📄 sxbutton.h
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#if !defined(AFX_SXBUTTON_H__5B793722_DFC2_4E9D_AF3D_7125650166A5__INCLUDED_)
#define AFX_SXBUTTON_H__5B793722_DFC2_4E9D_AF3D_7125650166A5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SXButton.h : header file
//
#define SXBUTTON_CENTER -1
/////////////////////////////////////////////////////////////////////////////
// CSXButton window
class CSXButton : public CButton
{
// Construction
public:
CSXButton();
// Attributes
private:
// Positioning
BOOL m_bUseOffset;
CPoint m_pointImage;
CPoint m_pointText;
int m_nImageOffsetFromBorder;
int m_nTextOffsetFromImage;
// Image
HICON m_hIcon;
HBITMAP m_hBitmap;
HBITMAP m_hBitmapDisabled;
int m_nImageWidth, m_nImageHeight;
// Color Tab
char m_bColorTab;
COLORREF m_crColorTab;
// State
BOOL m_bDefault;
UINT m_nOldAction;
UINT m_nOldState;
// Positioning
public:
int SetImageOffset( int nPixels );
int SetTextOffset( int nPixels );
CPoint SetImagePos( CPoint p );
CPoint SetTextPos( CPoint p );
// Image
BOOL SetIcon( UINT nID, int nWidth, int nHeight );
BOOL SetBitmap( UINT nID, int nWidth, int nHeight );
BOOL SetMaskedBitmap( UINT nID, int nWidth, int nHeight, COLORREF crTransparentMask );
BOOL HasImage() { return (BOOL)(( m_hIcon != 0 )| (m_hBitmap != 0 )); }
// Color Tab
void SetColorTab(COLORREF crTab);
// State
BOOL SetDefaultButton( BOOL bState = TRUE );
private:
BOOL SetBitmapCommon( UINT nID, int nWidth, int nHeight, COLORREF crTransparentMask, BOOL bUseMask );
void CheckPointForCentering( CPoint &p, int nWidth, int nHeight );
void Redraw();
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSXButton)
//}}AFX_VIRTUAL
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
// Implementation
public:
virtual ~CSXButton();
// Generated message map functions
protected:
//{{AFX_MSG(CSXButton)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SXBUTTON_H__5B793722_DFC2_4E9D_AF3D_7125650166A5__INCLUDED_)
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