined(PCOLESTR_DEFINED)
typedef const OLECHAR* PCOLESTR;
#define PCOLESTR_DEFINED
#endif
#if !defined(POLESTR) && !defined(POLESTR_DEFINED)
typedef OLECHAR* POLESTR;
#define POLESTR_DEFINED
#endif
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