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📄 mainfrm.cpp

📁 本程序是弹球游戏实验程序,故而
💻 CPP
字号:
// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "Yw_PlayBall.h"
#include "Yw_PlayBallDlg.h"
#include "Yw_PlayBall_Help.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_WM_TIMER()
	ON_WM_CLOSE()
	ON_COMMAND(ID_YW_HELP, OnYwHelp)
	//}}AFX_MSG_MAP
	// Global help commands
	ON_COMMAND(ID_HELP_FINDER, CFrameWnd::OnHelpFinder)
	ON_COMMAND(ID_HELP, CFrameWnd::OnHelp)
	ON_COMMAND(ID_CONTEXT_HELP, CFrameWnd::OnContextHelp)
	ON_COMMAND(ID_DEFAULT_HELP, CFrameWnd::OnHelpFinder)
END_MESSAGE_MAP()

static UINT indicators[] =
{
    IDS_YW_INFORM,
	ID_SEPARATOR,           // status line indicator
	IDS_YW_TIME,
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction


CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	//yw=GetClientRect();
	now_mark=0;//当前成绩为0
	g_Flags=0;//程序继续运行
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);
	this->SetTitle("小球游戏");
	this->SetIcon(AfxGetApp()->LoadIcon(IDI_YUNWEI),true);//加载图标
	this->SetTimer(1,200,NULL);//开启定时器
	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs


	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


void CMainFrame::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	CTime time;//***** *** 显示时间 *** *****
	time=CTime::GetCurrentTime();
	CString cs;
	cs.Format("%04d年%02d月%02d日-%02d:%02d:%02d",time.GetYear(),time.GetMonth(),
		time.GetDay(),time.GetHour(),time.GetMinute(),time.GetSecond());
	m_wndStatusBar.SetPaneText(m_wndStatusBar.CommandToIndex(IDS_YW_TIME),cs);
               //***** *** *** *****

	CFrameWnd::OnTimer(nIDEvent);

}

void CMainFrame::CYW_PLAYBALL_MYDLG()
{
 CYw_PlayBallDlg ywdlg;//对话框
 ywdlg.DoModal();
}

void CMainFrame::OnClose() 
{
	// TODO: Add your message handler code here and/or call default
	KillTimer(1);
	CFrameWnd::OnClose();
}

void CMainFrame::OnYwHelp() 
{
	// TODO: Add your command handler code here
 Yw_PlayBall_Help YwHlep;//对话框
 YwHlep.DoModal();
}

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