📄 pngrtran.c
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g = (palette[i].green >> (8 - PNG_DITHER_GREEN_BITS));
b = (palette[i].blue >> (8 - PNG_DITHER_BLUE_BITS));
for (ir = 0; ir < num_red; ir++)
{
int dr, index_r;
dr = abs(ir - r);
index_r = (ir << (PNG_DITHER_BLUE_BITS + PNG_DITHER_GREEN_BITS));
for (ig = 0; ig < num_green; ig++)
{
int dg, dt, dm, index_g;
dg = abs(ig - g);
dt = dr + dg;
dm = ((dr > dg) ? dr : dg);
index_g = index_r | (ig << PNG_DITHER_BLUE_BITS);
for (ib = 0; ib < num_blue; ib++)
{
int index, db, dmax, d;
index = index_g | ib;
db = abs(ib - b);
dmax = ((dm > db) ? dm : db);
d = dmax + dt + db;
if (d < distance[index])
{
distance[index] = (png_byte)d;
png_ptr->palette_lookup[index] = (png_byte)i;
}
}
}
}
}
png_large_free(png_ptr, distance);
}
}
#endif
#if defined(PNG_READ_GAMMA_SUPPORTED)
/* transform the image from the file_gamma to the screen_gamma */
void
png_set_gamma(png_structp png_ptr, double screen_gamma,
double file_gamma)
{
png_ptr->transformations |= PNG_GAMMA;
png_ptr->gamma = (float)file_gamma;
png_ptr->display_gamma = (float)screen_gamma;
}
#endif
#if defined(PNG_READ_EXPAND_SUPPORTED)
/* expand paletted images to rgb, expand grayscale images of
less then 8 bit depth to 8 bit depth, and expand tRNS chunks
to alpha channels */
void
png_set_expand(png_structp png_ptr)
{
png_ptr->transformations |= PNG_EXPAND;
}
#endif
#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
void
png_set_gray_to_rgb(png_structp png_ptr)
{
png_ptr->transformations |= PNG_GRAY_TO_RGB;
}
#endif
/* initialize everything needed for the read. This includes modifying
the palette */
void
png_init_read_transformations(png_structp png_ptr)
{
int color_type;
color_type = png_ptr->color_type;
#if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_BACKGROUND_SUPPORTED)
if (png_ptr->transformations & PNG_BACKGROUND_EXPAND)
{
if (color_type == PNG_COLOR_TYPE_GRAY)
{
/* expand background chunk. */
switch (png_ptr->bit_depth)
{
case 1:
png_ptr->background.gray *= (png_uint_16)0xff;
png_ptr->background.red = png_ptr->background.green =
png_ptr->background.blue = png_ptr->background.gray;
break;
case 2:
png_ptr->background.gray *= (png_uint_16)0x55;
png_ptr->background.red = png_ptr->background.green =
png_ptr->background.blue = png_ptr->background.gray;
break;
case 4:
png_ptr->background.gray *= (png_uint_16)0x11;
png_ptr->background.red = png_ptr->background.green =
png_ptr->background.blue = png_ptr->background.gray;
break;
case 8:
case 16:
png_ptr->background.red = png_ptr->background.green =
png_ptr->background.blue = png_ptr->background.gray;
break;
}
}
else if (color_type == PNG_COLOR_TYPE_PALETTE)
{
png_ptr->background.red =
png_ptr->palette[png_ptr->background.index].red;
png_ptr->background.green =
png_ptr->palette[png_ptr->background.index].green;
png_ptr->background.blue =
png_ptr->palette[png_ptr->background.index].blue;
}
}
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
png_ptr->background_1 = png_ptr->background;
#endif
#if defined(PNG_READ_GAMMA_SUPPORTED)
if (png_ptr->transformations & PNG_GAMMA)
{
png_build_gamma_table(png_ptr);
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
if (png_ptr->transformations & PNG_BACKGROUND)
{
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
int num_palette, i;
png_color back, back_1;
png_colorp palette;
palette = png_ptr->palette;
num_palette = png_ptr->num_palette;
back.red = png_ptr->gamma_table[png_ptr->background.red];
back.green = png_ptr->gamma_table[png_ptr->background.green];
back.blue = png_ptr->gamma_table[png_ptr->background.blue];
back_1.red = png_ptr->gamma_to_1[png_ptr->background.red];
back_1.green = png_ptr->gamma_to_1[png_ptr->background.green];
back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue];
for (i = 0; i < num_palette; i++)
{
if (i < (int)png_ptr->num_trans)
{
if (png_ptr->trans[i] == 0)
{
palette[i] = back;
}
else if (png_ptr->trans[i] != 0xff)
{
int v, w;
v = png_ptr->gamma_to_1[palette[i].red];
w = (int)(((png_uint_32)(v) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back_1.red) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
palette[i].red = png_ptr->gamma_from_1[w];
v = png_ptr->gamma_to_1[palette[i].green];
w = (int)(((png_uint_32)(v) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back_1.green) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
palette[i].green = png_ptr->gamma_from_1[w];
v = png_ptr->gamma_to_1[palette[i].blue];
w = (int)(((png_uint_32)(v) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back_1.blue) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
palette[i].blue = png_ptr->gamma_from_1[w];
}
}
else
{
palette[i].red = png_ptr->gamma_table[palette[i].red];
palette[i].green = png_ptr->gamma_table[palette[i].green];
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
}
}
}
else if (png_ptr->background_gamma_type!=PNG_BACKGROUND_GAMMA_UNKNOWN)
{
double g, gs, m;
m = (double)(((png_uint_32)1 << png_ptr->bit_depth) - 1);
g = 1.0;
gs = 1.0;
switch (png_ptr->background_gamma_type)
{
case PNG_BACKGROUND_GAMMA_SCREEN:
g = (png_ptr->display_gamma);
gs = 1.0;
break;
case PNG_BACKGROUND_GAMMA_FILE:
g = 1.0 / (png_ptr->gamma);
gs = 1.0 / (png_ptr->gamma * png_ptr->display_gamma);
break;
case PNG_BACKGROUND_GAMMA_UNIQUE:
g = 1.0 / (png_ptr->background_gamma);
gs = 1.0 / (png_ptr->background_gamma *
png_ptr->display_gamma);
break;
}
if (color_type & PNG_COLOR_MASK_COLOR)
{
png_ptr->background_1.red = (png_uint_16)(pow(
(double)png_ptr->background.red / m, g) * m + .5);
png_ptr->background_1.green = (png_uint_16)(pow(
(double)png_ptr->background.green / m, g) * m + .5);
png_ptr->background_1.blue = (png_uint_16)(pow(
(double)png_ptr->background.blue / m, g) * m + .5);
png_ptr->background.red = (png_uint_16)(pow(
(double)png_ptr->background.red / m, gs) * m + .5);
png_ptr->background.green = (png_uint_16)(pow(
(double)png_ptr->background.green / m, gs) * m + .5);
png_ptr->background.blue = (png_uint_16)(pow(
(double)png_ptr->background.blue / m, gs) * m + .5);
}
else
{
png_ptr->background_1.gray = (png_uint_16)(pow(
(double)png_ptr->background.gray / m, g) * m + .5);
png_ptr->background.gray = (png_uint_16)(pow(
(double)png_ptr->background.gray / m, gs) * m + .5);
}
}
}
else
#endif
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
int num_palette, i;
png_colorp palette;
palette = png_ptr->palette;
num_palette = png_ptr->num_palette;
for (i = 0; i < num_palette; i++)
{
palette[i].red = png_ptr->gamma_table[palette[i].red];
palette[i].green = png_ptr->gamma_table[palette[i].green];
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
}
}
}
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
else
#endif
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
if (png_ptr->transformations & PNG_BACKGROUND &&
color_type == PNG_COLOR_TYPE_PALETTE)
{
int i;
png_color back;
png_colorp palette;
palette = png_ptr->palette;
back.red = (png_byte)png_ptr->background.red;
back.green = (png_byte)png_ptr->background.green;
back.blue = (png_byte)png_ptr->background.blue;
for (i = 0; i < png_ptr->num_trans; i++)
{
if (png_ptr->trans[i] == 0)
{
palette[i] = back;
}
else if (png_ptr->trans[i] != 0xff)
{
palette[i].red = (png_byte)((
(png_uint_32)(palette[i].red) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back.red) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
palette[i].green = (png_byte)((
(png_uint_32)(palette[i].green) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back.green) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
palette[i].blue = (png_byte)((
(png_uint_32)(palette[i].blue) *
(png_uint_32)(png_ptr->trans[i]) +
(png_uint_32)(back.blue) *
(png_uint_32)(255 - png_ptr->trans[i]) +
127) / 255);
}
}
}
#endif
#if defined(PNG_READ_SHIFT_SUPPORTED)
if ((png_ptr->transformations & PNG_SHIFT) &&
color_type == PNG_COLOR_TYPE_PALETTE)
{
png_uint_16 i;
int sr, sg, sb;
sr = 8 - png_ptr->sig_bit.red;
if (sr < 0 || sr > 8)
sr = 0;
sg = 8 - png_ptr->sig_bit.green;
if (sg < 0 || sg > 8)
sg = 0;
sb = 8 - png_ptr->sig_bit.blue;
if (sb < 0 || sb > 8)
sb = 0;
for (i = 0; i < png_ptr->num_palette; i++)
{
png_ptr->palette[i].red >>= sr;
png_ptr->palette[i].green >>= sg;
png_ptr->palette[i].blue >>= sb;
}
}
#endif
}
/* modify the info structure to reflect the transformations. The
info should be updated so a png file could be written with it,
assuming the transformations result in valid png data */
void
png_read_transform_info(png_structp png_ptr, png_infop info_ptr)
{
#if defined(PNG_READ_EXPAND_SUPPORTED)
if ((png_ptr->transformations & PNG_EXPAND) &&
info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
if (png_ptr->num_trans)
info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
else
info_ptr->color_type = PNG_COLOR_TYPE_RGB;
info_ptr->bit_depth = 8;
info_ptr->num_trans = 0;
}
else if (png_ptr->transformations & PNG_EXPAND)
{
if (png_ptr->num_trans)
info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
if (info_ptr->bit_depth < 8)
info_ptr->bit_depth = 8;
info_ptr->num_trans = 0;
}
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED)
if (png_ptr->transformations & PNG_BACKGROUND)
{
info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA;
info_ptr->num_trans = 0;
info_ptr->background = png_ptr->background;
}
#endif
#if defined(PNG_READ_16_TO_8_SUPPORTED)
if ((png_ptr->transformations & PNG_16_TO_8) && info_ptr->bit_depth == 16)
info_ptr->bit_depth = 8;
#endif
#if defined(PNG_READ_DITHER_SUPPORTED)
if (png_ptr->transformations & PNG_DITHER)
{
if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
(info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) &&
png_ptr->palette_lookup && info_ptr->bit_depth == 8)
{
info_ptr->color_type = PNG_COLOR_TYPE_PALETTE;
}
}
#endif
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