📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Yw_PlayBall.rc
//
#define IDD_ABOUTBOX 100
#define IDC_YW_CUR2 105
#define IDR_MAINFRAME 128
#define IDR_YW_PLATYPE 129
#define IDB_BITMAP1 130
#define IDB_BITMAP2 131
#define IDI_YUNWEI 132
#define IDC_YW_CUR1 133
#define IDB_BITMAP3 135
#define IDB_BITMAP4 136
#define IDD_YW_DIALOG 137
#define IDB_PINGMU 138
#define IDB_KONGPING 139
#define IDD_YW_HELP 140
#define IDB_YW_BIAOZHI 141
#define IDC_BUTTON1 1000
#define ID_MARK 1002
#define ID_MENUACCELERATE 32771
#define ID_MENUDRAG 32772
#define ID_MENUUP 32773
#define ID_MENUIDOWN 32774
#define ID_MENU_YW_RIGHT 32775
#define ID_MENU_YW_LEFT 32776
#define ID_MENU_YW_UP 32777
#define ID_MENU_YW_DOWN 32778
#define ID_YW_HELP 32780
#define ID_RESET 32781
#define ID_SCORE 32782
#define ID_YW1 61446
#define ID_YW2 61447
#define IDS_YW_INFORM 61448
#define IDS_YW_TIME 61449
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 142
#define _APS_NEXT_COMMAND_VALUE 32783
#define _APS_NEXT_CONTROL_VALUE 1004
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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