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📄 yw_playballdlg.h

📁 本程序是弹球游戏实验程序,故而
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#if !defined(AFX_YW_PLAYBALLDLG_H__9D5FAD60_4796_11D9_9DB6_00E04C3B1E0D__INCLUDED_)
#define AFX_YW_PLAYBALLDLG_H__9D5FAD60_4796_11D9_9DB6_00E04C3B1E0D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Yw_PlayBallDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CYw_PlayBallDlg dialog

class CYw_PlayBallDlg : public CDialog
{
// Construction
public:
	int YW_DLG_Flags;
	CYw_PlayBallDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CYw_PlayBallDlg)
	enum { IDD = IDD_YW_DIALOG };
	UINT	m_Mark;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CYw_PlayBallDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CYw_PlayBallDlg)
	virtual void OnCancel();
	afx_msg void YW_Button_EXIT();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_YW_PLAYBALLDLG_H__9D5FAD60_4796_11D9_9DB6_00E04C3B1E0D__INCLUDED_)

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