📄 shoppingitem.h
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/* Copyright (c) 2003, Nokia. All rights reserved */
#ifndef __SHOPPINGITEM_H__
#define __SHOPPINGITEM_H__
/*!
@class CShoppingItem
@discussion An instance of CShoppingItem represents a single item on the shopping list.
It has a name, as an HBufC, and a set of flags, including a flag to indicate
whether the item is marked or not.
*/
class CShoppingItem : public CBase
{
public:
/*!
@function NewL
@discussion Create a CShoppingItem object
@result a pointer to the created instance of CShoppingItem
*/
static CShoppingItem* NewL();
/*!
@function NewLC
@discussion Create a CShoppingItem object
@result a pointer to the created instance of CShoppingItem
*/
static CShoppingItem* NewLC();
/*!
@function ~CShoppingItem
@discussion Destroy the object
*/
~CShoppingItem();
public:
/*!
@function SetNameL
@discussion Set the name of the shopping item to 'aValue'.
@param aValue the value to set the name to
*/
void SetNameL( HBufC* aValue);
/*!
@function Name
@discussion Get the name of the shoppiing item.
@result the name of the shopping item
*/
HBufC* Name() const;
/*!
@enum TFlagsBits
@discussion The bits corresponding to the item's flags.
@value EMarked Is the item marked ?
*/
enum TFlagsBits
{
EMarked = 0x01
};
/*!
@function SetFlags
@discussion Set the flags according to bitfield aValue.
@param aValue the bitfield to set the flags to
*/
void SetFlags(TUint aValue);
/*!
@function Flags
@discussion Get the flags bitfield.
@result the flag bitfield
*/
TUint Flags() const;
/*!
@function ExternalizeL
@discussion Write the shopping item to aStream.
@param aStream the stream to write the item to.
*/
void ExternalizeL(RWriteStream& aStream) const;
/*!
@function InternalizeL
@discussion Read the shopping item from aStream.
@param aStream the stream to read the item from.
*/
void InternalizeL(RReadStream& aStream);
private:
/*!
@function CShoppingItem
@discussion Perform any first stage construction.
*/
CShoppingItem();
/*!
@function ConstructL
@discussion Perform any second stage construction.
*/
void ConstructL();
private:
/*! @var iName the name of the shopping item */
HBufC* iName;
/*! @var iFlags a bitfield of flags for the shopping item */
TUint iFlags;
};
#endif //__SHOPPINGITEM_H__
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