📄 dummy.mak
字号:
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=dummy - Win32 Debug
!MESSAGE No configuration specified. Defaulting to dummy - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "dummy - Win32 Release" && "$(CFG)" != "dummy - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dummy.mak" CFG="dummy - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "dummy - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "dummy - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "dummy - Win32 Debug"
RSC=rc.exe
CPP=cl.exe
!IF "$(CFG)" == "dummy - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\dummy.exe"
CLEAN :
-@erase ".\Release\dummy.exe"
-@erase ".\Release\super.obj"
-@erase ".\Release\blkdev.obj"
-@erase ".\Release\fsdfile.obj"
-@erase ".\Release\vxddebug.obj"
-@erase ".\Release\util.obj"
-@erase ".\Release\parttbl.obj"
-@erase ".\Release\ext2fs.obj"
-@erase ".\Release\fsdmount.obj"
-@erase ".\Release\fsdvol.obj"
-@erase ".\Release\cache.obj"
-@erase ".\Release\inode.obj"
-@erase ".\Release\partwalk.obj"
-@erase ".\Release\file.obj"
-@erase ".\Release\dir.obj"
-@erase ".\Release\block.obj"
-@erase ".\Release\vxd.obj"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "e:\vtd95\include" /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "e:\vtd95\include" /I ".." /D "WIN32" /D\
"NDEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/dummy.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=
# ADD BASE RSC /l 0x413 /d "NDEBUG"
# ADD RSC /l 0x413 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/dummy.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/dummy.pdb" /machine:I386\
/out:"$(OUTDIR)/dummy.exe"
LINK32_OBJS= \
"$(INTDIR)/super.obj" \
"$(INTDIR)/blkdev.obj" \
"$(INTDIR)/fsdfile.obj" \
"$(INTDIR)/vxddebug.obj" \
"$(INTDIR)/util.obj" \
"$(INTDIR)/parttbl.obj" \
"$(INTDIR)/ext2fs.obj" \
"$(INTDIR)/fsdmount.obj" \
"$(INTDIR)/fsdvol.obj" \
"$(INTDIR)/cache.obj" \
"$(INTDIR)/inode.obj" \
"$(INTDIR)/partwalk.obj" \
"$(INTDIR)/file.obj" \
"$(INTDIR)/dir.obj" \
"$(INTDIR)/block.obj" \
"$(INTDIR)/vxd.obj"
"$(OUTDIR)\dummy.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\dummy.exe"
CLEAN :
-@erase ".\Debug\vc40.pdb"
-@erase ".\Debug\vc40.idb"
-@erase ".\Debug\dummy.exe"
-@erase ".\Debug\cache.obj"
-@erase ".\Debug\blkdev.obj"
-@erase ".\Debug\inode.obj"
-@erase ".\Debug\file.obj"
-@erase ".\Debug\ext2fs.obj"
-@erase ".\Debug\block.obj"
-@erase ".\Debug\fsdmount.obj"
-@erase ".\Debug\dir.obj"
-@erase ".\Debug\partwalk.obj"
-@erase ".\Debug\super.obj"
-@erase ".\Debug\fsdfile.obj"
-@erase ".\Debug\util.obj"
-@erase ".\Debug\vxd.obj"
-@erase ".\Debug\fsdvol.obj"
-@erase ".\Debug\vxddebug.obj"
-@erase ".\Debug\parttbl.obj"
-@erase ".\Debug\dummy.ilk"
-@erase ".\Debug\dummy.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "e:\vtd95\include" /I ".." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "e:\vtd95\include" /I ".." /D\
"WIN32" /D "_DEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/dummy.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=
# ADD BASE RSC /l 0x413 /d "_DEBUG"
# ADD RSC /l 0x413 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/dummy.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/dummy.pdb" /debug\
/machine:I386 /out:"$(OUTDIR)/dummy.exe"
LINK32_OBJS= \
"$(INTDIR)/cache.obj" \
"$(INTDIR)/blkdev.obj" \
"$(INTDIR)/inode.obj" \
"$(INTDIR)/file.obj" \
"$(INTDIR)/ext2fs.obj" \
"$(INTDIR)/block.obj" \
"$(INTDIR)/fsdmount.obj" \
"$(INTDIR)/dir.obj" \
"$(INTDIR)/partwalk.obj" \
"$(INTDIR)/super.obj" \
"$(INTDIR)/fsdfile.obj" \
"$(INTDIR)/util.obj" \
"$(INTDIR)/vxd.obj" \
"$(INTDIR)/fsdvol.obj" \
"$(INTDIR)/vxddebug.obj" \
"$(INTDIR)/parttbl.obj"
"$(OUTDIR)\dummy.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "dummy - Win32 Release"
# Name "dummy - Win32 Debug"
!IF "$(CFG)" == "dummy - Win32 Release"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\ext2fs.c
!IF "$(CFG)" == "dummy - Win32 Release"
DEP_CPP_EXT2F=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\ext2fs.h"\
".\inode.h"\
".\super.h"\
"e:\vtd95\include\vtoolsc.h"\
"E:\Vtd95\Include\Vsvctab.h"\
"E:\Vtd95\Include\Vtoolsd.h"\
".\..\shared\debug.h"\
".\block.h"\
".\..\shared\blkdev.h"\
"$(INTDIR)\ext2fs.obj" : $(SOURCE) $(DEP_CPP_EXT2F) "$(INTDIR)"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
DEP_CPP_EXT2F=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\ext2fs.h"\
".\inode.h"\
".\super.h"\
".\..\shared\debug.h"\
".\block.h"\
"$(INTDIR)\ext2fs.obj" : $(SOURCE) $(DEP_CPP_EXT2F) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\fsdvol.c
!IF "$(CFG)" == "dummy - Win32 Release"
DEP_CPP_FSDVO=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\fsdfile.h"\
".\fsdvol.h"\
".\ext2fs.h"\
".\super.h"\
".\inode.h"\
".\unixstat.h"\
".\util.h"\
".\dir.h"\
".\file.h"\
".\Crs.h"\
"e:\vtd95\include\vtoolsc.h"\
"E:\Vtd95\Include\Vsvctab.h"\
"E:\Vtd95\Include\Vtoolsd.h"\
".\..\shared\debug.h"\
".\block.h"\
".\..\shared\blkdev.h"\
"$(INTDIR)\fsdvol.obj" : $(SOURCE) $(DEP_CPP_FSDVO) "$(INTDIR)"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
DEP_CPP_FSDVO=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\fsdfile.h"\
".\fsdvol.h"\
".\ext2fs.h"\
".\super.h"\
".\inode.h"\
".\unixstat.h"\
".\util.h"\
".\dir.h"\
".\file.h"\
".\Crs.h"\
".\..\shared\debug.h"\
".\block.h"\
"$(INTDIR)\fsdvol.obj" : $(SOURCE) $(DEP_CPP_FSDVO) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\cache.c
!IF "$(CFG)" == "dummy - Win32 Release"
DEP_CPP_CACHE=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\cache.h"\
"e:\vtd95\include\vtoolsc.h"\
"E:\Vtd95\Include\Vsvctab.h"\
"E:\Vtd95\Include\Vtoolsd.h"\
".\..\shared\debug.h"\
"$(INTDIR)\cache.obj" : $(SOURCE) $(DEP_CPP_CACHE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
DEP_CPP_CACHE=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\cache.h"\
".\..\shared\debug.h"\
"$(INTDIR)\cache.obj" : $(SOURCE) $(DEP_CPP_CACHE) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\makefile
!IF "$(CFG)" == "dummy - Win32 Release"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\util.c
!IF "$(CFG)" == "dummy - Win32 Release"
DEP_CPP_UTIL_=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\util.h"\
".\dir.h"\
".\unixstat.h"\
"e:\vtd95\include\vtoolsc.h"\
"E:\Vtd95\Include\Vsvctab.h"\
"E:\Vtd95\Include\Vtoolsd.h"\
".\..\shared\debug.h"\
".\ext2fs.h"\
".\inode.h"\
"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
DEP_CPP_UTIL_=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\util.h"\
".\dir.h"\
".\unixstat.h"\
".\..\shared\debug.h"\
".\ext2fs.h"\
".\inode.h"\
"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\inode.c
!IF "$(CFG)" == "dummy - Win32 Release"
DEP_CPP_INODE=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\inode.h"\
".\super.h"\
".\ext2fs.h"\
".\unixstat.h"\
"e:\vtd95\include\vtoolsc.h"\
"E:\Vtd95\Include\Vsvctab.h"\
"E:\Vtd95\Include\Vtoolsd.h"\
".\..\shared\debug.h"\
".\block.h"\
".\..\shared\blkdev.h"\
"$(INTDIR)\inode.obj" : $(SOURCE) $(DEP_CPP_INODE) "$(INTDIR)"
!ELSEIF "$(CFG)" == "dummy - Win32 Debug"
DEP_CPP_INODE=\
".\vxd.h"\
".\..\shared\vxddebug.h"\
".\inode.h"\
".\super.h"\
".\ext2fs.h"\
".\unixstat.h"\
".\..\shared\debug.h"\
".\block.h"\
"$(INTDIR)\inode.obj" : $(SOURCE) $(DEP_CPP_INODE) "$(INTDIR)"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -