notes for pathfinder.htm

来自「包括Pheromones Algorythm、Memory Algorythm和」· HTM 代码 · 共 48 行

HTM
48
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
	<head>
		<title></title>
		<meta name="GENERATOR" content="Microsoft Visual Studio .NET 7.1">
		<meta name="vs_targetSchema" content="http://schemas.microsoft.com/intellisense/ie5">
	</head>
	<body>
		<UL>
			<LI>
			Add Different types of Ants
			<LI>
			make map creation dynamic
			<LI>
			What about a decision class that is based on Fuzzy Logic but is generally used 
			to help make decisions in the project?
			<LI>
			make the ants take more than one turn to move across a square
			<LI>
			draw the critters/ants crossing squares in stages
			<LI>
				<FONT color="#000099">Avoid circular references in the dlls</FONT>
			<LI>
				<FONT color="#000000">Add a memory option ie critters will remember their way back 
					home</FONT>
			<LI>
			add Ameoba
			<LI>
			Add three way squares
			<LI>
			Remove SquarePosition class
			<LI>
			clean up algorythm code.
			<LI>
			Add logging so you can tell what's going on
			<LI>
			Add a report function so that when paused you get get a readout of the current 
			point
			<LI>
			lock the start button so you can;t continuously click it once started.
			<LI>
			implement the fuzzy decider class to control the decision making process
			<LI>
			</LI>
		</UL>
	</body>
</html>

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