📄 sportdlg.h
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// SPortDlg.h : header file
//
#if !defined(AFX_SPORTDLG_H__7D83DCA1_2001_4045_A75F_5CFF268B6DF9__INCLUDED_)
#define AFX_SPORTDLG_H__7D83DCA1_2001_4045_A75F_5CFF268B6DF9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "SerialObject.h"
/////////////////////////////////////////////////////////////////////////////
// CSPortDlg dialog
class CSPortDlg : public CDialog
{
// Construction
public:
CSPortDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSPortDlg)
enum { IDD = IDD_SPORT_DIALOG };
CString m_strSend;
CString m_strReponse;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSPortDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSPortDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButton4();
//}}AFX_MSG
afx_msg LRESULT OnReceiveChar(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
private:
CSerialPort m_port;
CString m_strCommand;
CString m_strCommandText;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SPORTDLG_H__7D83DCA1_2001_4045_A75F_5CFF268B6DF9__INCLUDED_)
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