📄 carobject.java
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public class CarObject {
public static final int COUPE = 1;
public static final int CONVERTIBLE = 2;
public static final int T_TOP = 3;
public static final int V4 = 1;
public static final int V6 = 2;
public static final int V8 = 3;
public static final int V10 = 4;
private int engineType;
private int bodyType;
private int topSpeed;
private int gas;
private int oil;
private boolean running;
private int currentSpeed = 0;
public CarObject()
{
}
public CarObject( int engineType,
int bodyType,
int topSpeed )
{
this.engineType = engineType;
this.bodyType = bodyType;
this.topSpeed = topSpeed;
}
public int getEngineType()
{
return this.engineType;
}
public void setEngineType( int engineType )
{
if( engineType >= V4 && engineType <= V10 )
{
this.engineType = engineType;
}
}
public int getBodyType()
{
return this.bodyType;
}
public void setBodyType( int bodyType )
{
if( bodyType >= COUPE && bodyType <= T_TOP )
{
this.bodyType = bodyType;
}
}
public int getTopSpeed()
{
return this.topSpeed;
}
public void setTopSpeed( int topSpeed )
{
if( topSpeed > 0 )
{
this.topSpeed = topSpeed;
}
}
public boolean isRunning()
{
return this.running;
}
public int getCurrentSpeed()
{
return this.currentSpeed;
}
public void turnOn() {
running = true;
}
public void turnOff() {
running = false;
}
public void accelerate() {
switch( engineType ) {
case V4:
speedUp( 2 );
break;
case V6:
speedUp( 3 );
break;
case V8:
speedUp( 4 );
break;
case V10:
speedUp( 5 );
break;
}
}
private void speedUp( int amount ) {
if( running == false ) {
// Do nothing - car is not running!
return;
}
if( ( currentSpeed + amount ) >= topSpeed ) {
currentSpeed = topSpeed;
}
else {
currentSpeed += amount;
}
}
public void decelerate() {
if( running == false ) {
// Do nothing - car is not running!
return;
}
if( ( currentSpeed - 5 ) <= 0 ) {
currentSpeed = 0;
}
else {
currentSpeed -= 5;
}
}
}
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