📄 staticssheet.h
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#if !defined(AFX_STATICSSHEET_H__149520DE_F85E_408E_8F95_74F80A68FC21__INCLUDED_)
#define AFX_STATICSSHEET_H__149520DE_F85E_408E_8F95_74F80A68FC21__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StaticsSheet.h : header file
//
#include "MonStaticsPage.h"
/////////////////////////////////////////////////////////////////////////////
// CStaticsSheet
class CStaticsSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CStaticsSheet)
// Construction
public:
CStaticsSheet();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStaticsSheet)
public:
virtual BOOL OnInitDialog();
virtual BOOL DestroyWindow();
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CStaticsSheet();
// Generated message map functions
protected:
//{{AFX_MSG(CStaticsSheet)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STATICSSHEET_H__149520DE_F85E_408E_8F95_74F80A68FC21__INCLUDED_)
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