📄 scriptcontrolmacro.h
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// ScriptControlMacro.h : main header file for the SCRIPTCONTROLMACRO application
//
#if !defined(AFX_SCRIPTCONTROLMACRO_H__40684539_828B_486A_8F4B_48DB080FE7C2__INCLUDED_)
#define AFX_SCRIPTCONTROLMACRO_H__40684539_828B_486A_8F4B_48DB080FE7C2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "Resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CScriptControlMacroApp:
// See ScriptControlMacro.cpp for the implementation of this class
//
class CScriptControlMacroApp : public CWinApp
{
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScriptControlMacroApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual void AddToRecentFileList(LPCTSTR lpszPathName);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CScriptControlMacroApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
HANDLE m_hFileMap;
HINSTANCE m_appLangDLL;
BOOL m_fMRUMenuVisible;
BOOL UpdateMRUMenu();
};
// Make application object variable globally accessible.
extern CScriptControlMacroApp theApp;
// MFC "hidden" function declaration.
CString AFXAPI AfxStringFromCLSID( REFCLSID );
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCRIPTCONTROLMACRO_H__40684539_828B_486A_8F4B_48DB080FE7C2__INCLUDED_)
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